Never used a screen protector on my phones before and made it through without any noticeable scratches. My Nintendo Switch, however, had 3 big scratches on the bottom left hand side of the screen within my first week. My dock doesnt appear bent in any fashion and only I have touched the console. This leads me to believe even a dock free of defects is capable of scratching the screen. Thankfully, I got the amfilm glass protector and the scratches are now completely hidden. The protector also seems to do a really good job at preventing further scratches as its been a couple months now and it still looks perfect.
This is all going to be anecdotal. I haven't cracked a glass screen in what must be 9 years of glass smartphone displays?
It does depend though. Scratches were always a greater concern for me. There is also of course the factor that smartphones are actually devices I would pocket or hell actually bother taking outside the house whereas the Switch is not. Were it not for the dock conundrum I wouldn't mind so much heh.
The truth is you don't know one way or another, considering the system's only two months old. We should have a thread in five years or so to see how people without screen protectors made out.
I doubt any of them will have a pristine screen unless they bypassed using the dock.
Neither do you lol, you just proved him correct. It's a hypothesis stated as conclusion. If the thread was made in 5 years and 100% of people have scratches, then it's correct, now it is not.
That's truth. I'm fine with it as I never drop my phones, but people who use screen protectors in their phones is basically to prevent it to shatter, not to prevent scratches.
Anyway, it doesn't change the fact that you need a screen protector for the switch. Honestly, I would prefer a gorilla glass screen, the switch isn't even that probable to fall as a phone as you're not putting it in and out of your pocket constantly, and I guess nobody uses it as they're walking in the street.
And if kids are going to use it and you fear they drop it, you can always use a protector with a glass screen too. You'd need to use a protector with the plastic screen anyway, because even if it doesn't shatter, if it falls to the floor a couple of times it's going to get scratched as fuck.
It would be so much better if it used glass, and the reason it uses plastic is to reduce costs, I don't buy that it's to not shatter (I'm not saying that you say that).
Wholly unnecessary? The whole point of that thread was that it is indeed COMPLETELY NECESARY to use a screen protector in your switch. The screen can be scratched so easily (because it is made of plastic) and the dock itself, where you are supposed to be putting the switch in and off all the time can scratch it too. If it isn't the definition of a necessary sceeen protector I don't know what it is.
Also, if you spend 30 in a screen protector is because you want to. You can get one for less than 10.
I don't know who anyone can really say that a screen protector for the switch is "unnecesary" and marketing for screen protector companies and keep a straight face while doing it.
No it isn't. I've had it since launch, docked undocked at least twice a day every single day, used it for more than 300 hours, take it on the train every day, took it with me on holiday, had my nephew and niece play with it. Not a single scratch. Not one. That's not to say it won't get scratches. It's a portable. It will get scratches, it will wear down faster than a stationary console. Don't like it, don't get a portable imo. My Samsung Galaxy s8 with gorilla glass 5 of less than a month old already has a few tiny scratches. Different use cases though, I'm putting that in my jeans pocket, not a carrying case. A carrying case for the Switch is a necessity I think, dont toss it in your bag, screen protector or no. But a screen protector is not necessary.
It's a very well-made, versatile piece of gaming tech with great games even at this early stage, and people are voluntarily flocking to it, generating a viral buzz around its novelty factor which hasn't been seen since the Wii.
Sucks, I know. We'll just have to grit our teeth and bear it until Nintendo's lightning-catching luck ends, or they run out of bottles.
It would be so much better if it used glass, and the reason it uses plastic is to reduce costs, I don't buy that it's to not shatter (I'm not saying that you say that).
I just recently found a switch, and although I love the hardware itself, I do think the library of games is slim pickings. I have Zelda which is great and Mario Kart as well (even though it's a bit of rehash from the Wii U), but that's about it. Old ports don't interest me and I've already played games like Shovelknight on PC.
