where is pipits mom?
In my bed. Where she belongs.
Alternate version:
IN HELL!
where is pipits mom?
Tha second battle was a blast. About what's next?... Well and I won't say much butDid anyone find the second fight with ghirahim as fun as i did...man that was a blast. whats next...anyone tell me what to expect coming up?
From the funny gaming .gifs thread.
I wonder if this is the exact moment they changed form IR aiming to the motion plus...
I
-Minor Issues Become Major: People complained about picking up rupees the first time you started up TP, because it made link sheath everything, hold the rupee up, and have the game tell you the vaule. This happens for the blue(5), yellow(10), and red(20), so three times per session. It's a single text box, but it still shouldn't happen. Now take that problem and pump it full of steroids. All of the bugs and items in SS not only have a longer, slower text box, but the game then opens up the menu, adds a number to the total, then closes it. 3 times bad? Try 36. This has no right being as annoying as it is. There were actually times when it was late at night where I was considering playing SS for around 30 minutes before going to bed, and this stupid design decision actually made me not even bother. I knew I would just get a bunch of notifications, make barely any progress, then restart the next day and get renotified about the same crap.
Though I agree this is absolutely unnecessary, I still can't believe stuff like this actually makes people quit... wow.
I guess Nintendo really should patch this as well.
Funny guy. You know they were absolutely right, don't you? That on the show floor there was no such issue?looks like the final version to me
After you go through all the rings, do the steepest nosedive the game allows towards the opposite end of where the 50 currently is. Worked for me.Screw that Pumpkin Pull kid. He always throws a pumpkin at a different angle as soon as I get into a groove. Finally got to 600, though, and didn't feel bad about taking his hard-earned money the other tries.
Really screw that Fun Fun Island guy, though. The only heart piece I have left to get and am not looking forward to all the tries it is going to take.
After you go through all the rings, do the steepest nosedive the game allows towards the opposite end of where the 50 currently is. Worked for me.
I agree that the design wasn't so great, but the actual fight and atmosphere was easily one of my favourites in the game.Ugh thewas terrible. They went from one of my favorite boss so far in a Zelda game,Sandship bossto this stupidKoloktosMonsters Inc castoff, with dreadlocks.
I hate the stupid roller coaster mini-game. I hate it so goddamn much.
Didn't mind that one at all compared to the others. Got it on my 8th or 9th try. Pumpkin Pull took a bit more than that (but I like using the bow and got a bunch of rupees/treasure so it wasn't that bad) and I still need to do Fun Fun Island.
Also, am I at the point where the game has the potential of breaking? Ihave to go find the three flames for the sword.. and I'm supposed to go to the desert last, correct?
Worked like a charm for me. Perhaps you're holding the Remote at a different angle. Try holding it parallel to the ground and turning it on its Z-axis.Fun Fun Island was pretty easy for me after a couple tries. But the roller coaster controls just do not seem responsive. I can't seem to make the wiimote do what I want it to.
Worked like a charm for me. Perhaps you're holding the Remote at a different angle. Try holding it parallel to the ground and turning it on its Z-axis.
Also, am I at the point where the game has the potential of breaking? Ihave to go find the three flames for the sword.. and I'm supposed to go to the desert last, correct?
Another thing which makes the combat worse imo is that it's way to artifical (like every other part of the game...). Meaning that every enemy is basically telling you "now hit me here, oops, too late, now hit me here" and so on. This may be fine for something like Wii Sports imo but in an adventure game it totally unimmersive. The best fight in the game imo was the last fight because that was like the only fight where it wasn't TOTALLY obvious what to do.
The extreme route in the other direction would be something like God of War I guess where every enemy behaves like an actual enemy and not like a sparrings partner for some amateur sword fighter. One may say that God of War sacrifices gameplay for the cinematic experience in some situations (QTEs) and this may be right, but damn, it's God of War, it's a huge epic adventure and it's supposed to be cinematic and therefore more immersive. I think enemy behavior and the way the whole combat is setup really doesn't help to make SS feel more...evolved. It's too gamey for it's own good.
I have done that, but perhaps I'll check out some youtube videos or something.
After watching my twelve year old sister who has beaten Okami on her own struggle with getting through Faron woods and actually paying attention to things the game is displaying on the screen right in front of her I begin to understand Nintendo's design a bit more...
God of war can be it's own game yet Zelda can't?
