I'm supposed to be getting my RGB modded N64 next week, but going by that pic, I barely see a difference, hopefully it's not my eyes that deceive me.
Yeah there's a difference in that as that's the most noticeable thing, man now that's a difference.Zoom in and look at Mario side by side, the VI De blur version has quite a bit of "pixels" that are blurred out in the normal version.
It's actually a fairly visible difference in the game. Regardless, N64 doesn't have really awesome 3D graphics...essentially the first foray into 3D for them. I just remember looking it a lot cleaner. Just simple things, like forgetting that the sign there doesn't really have any text on it, just a horizontal brown line...I forgot about this game lol.
I made an easier to see picture for you (vi deblur is turned ON in the right picture):
Yeah there's a difference in that as that's the most noticeable thing, man now that's a difference.
I love the way Mario 64 looks on the WiiU VC. Surely there must be a way for these games to look good. Is it really that bad?
They do actually.I think VC N64 games run at 480p, unless I'm mistaken. 480p trounces 240p.
I love the way Mario 64 looks on the WiiU VC. Surely there must be a way for these games to look good. Is it really that bad?
So what are your thoughts on the Ultra HDMI N64?Yep, it's I guess what we have to expect from 1st generation 240p 3D from Nintendo.
If you emulate, you can upconvert to 1080p and the pixels are gone. This device does not do that.
So what are your thoughts on the Ultra HDMI N64?
Fact of the matter is the N64 aged worse than pretty much anything. There are maybe a handful of games on the system that I don't think are straight hideous. Even with deblur or emulation.
I wouldn't go that far.Fact of the matter is the N64 aged worse than pretty much anything. There are maybe a handful of games on the system that I don't think are straight hideous. Even with deblur or emulation.
But even then, I can see past the technical limitations on all consoles and enjoy stuff for what it achieved within the limitations.
That is essentially what keeps running through my head as I play N64 games on it. There are moments when I'm enjoying the game, I can still get through 18 holes on Mario golf and have fun, but the majority of the time I'm like man does this game look bad - lol.
I will probably download an emulator on PC to feel the comparison, but I will definitely not go down the emulator route as all the retro collecting experience is nearly lost then.
I wouldn't say I'm having perspective correction/zbuffer/clipping issues. It's just the polygons themselves look bad. Smeared/blurred, or pixelated (given a choice). I don't remember it looking this bad, but alas. I might also be seeing combing on some things, not sure though. When watching Mario 64 on YT clips, it makes me wonder if they're playing emulated/etc, their videos look a little cleaner. I wonder if I get an elgato or similar capture device I can capture the exact video I'm seeing, haven't used those before though.
Any recommendations for me?
Favorite games:
Mario 64
Banjo series
Mischief makers
Starfox
Sin and punishment
Wipeout
Wave race
Mario kart 64
Rogue Squad
Excitebike
Aside from the above, am I missing anything I may like?
Any recommendations for me?
Favorite games:
Mario 64
Banjo series
Mischief makers
Starfox
Sin and punishment
Wipeout
Wave race
Mario kart 64
Rogue Squad
Excitebike
Aside from the above, am I missing anything I may like?
I played that back when it was released and loved it!!!Battle for Naboo is another F5 SW flight game that many people don't realize existed.
Rocket Robot on Wheels is a rather obscure but good platform game by Sucker Punch.Any recommendations for me?
Favorite games:
Mario 64
Banjo series
Mischief makers
Starfox
Sin and punishment
Wipeout
Wave race
Mario kart 64
Rogue Squad
Excitebike
Aside from the above, am I missing anything I may like?
Jedi Power Battles was decent but yeah I agree.Battle of Naboo was so good.
The N64 killed it with Episode 1 games. While the other game systems got pretty bad games based on that movie, the N64 had two of the best games in the entire series.
Jedi Power Battles was decent but yeah I agree.
I played that back when it was released and loved it!!!
I have been sitting as far away from my HDTV (60" ST50 Plasma) as possible in order to enjoy the N64, lol. I do think that it's likely the best way we can enjoy the N64 on an HDTV. It's just a blurred mess (natural N64 picture), or pixelated.