Once I'm done with Zelda, I'm not sure I'll want a switch until Mario Odyssey comes out. Anyone else feel that way?
I just recently found a switch, and although I love the hardware itself, I do think the library of games is slim pickings. I have Zelda which is great and Mario Kart as well (even though it's a bit of rehash from the Wii U), but that's about it. Old ports don't interest me and I've already played games like Shovelknight on PC.
Once I'm done with Zelda, I'm not sure I'll want a switch until Mario Odyssey comes out. Anyone else feel that way?
Honestly I've had the opposite experience. Plenty of new games have come out that grabbed my interest and I still have plenty to play. I'm pretty open to new experiences though.
Honestly I've had the opposite experience. Plenty of new games have come out that grabbed my interest and I still have plenty to play. I'm pretty open to new experiences though.
Well I started with Shovel Knight because Switch got Specter of Torment first. After that, I'd say it depends on what kind of experience you're looking for. Snake Pass is really unique and scratches that "Collect-a-thon" itch. Master Blaster Zero was just pure Metroid-style retro fun. Kamiko is another retro-style game that's really neat and super cheap ($5). My personal favorite was Wonderboy!
I'm now alternating between Minecraft (It honestly feels great to swap between portable play and TV), Graceful Explosion Machine, Tumbleseed, and Mario Kart 8. They all offer something different and are designed around coming back without ever really "finishing" the game.
Honestly I've had the opposite experience. Plenty of new games have come out that grabbed my interest and I still have plenty to play. I'm pretty open to new experiences though.
Never used a screen protector on my phones before and made it through without any noticeable scratches. My Nintendo Switch, however, had 3 big scratches on the bottom left hand side of the screen within my first week. My dock doesnt appear bent in any fashion and only I have touched the console. This leads me to believe even a dock free of defects is capable of scratching the screen. Thankfully, I got the amfilm glass protector and the scratches are now completely hidden. The protector also seems to do a really good job at preventing further scratches as its been a couple months now and it still looks perfect.
Are these scratches on the black bezel part or the actual screen where you see the video game action? Not doubting you, just trying to understand what part of the dock is causing them.
I'm sort of like you, but it hasn't been apparent for me since I've played Persona 5 for 2 weeks. I still need to finish up Zelda so I have much to do. I got the Switch on a whim on launch day so I don't really have some sort of intense attachment. I don't really see anything remotely interesting but E3 is on the way so don't stress it too much.
I just recently found a switch, and although I love the hardware itself, I do think the library of games is slim pickings. I have Zelda which is great and Mario Kart as well (even though it's a bit of rehash from the Wii U), but that's about it. Old ports don't interest me and I've already played games like Shovelknight on PC.
Once I'm done with Zelda, I'm not sure I'll want a switch until Mario Odyssey comes out. Anyone else feel that way?
I know this feel for sure. There's a handful of eShop games that look interesting, but not enough for me to drop the money on and what I am interested in I already own on other platforms. But I know the games are coming, so I can be patient.
I just recently found a switch, and although I love the hardware itself, I do think the library of games is slim pickings. I have Zelda which is great and Mario Kart as well (even though it's a bit of rehash from the Wii U), but that's about it. Old ports don't interest me and I've already played games like Shovelknight on PC.
Once I'm done with Zelda, I'm not sure I'll want a switch until Mario Odyssey comes out. Anyone else feel that way?
100% my situation although I'm mostly meh on the hardware. I'm not a huge handheld person so that aspect doesn't do much for me. I'm loving Zelda but am considering moving the Switch immediately after finishing it and maybe rebuying one after the holiday for Mario. I have a PS4 and Xbone already so all the multiplat stuff on the Switch is pointless and I have no interest in old Neo Geo games.
Like the console before but MK8 has put it over the edge for me, I'm loving it now. I know it's a port but this is coming from someone who hasn't had a Nintendo console since the N64.
