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The Official iPhone/iPod Touch Gaming Thread

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-jinx- said:
So since you have the game -- is it possible to play the game while still listening to music from the iPod? Or are you stuck with just sound effects while playing?

Sound effects only. I just checked. Even if you double tap the home button while playing, it won't bring up the mini ipod controls, it'll just dump you to the ipod app.

looks like a limitation of the SDK for now. :\
 
don't really know if i want spend even MORE money on getting spinblox. I have nearly all the mentioned games already.

I just REALLY can't wait to see iPhone's Killer App.
 
LCfiner said:
Sound effects only. I just checked. Even if you double tap the home button while playing, it won't bring up the mini ipod controls, it'll just dump you to the ipod app.

looks like a limitation of the SDK for now. :\

There's a way to "trick" MotionX Poker into letting you play your own music when playing the game. You have to have the Home button set to bring up the iPod controls on a double-click if music is playing (and not just set it to go to the iPod menu upon a double-click). Have a playlist or something playing and then select the game. At the initial loading screen, before it automatically stops your music double press the Home button to bring up the the controls. The music will fade and stop, but you can restart it using the on-screen controls. The game can't play any sound effects or anything since apparently the iPod functionality monopolizes the audio system, but you're music is now playing.

If this blocks game has a similar initial loading screen you may be able to do this with that game as well.
 
teiresias said:
There's a way to "trick" MotionX Poker into letting you play your own music when playing the game. You have to have the Home button set to bring up the iPod controls on a double-click if music is playing (and not just set it to go to the iPod menu upon a double-click). Have a playlist or something playing and then select the game. At the initial loading screen, before it automatically stops your music double press the Home button to bring up the the controls. The music will fade and stop, but you can restart it using the on-screen controls. The game can't play any sound effects or anything since apparently the iPod functionality monopolizes the audio system, but you're music is now playing.

If this blocks game has a similar initial loading screen you may be able to do this with that game as well.

yeah, I tried this with spinblox but no luck. the music that was playing before I entered the game fades out as the game starts and then, when double clicking to bring up the mini ipod controls, the system looks and sees that no music is playing and just dumps you back to the ipod app.

But, by trying this technique with different games, you could find which ones support the background ipod controls.

I am glad that motion x poker supports this as that game is so much more casual that I like having music playing in the back.
 
LCfiner said:
yeah, I tried this with spinblox but no luck. the music that was playing before I entered the game fades out as the game starts and then, when double clicking to bring up the mini ipod controls, the system looks and sees that no music is playing and just dumps you back to the ipod app.

In MotionX Poker it will do that same thing. You can't wait for the music to stop. You have to be fast and double click home before the game fades out the music so that the controls are already up as the music fades. It will show controls change showing the music is paused (by showing a Play button instead) and then you can restart it.
 
Forgive me if this has been answered, but I didn't really feel like reading 12 pages. How does this new iphone compare hardware wise with the N95 8Gb? Also how do these games compare with the Ngage 2.0 games coming out for that phone? I'm really interested to know.
 
Actually if you have a paused game of MotionX then you can go into the iPod and start a song, then resume the game and your iPod music will play.
 
argh....i'm trying to save my bucks for pixeljunk eden next week.......

someone tell me that spinblox is shallow or gets boring, or isn't as good as aurora feint, so i can keep saving some money. :D
 
I wish Aurora Feint allowed you to play your own music in-game. I played MotionX Poker for two hours last night while listening to podcasts.
 
Flunkie said:
I wish Aurora Feint allowed you to play your own music in-game. I played MotionX Poker for two hours last night while listening to podcasts.
This is absolutely my number one grip.e
All Games and Apps need to allow music in the background.
 
Performance is competitive between N95 and iPhone.

http://glbenchmark.com/result.jsp

While iPhone uses the Lite version of the MBX + VGP GPU versus N95's full version, the iPhone's graphics clock speed is likely almost twice as fast, resulting in similar potential for future games.

Digital Legends' games are a good example of this. Both Kroll, their new iPhone game, and the next installment of One, their new N-Gage game, feature high-end graphics.

http://youtube.com/watch?v=fRhtVfgslhk
http://es.youtube.com/watch?v=OjU8cNUp13M
 
LCfiner said:
Sound effects only. I just checked. Even if you double tap the home button while playing, it won't bring up the mini ipod controls, it'll just dump you to the ipod app.

looks like a limitation of the SDK for now. :\
Limitation, my ass, it's lazy programming. Trism lets me play with my tunes in the background. My music is usually so loud that I can't confirm if it achieves this by taking out the sound effects for the game, but it works, double-tapping of Home button included, no trick required. So yeah, it's just developers who are giving this grief by INSISTING that only their music and effects are sufficient when playing their game.
I know we're conditioned to think that if something's not there, it's the platform holder's fault, but let's give "credit" where it's due.
 
Lazy8s said:
Performance is competitive between N95 and iPhone.

http://glbenchmark.com/result.jsp

While iPhone uses the Lite version of the MBX + VGP GPU versus N95's full version, the iPhone's graphics clock speed is likely almost twice as fast, resulting in similar potential for future games.

Digital Legends' games are a good example of this. Both Kroll, their new iPhone game, and the next installment of One, their new N-Gage game, feature high-end graphics.

http://youtube.com/watch?v=fRhtVfgslhk
http://es.youtube.com/watch?v=OjU8cNUp13M

Thanks man, much appreciated.