I rank it underneath the Hi-def NES and perhaps underneath an SNES Mini with RGB (even though with the Framemeister there is noise in some dark solid colors). There is no noise with the N64 HDMI. I think it's the best that can be done for modernizing it without upconversion.
Now if we compare it to the Virtual Console games, VC produces a duller pictures but the upconversion make a significant difference (higher resolution). At that point though, I think we're in emulation realm and I'd question the purist view of playing retro games. Playing Super Mario 64 on the PC (emulated) would surely look cleaner.
It's definitely neat to see the Deblur in action. Try4ce from RGBLife says he likes sharp pixels for everything. In the case of the Ultra HDMI N64, you can't turn on sharp pixels AND Scanlines (at least in the latest firmware version, maybe it doesn't make sense to) - so you have to choose. I would say Scanlines definitely produce a little more watchable image for the N64.
To be honest, I don't remember the N64 looking this bad. I don't think it's any fault of the Ultra HDMI, it's just my poor college memories. Certainly playing on a CRT of smaller size would probably fix my memories. I may be in the minority for my thoughts.
I am glad I have this in my collection, as it seems my retro hardware is getting out of control and I can't easily connect all of this up to a single receiver/HDMI switch/HDTV, I need to rethink my setup. I will probably have an upstairs TV for some consoles, N64 will probably go there (to a smaller TV). It would have been a good use to get a nice Sony PVM, but the N64 is already HDMI modded.
Any recommendations for me?
Favorite games:
Mario 64
Banjo series
Mischief makers
Starfox
Sin and punishment
Wipeout
Wave race
Mario kart 64
Rogue Squad
Excitebike
Aside from the above, am I missing anything I may like?
The movie was mediocre but I'm surprised at some of the decent to good games it produced.Never played Naboo, I think my hatred carried over from the movies into the games. I did enjoy Pod Racer on the PC and the N64 version is pretty damn close. Phantom Menace on PS1 was garbage. The camera placement hindered you from seeing 15 feet in front of you.
Ha, yeah, no one talks about it for some reason, guess that explains it.It wasn't until years later for me. That game had a very stealthy release.
RGB modded N64 on a CRT is the way to go it seems.Trust me, a CRT does everything for the N64. Playing N64 via XRGB Mini vs. playing it on a CRT is a world of difference. The CRT just looks so much better.
And while yes, CRT is my preferred way to play in general, with N64 it's literally the only way I've seen the graphics look even remotely normal.
It has some of the system's best graphics and sound, and great fun gameplay too. It is a simple game of course, as all of Factor 5's Star Wars flight action games are, but it's a really good one. It's better than the original Rogue Squadron in almost every way,)
Sooo I guess I should just ignore up my hatred for Episode 1 and pick up this game.
Regret not buying one years ago for $250 AUD 🤔Saw a 64DD at a HardOff today going for >$1000. Yikes!
Question...
how the hell can I play San francisco Rush?
I hear there's a PC version but I can't find it anywhere. I really want to play this dumb game again...I think I even have the cart still...but would prefer to play it in a cozy set up rather than blowing up my composite N64.
Does it exist anywhere else?
Other ports:
San Francisco Rush The Rock: Alcatraz Edition was ported to Midway Arcade Treasures 3 for the Gamecube, PlayStation 2, and Xbox and also included in Midway Arcade Treasures Deluxe Edition for the PC. The arcade treasures version is a recreation of the original game, with a new physics engine and sound changes: The game's audio was replaced entirely with a new announcer voice, uses remixed or altered music tracks, and has completely different sound effects. This version received heavy criticism by fans for the alterations made to the audio along with the new physics engine that was reported to be buggy and therefore would mess up the gravity in the game. The PC version had a critical bug where the car would go over 200 mph and then blow up if gas was held on without braking.
Just sent my n64 off to badassconsoles (in Australia) today. Hoping because it's just the next state over it won't take too long to get it back
Funny how we all sent our N64s to get better image quality, I wish this had RGB from the start.I also sent my N64 off yesterday, hope it'll be back fairly speedily.
I also have a PVM and had my 64 RGB modded, but having the UltraHDMI done will be great for having more options. I think with scanlines on etc it'll look nice on the HDTV. A friends XRGB looked nice that way with the system.
Yikes, gimme blurry AA over that mess any day.