I just recently found a switch, and although I love the hardware itself, I do think the library of games is slim pickings. I have Zelda which is great and Mario Kart as well (even though it's a bit of rehash from the Wii U), but that's about it. Old ports don't interest me and I've already played games like Shovelknight on PC.
Once I'm done with Zelda, I'm not sure I'll want a switch until Mario Odyssey comes out. Anyone else feel that way?
The system is like 2 months old, though. There are some cool eShop titles like Graceful Explosion machine or snipper clips which are high quality games. There's stuff like Puyo Puyo and Lego City Undercover that are worth checking out if you haven't, Minecraft just dropped with Disgaea 5 Complete and USFII dropping this month. E3 is next month and in that week is arms. Not interested in ARMS? Splatoon 2 is just a month later.
Feels like people are forgetting what console launches are. This is easily one of the better ones.
Puyo Puyo Tetris is amazing, I'd suggest giving it a chance unless you're dead set on not being interested. That and Mario Kart are going to last me a long time between playing single-player, online and local multi. Some pretty neat indie titles on the eShop too. I think it has a great library for a console that's been out 2 months.
It would be so much better if it used glass, and the reason it uses plastic is to reduce costs, I don't buy that it's to not shatter (I'm not saying that you say that).
Glass wouldn't be automatically better. More resistant to scratches? Yes.
More susceptible to breakage? Yes.
It's a trade off. One that I'm willing to make. All you have to do is put a good glass screen protector over the Switches screen and you have the best of both worlds, both the durability and the extra scratch protection of a glass screen.
It's a best case scenario IMO.
This video illustrates why I prefer the Switch screen to a glass screen. I don't plan on dropping my Switch repeatedly, but if I do it will survive.
Yeah had a couple other colour combos picked out, almost didn't do this one because of the official blue and yellow controllers being available but I much preferred the deeper colour palette vs the neon ones
If you haven't tried Binding of Isaac and you like roguelikes/Diablo then that alone will keep you busy for months. There is content exclusive to Switch (at least for the time being until the PC version gets it) so even if you've played it a bit there's a lot more here.
I put a few hours in handheld mode on my Switch. In my opinion it is a bit too heavy and uncomfortable to play for long stretches. I was laying down mostly. While holding it like a book in front of me, supporting all the weight in my hands it caused cramps in both my wrists and hands. It feels a bit awkward in handheld mode after putting in 30+ hours docked using the Pro. For the most part, I believe that is where it will spend most of its time.
I have put most of my time into Zelda and I have to say, I am still unimpressed. The difficulty is sure the most in any Zelda. Although, it does lend itself to fun and challenging combat (sometimes). But most of the time I am just wandering around getting stomped by the enemies. I am still on one of the first quests, find the ancient ones or some shit. Its the typical Zelda go find Zora, Goron, desert people and what not. Well, every time I do I get curbed stomped by enemies. And I can't find the Shrines for shit. Even with the finder dinging like a crazy bitch, I don't have a clue as to where to find them. Then the times I do find them I can't get to them right away because I don't have the necessary equipment to get in them (flint and wood). Or when I do get in them there's a fucking octopus thing with a sword and shield and he kicks me in the balls. Everything I hit it my shit just breaks and does little damage. Which leads me to....
Every weapon I find breaks after about 6 hits. Please tell me there are weapons that don't break all the time. Please tell me there is a Master Sword/Hylian Sheild and they don't break. I mean it wouldn't be so bad if I could repair the weapons. Can I do that?
In reality, I don't know what I am supposed to be doing. I am avoiding walkthroughs on the net. I may have to follow one cause I am loosing interest.
I did get a screen protector for it. I got the Amfilm glass one. It installed nicely, but I fucked up on the first getting a piece of dust under it. I also had an air bubble I couldn't get out. A couple things I learned while installing the second one it came with. You can gently pry up the side corner or edge after pushing an air bubble toward it and it will smooth it out. I kept trying to just push it out with out doing that and it was impossible. You can also gently pry up the edge and use the stickers they give you to pull the dust out if it is close enough. Use a thin plastic pry tool to do this.
