Actually it's more of a sign for the Zelda cycle but yeah I guess people here are more open than usual.
ugh jesus christ
Actually it's more of a sign for the Zelda cycle but yeah I guess people here are more open than usual.
I'm perfectly ok with adding "Zelda cycle" to the list of phrases we should just stop using, along with "dudebro" and "strawman"
Does anyone on GAF know how to make Ocarina codes? I want ot play through the game again, but I'd have a hard time unless there were codes made to:
-speed up the text. by a lot.
-Fi never speaks
-skip cutscenes/text
and, personal preference:
-control swimming with the analog stick
Shit would make the game 15x more enjoyable.
whoa strawman actually has utility, we can't abandon that
I have a curious question. How long do batteries in your Wiimotes last while playing Skyward Sword? I've had to change batteries ever 14-17 hours so far with the game. Is this normal? Seems like it drains much quicker than other games...
but a good 99% of the internet who uses the term "strawman" has no idea how to utilize it, to the point where its just a meanginless term now, just like how everything semi-realistic is now appealing to "dudebros".
edit: dat double post fail
I have a curious question. How long do batteries in your Wiimotes last while playing Skyward Sword? I've had to change batteries ever 14-17 hours so far with the game. Is this normal? Seems like it drains much quicker than other games...
I have a curious question. How long do batteries in your Wiimotes last while playing Skyward Sword? I've had to change batteries ever 14-17 hours so far with the game. Is this normal? Seems like it drains much quicker than other games...
The first time I played Skyward Sword it went something like 22 hours without having to be changed. It blew my mind considering that is far and away the most time I ever got with a battery controller. Afterwards, any battery I used lasted like 8 hours, I had to change twice more over the course of Skyward Sword.
To me the funniest thing Fi has said was when returned toEldin for the 6th dungeon and she commented that we were in a volcano and she was 90% certain the 3rd flame would be there and that I should look for flames.
For those having trouble swimming, the best way I found to visualize it is that the remote in 3D space is basically Link. He'll tilt and twist the way you do.
That's interesting. I had fresh batteries when I started, and it lasted about 17 hours of play. I'm 31 hours into the game now, and it's blinking red again, so I'll have to change a second time. I wonder what affects how long a pair of batteries last for the game...
For those having trouble swimming, the best way I found to visualize it is that the remote in 3D space is basically Link. He'll tilt and twist the way you do.
I was getting rather annoyed at her during the fifth dungeon when she almost redeemed herself whenthe boat suddenly gets ripped apart and tentacles are coming through the floor and walls and she says "there's a 95% chance that the ship is under attack."
That and if (pre-dungeon 1)you respond to the fact that Kikwi is registering as a positive for the Zelda-dowsing with "Zelda?" she'll say "No, I don't think it's Zelda. It's a Kikwi. Very low probability of being Zelda."
I'm 28 hours into the game on the same set of batteries. I've had the one bar notification since the 4th dungeon, I'm on the 6th now...Fi will not shut up about them.
swimming sucks because there is no 180 button and turning is fucking tank like (yes, even using the analog stick to modify Link's motion) particularly coupled with the abysmal camera.
Oh, maybe that's my problem. Once I get the one bar notification, I change batteries because it's too annoying. So the batteries aren't actually dead, just low, and the game starts to annoy me about it. >_<
also volume on the wiimote effects battery duration (i always try to turn mine off). The wiimote speaker is too awful for use.
I'm starting to think folks like to complain a lot...
DING DING DING DING!I'm starting to think folks like to complain a lot...
Using the stick to turn around works fine. Press backwards and press Z. Viola, you've turned around. Swimming is fine.swimming sucks because there is no 180 button and turning is fucking tank like (yes, even using the analog stick to modify Link's motion) particularly coupled with the abysmal camera.
I'm starting to think folks like to complain a lot...
Remember, Zelda fans hate Zelda.
DING DING DING DING!
We have a winner!
Overall
This was the worst console Zelda since Adventure of Link. I don’t want to minimize the good aspects of Skyward Sword (it’s still Zelda after all), but with five years between console games even a minor disappointment can be a pretty big bummer.
Using the stick to turn around works fine. Press backwards and press Z. Viola, you've turned around. Swimming is fine.
I am not sure anyone likes to complain, but it is often easier to explain why you dislike something than why you do.
Not to say he did like it and I don't want to put words in his mouth, but as a general rule, things often come off more negative than one would like them to be because those things are easier to articulate.
just curious, what did everyone set their hud to? i have this suspicion that fi ruining puzzles might be related to the hud settings but i'm not sure. i've had it set to pro since the start and she hasn't bothered me for the majority of the game. and i mean, not in the third or fourth dungeons at all which some people have had this happen.
it's really weird. i wonder why it's happening for some people, but not for me.
just curious, what did everyone set their hud to? i have this suspicion that fi ruining puzzles might be related to the hud settings but i'm not sure. i've had it set to pro since the start and she hasn't bothered me for the majority of the game. and i mean, not in the third or fourth dungeons at all which some people have had this happen.
it's really weird. i wonder why it's happening for some people, but not for me.
All three of you can GTFO if you have nothing actually worthwhile to contribute. Bye.
just curious, what did everyone set their hud to? i have this suspicion that fi ruining puzzles might be related to the hud settings but i'm not sure. i've had it set to pro since the start and she hasn't bothered me for the majority of the game. and i mean, not in the third or fourth dungeons at all which some people have had this happen.
it's really weird. i wonder why it's happening for some people, but not for me.
The swimming feels like it's meant to be fast paced, it's just begging for a quick 180 spin on top of the spin attack. It's not hard to turn around, but it puts you at a complete deadstop, and if you need to turn something that is more to your side, you have to slowly turn and Z target a few times to line it up.
Oh, and having the input for the quick spin being to move the wiimote and the nunchuck, when the wiimote is what's actually directing link, is extremely awkward. It's another case Nintendo could have just provided options to please everybody, but decided to force everyone to use the less optimal wiimote aiming to direct link underwater.
just curious, what did everyone set their hud to? i have this suspicion that fi ruining puzzles might be related to the hud settings but i'm not sure. i've had it set to pro since the start and she hasn't bothered me for the majority of the game. and i mean, not in the third or fourth dungeons at all which some people have had this happen.
it's really weird. i wonder why it's happening for some people, but not for me.
I am not sure anyone likes to complain, but it is often easier to explain why you dislike something than why you do.
Not to say he did like it and I don't want to put words in his mouth, but as a general rule, things often come off more negative than one would like them to be because those things are easier to articulate.