SkyWard Sword is probably the worst Zelda game I've played. Every part of the game challenges me to hate it. Every element taunts me to despise it. The game is a horrible, insidious exercise in torture. It's as if the game wants me to participate in any number of awful activities that seeks to destroy my enjoyment of video games.
I feel as if tadtone collecting is part of some arcane ritual to destroy video gaming at its root. Skyward Sword is an awful game full of trivial crap and horrific side quests.
Long distance travel is punishment, side quests are repetitive, and the game seemed to try to find ways to make me hate it.
I really wish I was a man of extremes. Then I could at least say that I exaggerated.
At this point, my roommate is finishing the game, because I'm fucking fed up with it. Fuck this game.
SkyWard Sword is probably the worst Zelda game I've played. Every part of the game challenges me to hate it. Every element taunts me to despise it. The game is a horrible, insidious exercise in torture. It's as if the game wants me to participate in any number of awful activities that seeks to destroy my enjoyment of video games.
I feel as if tadtone collecting is part of some arcane ritual to destroy video gaming at its root. Skyward Sword is an awful game full of trivial crap and horrific side quests.
Long distance travel is punishment, side quests are repetitive, and the game seemed to try to find ways to make me hate it.
I really wish I was a man of extremes. Then I could at least say that I exaggerated.
At this point, my roommate is finishing the game, because I'm fucking fed up with it. Fuck this game.
SkyWard Sword is probably the worst Zelda game I've played. Every part of the game challenges me to hate it. Every element taunts me to despise it. The game is a horrible, insidious exercise in torture. It's as if the game wants me to participate in any number of awful activities that seeks to destroy my enjoyment of video games.
I feel as if tadtone collecting is part of some arcane ritual to destroy video gaming at its root. Skyward Sword is an awful game full of trivial crap and horrific side quests.
Long distance travel is punishment, side quests are repetitive, and the game seemed to try to find ways to make me hate it.
I really wish I was a man of extremes. Then I could at least say that I exaggerated.
At this point, my roommate is finishing the game, because I'm fucking fed up with it. Fuck this game.
From the funny gaming .gifs thread.
I wonder if this is the exact moment they changed form IR aiming to the motion plus...
1. You must have been hilariously bad at it then, as that is not how the game plays. (aren't you the guy who couldn't even fly above the clouds? wow.)This basically summarizes the 6 or 7 hours I spent with the game.
The Water Dragon sucks twice as hard as the Thunder Dragon rocks.Thunder Dragon owns bones.
Oh my fucking God. This endgame. This motherfucking endgame. Holy fucking shit.
I'm not ready for the final boss. I need to DO SIDEQUESTS FIRST FUCK YEAH.
The Water Dragon sucks twice as hard as the Thunder Dragon rocks.
Screw that Pumpkin Pull kid. He always throws a pumpkin at a different angle as soon as I get into a groove. Finally got to 600, though, and didn't feel bad about taking his hard-earned money the other tries.
Really screw that Fun Fun Island guy, though. The only heart piece I have left to get and am not looking forward to all the tries it is going to take.
Shows how much I don't use Fi. I think its due to the awkward D-pad control for her while in battle.Fi tells you that you can do this if you Z-target him.
Hmm, I really liked it.
I still love the collect-a-thons in the Rare games, but I think finding the Kikiwis is already a bad example of that. It wasn't really fun, but I can't really tell why. Maybe it's the dowsing you always have to use to find at least one hint where to search.Its too bad Rare made people hate collect-o-tons so much. Its really a fine design feature.
Its too bad Rare made people hate collect-o-tons so much. Its really a fine design feature.
I still love the collect-a-thons in the Rare games, but I think finding the Kikiwis is already a bad example of that. It wasn't really fun, but I can't really tell why. Maybe it's the dowsing you always have to use to find at least one hint where to search.
Its too bad Rare made people hate collect-o-tons so much. Its really a fine design feature.
Finding the Kikiwi was awesome. Mainly because I wasn't looking for them. I was just having fun playing around with and learning the new mechanics of the game while moving through a forest at my own pace. By doing that I found 3 out of the 4. Dowsed for the last. That part only turns into a fetch-quest if you make it one.
No, it can be "not a fetch-quest" if you make it one. The default mode, and the way the developers clearly intended you to treat it, is that it's a fetch-quest. You're literally arguing against the game's design here (and its mouthpiece, Fi).
Wait.. this is what you guys consider fetch quests?
Suddenly everything makes sense.