It looks good although, I messed up the adhesive on the edge because my pry tool was kinda mangled. If I used a new pry tool this wouldn't have happened. I will probably spend another 9 bux and get another pack.
That is if I decide to keep the Switch. I got caught up in the hype. Now I am in the same position I was in with the PS4 when it first came out. Just two real decent games to play and too few features on the system. I ended up selling my launch PS4 due to that. I did end up buying one again, so there is that.
I just hope Nintendo goes in a direction I can follow. Quality Nintendo games without requiring a shitty input method (motion).
I've just bought a Switch after giving Nintendo a wide berth for a few generations and I have to say I'm massively impressed. Got Zelda and Mario kart and a 128gb card and I'm loving it so far. Digital pricing is a bit high but in the UK its cheaper to order from Canada or USA so I did that and saved a few quid. In honesty I don't think I ever plan to hook it up to the TV, to me this is a handheld through and through and the only way ill ever play it and I'm totally fine with that.
Are these scratches on the black bezel part or the actual screen where you see the video game action? Not doubting you, just trying to understand what part of the dock is causing them.
Two of them are on the bezel, bottom left, one on the bottom left side of the screen about an inch high. I can't see them now with the protector on, thank god, but it was very distracting during gameplay.
I got a switch about one week ago, and had a blast with Mario Kart. But my left joycon is having a hell of a time pairing with the system, and during the races the analog doesnt respond to inputs. Is this a problem or am I unlucky?
If you have a faulty dock, it is indeed going to inevitably scratch your screen, unless you use a screen protector. So yes, it is fine if people complain about it, because it is indeed a major flaw having in mind that you're supposed to be constantly putting the switch in and out of the dock. https://www.youtube.com/watch?v=XUZ-Icqhemw
The Switch is a great device and I hope it ends up having a big catalogue and selling great, because it deserves it, but stop with this defensive state and acting like anyone who complain about its flaws is a liar, its a great device, but it's far from perfect.
I haven't tried the pro d-pad but it doesn't look as bad as some people put it tbh.
That thread was about how every dock was flawed by design. I dock and undock my Switch every day and we we 3 users in the house. Not a single scratch on the Switch and all four o f my joy cons work like nearly every other Switch owner. I"m pretty sure people did more damage to the dock and Switch with their 'fixes' than the did just using it as intended. There was even a week where people were saw their docks in half right out of the box.. SMH.
- There is no such thing as "not having the necessary equipment for a shrine." The shrines aren't designed that way. You might be too weak for a Test of Strength shrine, but you get all the "required" tools before you ever leave the Great Plateau. Make sure to use them! This isn't a typical Zelda game where you have to find an item before you can progress; you just have to find a way to get past an obstacle with what you already have.
- If you're getting destroyed by enemies, try heading to one of the towns in the eastern region (
where Kakariko Village is
) and buying better armor. This pays off in spades. If that's not enough, try cooking some meals and elixirs using the ingredients you find--you can cook in any stone pot you find sitting over a fire.
- The finder doesn't tell you how close you are to a shrine; it tells you whether you're currently moving in the direction of a shrine. So you can use this to lead you right to most of the shrines in the game. If you follow the trail of a shrine and suddenly lose it, it's probably
either above or below you
.
- Weapon breakability is designed to punish players who don't master the game's combat, while letting them find stronger weapons earlier to make the game a bit easier. (Basically, without it, you could just grab a strong weapon early on and steamroll everything; now, the combat depends on your skill + willingness to explore and experiment.) There are more durable weapons, but in the beginning of the game, you're expected to rely mostly on weak ones, kill enemies (who sometimes have stronger ones) by attacking groups and raiding camps, and take their stuff. Hoard as many weapons as you can, hanging onto the strongest ones for as long as possible before using them. There are also repairable weapons but they're very rare and not really that useful.
- If you're finding the enemies are too hard, they probably are. Enemies that are blue or black are harder than ones that are red (Bokoblins and Moblins) or green (Lizalfos). Try looking for areas with more low-level enemies until you get stronger.
- The game doesn't really care what you do. You can fill in the map, check out points of interest that catch your eye, do side quests, look for shrines to power yourself up, or go after dungeons. Or you could just go straight for Hyrule Castle before doing anything. Nothing's stopping you from doing pretty much anything you want.
The Switch is a Nintendo fan's dream machine. It is a portable, it is a console, and it does both very well. I just finished Zelda today and that was truly an experience of a lifetime. I put in more than 80 hours in the game and it is the first time I've ever played a 3D Zelda game without being bored to death. Bomberman and MK have been serious fun online. I've never played Neo-Geo games all that much so playing stuff like Blazing Star and Shock Troopers has been awesome too.
And that's not counting indie titles like Fast RMX and Graceful Explosion Machine. I'm about to put $20 down and buy WonderBoy next. And I have USF2 coming in next week with ARMS next month. For launch, it has been awesome and has far surpassed any recent launches in mind (Wii U, 3DS, PS4, PS3, Wii, etc).
Still think nintedo would be much better becoming multiplatform. Just imagine how many copies of they would have sold of breath of the wild if it was avialable on PC, PS4 and Xbone.... Definitively closer to ten-twenty million copies instead of 3 million copies.
That said , the hardware is pretty cool. Not a huge fan of the controller, but it's pretty neat to be able to play console quality gaming on the go and to dock it when you get back home. Not a gamechanger, since I've had a PSP in the past and PS Vita did give you similar quality experiences on the go. That said, the fact it's a main console that also can be used as a handheld is a huge plus.
Still, the console does feel pretty nice and it does have potential. Hopefully Nintendo can bring back third party though , otherwise I feel it might be stuck being yet again that mandatory console you buy just for exclusive nintendo first party...
Don't go for the story. Just climb an early tower, pin some shrines in the distance with your slate scope (glowing orange light in the horizon) and then go towards them. Keep an eye for anything that stands out (Koroks). This will be your base gameplay for the whole game. You can avoid combat if the mobs don't have good loot on them, there is no exp.
If you really want to do the story, go towards Impa first (you'll find some tutorials and inventory upgrade along the way). Then Zora/upgrading your slate are the next easiest / closest areas.
If you go in a direction and it gets too hard, go back and find another area to explore. The progression is non-linear, but that doesn't mean that there is no progression in term of difficulty.
Do read carefully the powers/item/cooking descriptions and NPC texts for hints and tutorials, you seem to be the type that skips/needs them.
Don't assume there is only one solution to any problem.
late to this party but I work with a bunch of old school engineers. I was talking to a guy about using a NUC for emulators and I mentioned Gamecube. It perks the attention of the guy near our desks and he comes over to share his love for his recent purchase, a Switch.
Mind you, this fellow is basically Mr. Jones from Friday. Video games are not something I'd ever expect to discuss with him. Come to find out, he's always wanted to get back into "Nintendo" and saw a commercial for the Switch. Figured his grandson would like it when he visits, but he's ended up playing it the most. Said he didn't move from his recliner last weekend playing BotW.
This dpad nonsense has got to stop. It works perfectly in-game. As far as I can tell this whole thing comes from someone using the test-menu under options, where it never shows up+right or down+left, always the one press (down, up, left, right). I'm playing many games including KOF and PuyoTetris without issues. Never a wrong press. I would think I would at least get a few accidental auto-downs in Tetris if this was true. And I have 4 pro controllers.
- There is no such thing as "not having the necessary equipment for a shrine." The shrines aren't designed that way. You might be too weak for a Test of Strength shrine, but you get all the "required" tools before you ever leave the Great Plateau. Make sure to use them! This isn't a typical Zelda game where you have to find an item before you can progress; you just have to find a way to get past an obstacle with what you already have.
- If you're getting destroyed by enemies, try heading to one of the towns in the eastern region (
where Kakariko Village is
) and buying better armor. This pays off in spades. If that's not enough, try cooking some meals and elixirs using the ingredients you find--you can cook in any stone pot you find sitting over a fire.
- The finder doesn't tell you how close you are to a shrine; it tells you whether you're currently moving in the direction of a shrine. So you can use this to lead you right to most of the shrines in the game. If you follow the trail of a shrine and suddenly lose it, it's probably
either above or below you
.
- Weapon breakability is designed to punish players who don't master the game's combat, while letting them find stronger weapons earlier to make the game a bit easier. (Basically, without it, you could just grab a strong weapon early on and steamroll everything; now, the combat depends on your skill + willingness to explore and experiment.) There are more durable weapons, but in the beginning of the game, you're expected to rely mostly on weak ones, kill enemies (who sometimes have stronger ones) by attacking groups and raiding camps, and take their stuff. Hoard as many weapons as you can, hanging onto the strongest ones for as long as possible before using them. There are also repairable weapons but they're very rare and not really that useful.
- If you're finding the enemies are too hard, they probably are. Enemies that are blue or black are harder than ones that are red (Bokoblins and Moblins) or green (Lizalfos). Try looking for areas with more low-level enemies until you get stronger.
- The game doesn't really care what you do. You can fill in the map, check out points of interest that catch your eye, do side quests, look for shrines to power yourself up, or go after dungeons. Or you could just go straight for Hyrule Castle before doing anything. Nothing's stopping you from doing pretty much anything you want.
The system is like 2 months old, though. There are some cool eShop titles like Graceful Explosion machine or snipper clips which are high quality games. There's stuff like Puyo Puyo and Lego City Undercover that are worth checking out if you haven't, Minecraft just dropped with Disgaea 5 Complete and USFII dropping this month. E3 is next month and in that week is arms. Not interested in ARMS? Splatoon 2 is just a month later.
Feels like people are forgetting what console launches are. This is easily one of the better ones.
I feel like this has been the first console launch that's been almost entirely supported by multiplatform games and ports though.
I love the hardware, and I bought BOTW again for it, but lets not pretend the launch library isn't really slim. It's made up almost entirely of multiplatform games and ports.
The reason I bought it anyway was because the hardware feels great and I know the games will be there eventually. Even if it's just games from Nintendo I know I'd get my money's worth.
But yeah, I don't regret my purchase at all. Great little machine.
Edit: I wish they'd included some sort of demo software with the machine though. It's really hard to show off the potential quickly to people interested in it.
I feel like this has been the first console launch that's been almost entirely supported by multiplatform games and ports though.
I love the hardware, and I bought BOTW again for it, but lets not pretend the launch library isn't really slim. It's made up almost entirely of multiplatform games and ports.
The reason I bought it anyway was because the hardware feels great and I know the games will be there eventually. Even if it's just games from Nintendo I know I'd get my money's worth.
But yeah, I don't regret my purchase at all. Great little machine.
Edit: I wish they'd included some sort of demo software with the machine though. It's really hard to show off the potential quickly to people interested in it.
Don't sleep on VOEZ. Fantastic rhythm game that highlights the touch properties of the Switch. It feels like playing a little keyboard or DJ board.
One of the best things about Switch's launch is that it seems to have accumulated at least a solid offering for each genre in a very short time: Adventure, racing, fighting, puzzle, music, RPG, platformers, SHMUPs, roguelikes, etc.
My dock scratched mine, so... Luckily I had a screen protector on it and that's all it scraped. I replaced it with a tempered glass one and it's been aces.
Also, the my Pro controllers dpad is ass like in the videos. I probably should return it, but I haven't played anything that needed it too much (only have Zelda).
Not sure what this is evidence of... wouldn't the screen protector add thickness and make scratching more likely? Is the screen protector you bought the exact same material as the material nintendo uses to cover the screen?
Not sure what this is evidence of... wouldn't the screen protector add thickness and make scratching more likely? Is the screen protector you bought the exact same material as the material nintendo uses to cover the screen?
Glass screen protector would sit higher on the hardness scale making the plastic dock less likely to scratch it than using a plastic screen protector, or no protector at all. Even if it does increase the thickness slightly.
I feel like this has been the first console launch that's been almost entirely supported by multiplatform games and ports though.
I love the hardware, and I bought BOTW again for it, but lets not pretend the launch library isn't really slim. It's made up almost entirely of multiplatform games and ports.
The reason I bought it anyway was because the hardware feels great and I know the games will be there eventually. Even if it's just games from Nintendo I know I'd get my money's worth.
But yeah, I don't regret my purchase at all. Great little machine.
Edit: I wish they'd included some sort of demo software with the machine though. It's really hard to show off the potential quickly to people interested in it.
You can classify it that way if you want. All I know is when the PS4 launched it was mostly sustained by AC Black Flag, Resogun, and fucking Knack until Infamous came out in March. I don't really care if BotW was a port or not. I wasn't going to play it on the Wii U if it was stranded solely on that system. That argument is a bit stronger for Mario Kart, but again it's an online game so it's nice to have it off of a dead platform that I've already boxed up.
People really do have extreme short term memory when it comes to console launches. Both the XB1 and PS4 had several years where they were considered dust collectors (especially if you owned a PC). A lot of people would call PS4 a Bloodborne machine for quite a while, and it wasn't until early this year where it's exclusive library has started to look impressive. That first year exclusive lineup even then consisted of Knack, Killzone, Resogun, Infamous, and LBP3. The quality was all over the place. There were a couple of nice multiplat droppings like Shadow of Mordor, Destiny (year one ehhhh), and Transistor, along the way, but for the most part it was a similar feeling.
I'm not saying that the Switch's library isn't slim pickings. But people should go in knowing this instead of constantly complaining. It takes time to build a library. If someone wasn't ready to deal with that, then they should have waited a year or two.
Glass screen protector would sit higher on the hardness scale making the plastic dock less likely to scratch it than using a plastic screen protector, or no protector at all. Even if it does increase the thickness slightly.
You can classify it that way if you want. All I know is when the PS4 launched it was mostly sustained by AC Black Flag, Resogun, and fucking Knack until Infamous came out in March. I don't really care if BotW was a port or not. I wasn't going to play it on the Wii U if it was stranded solely on that system. That argument is a bit stronger for Mario Kart, but again it's an online game so it's nice to have it off of a dead platform that I've already boxed up.
People really do have extreme short term memory when it comes to console launches. Both the XB1 and PS4 had several years where they were considered dust collectors (especially if you owned a PC). A lot of people would call PS4 a Bloodborne machine for quite a while, and it wasn't until early this year where it's exclusive library has started to look impressive. That first year exclusive lineup even then consisted of Knack, Killzone, Resogun, Infamous, and LBP3. The quality was all over the place. There were a couple of nice multiplat droppings like Shadow of Mordor, Destiny (year one ehhhh), and Transistor, along the way, but for the most part it was a similar feeling.
I'm not saying that the Switch's library isn't slim pickings. But people should go in knowing this instead of constantly complaining. It takes time to build a library. If someone wasn't ready to deal with that, then they should have waited a year or two.
I remember all of this as well. People forget their experience is just that: their experience. Purely anecdotal. So if one - two games sustained these players during the PS4 launch window, does not mean the consensus agreed (evident with all of the meme's that were floating around during the first 2 years of the PS4/Xbox Ones life span). That also does not mean that the Switch is barren/slim because the library does not fit that persons particular taste at that given time.