Edit: Any reason why the 8gb N95 performed worse? As far as I know the N95-3 and 4 are equal except for the screen size and storage capacity and they both have twice as much ram as the first n95. Sorry if this is too off topic, but I find the hardware performance of these phones interesting and it does affect the kind of games you can get.
 
Lazy8s said:
Performance is competitive between N95 and iPhone.

http://glbenchmark.com/result.jsp

While iPhone uses the Lite version of the MBX + VGP GPU versus N95's full version, the iPhone's graphics clock speed is likely almost twice as fast, resulting in similar potential for future games.

The interesting thing is that in the opengl benchmark the screen resolution of the iphone is double of N95 (240x320 vs 320x480) but the results are similar.

And that the performances of the cpu are incomparable with other phones :http://glbenchmark.com/result.jsp?orderby=205&brand=all&submit=OK&benchmark=glpro.
 
So reading all these comments is making me want to ditch my current phone company (Helio) sooner than anticipated.

To those who own the 3g iphone, how would you rate it as a device over all? I mean compared to most other phones?

Thanks in advance.
 
Mister Chef said:
So reading all these comments is making me want to ditch my current phone company (Helio) sooner than anticipated.

To those who own the 3g iphone, how would you rate it as a device over all? I mean compared to most other phones?

Thanks in advance.

The 3G iPhone has better menus, software options, customizing options, data speed, overall badassness :P than my old;

Blackjack (I and II)
Moto Q9H
AT&T Tilt
Cingular 3125
Treo 700

My only gripe - the reception. I hear they'll address that soon though.
 
Mister Chef said:
So reading all these comments is making me want to ditch my current phone company (Helio) sooner than anticipated.

To those who own the 3g iphone, how would you rate it as a device over all? I mean compared to most other phones?

Thanks in advance.

Here is my completely biased opinion:

It's the best convergence device on the planet and the most amazing thing that's ever been in my pants.
 
Incompatibilities between a phone's drivers/software environment and GLBenchmark are frequent and result in underperforming benchmark scores. Many other phones beside the iPhone use an ARM11 CPU with its FPU but don't register properly in that CPU test.

While the N95's ARM11 w/FPU isn't at the disadvantage that's falsely indicated in GLBenchmark results, it is clocked 82 MHz lower than the iPhone's, giving it somewhat lesser CPU performance.

Just as the iPhone's graphics performance is competitive in the benchmark despite its doubled resolution over the N95, the Dell Axims score very highly as well with another double in resolution over the iPhone at 640x480, and the Axims use only an MBX Lite with no VGP Lite. What they do have to compensate, however, is a dedicated graphics bus and dedicated graphics RAM for their Intel 2700G graphics accelerator.

Slight differences in the benchmark results among the various models of the same phone, like the N95s, are likely attributable to changes in their software/firmware versions or differences in their testing conditions.
 
00011000 said:
don't really know if i want spend even MORE money on getting spinblox. I have nearly all the mentioned games already.

I just REALLY can't wait to see iPhone's Killer App.

Spinblox is good. It's not amazing, the controls are a little bit clunky, but it's a cute game and I love the graphic style, it's the same sort of visuals I did for a DS game once... ;)

It's only £3 too, less than a pint of beer up here.

Mister Chef said:
So reading all these comments is making me want to ditch my current phone company (Helio) sooner than anticipated.

To those who own the 3g iphone, how would you rate it as a device over all? I mean compared to most other phones?

Thanks in advance.

I only have the 2G, but it's incredible, goes everywhere with me. Once you get used to it, you become really dependent on it, from the Maps to the amazing web browser, push email etc. The AppStore is the icing on the cake.
 
LCfiner said:
Here is my completely biased opinion:

It's the best convergence device on the planet and the most amazing thing that's ever been in my pants.

Pretty much agree (except for the pants part).

I can't really imagine urban life without an iPhone now.

It's already come in handy so many times in so many little situations.

And I "play" with it constantly at home. It's ridiculous.
 
chespace said:
Pretty much agree (except for the pants part).

I can't really imagine urban life without an iPhone now.

It's already come in handy so many times in so many little situations.

And I "play" with it constantly at home. It's ridiculous.
Me too! I'm constantly fiddling with this thing.
The battery hates me.


And for anyone interested, on Cydia, Quake was just released.
I know it's a non-App store thing... hmm, where should we put these?

14a9992.png
 
I installed twinkle from the iphone store then removed it , too much stuff there and i just want twitter .
So i restarted the phone and it stuck on apple logo , so i put it in recovery mode and restored my custom firmware

iTunes restarted the iphone and asked me to restore from backup or set new iphone , i dont want to lose all my setting and save files so i i restored from backup, but now the (restoring from backup) progress bar near end for more than 20 minutes .

picture25a478.png


Is that normal ?

I dont know what is the problem with Tapulous apps , Tap Tap Revenge sometimes if i open it , the phone restarted , now twinkle made me restore the firmware.

Edit:
Finally itunes finished restoring the backup .
 
dallow_bg said:
And for anyone interested, on Cydia, Quake was just released.
I know it's a non-App store thing... hmm, where should we put these?

14a9992.png

Just tried it, I'm not keen, don't like the overlaid controls (although, yeah, there's not really anything else he could have done) but it's Quake and it runs like it used to do on my old P1. So, tech-wise it's neat, as a demo, but there are other games he could have ported.

I need SCUMMVM back on Cydia, stat.
 
eznark said:
can you only load new books into Stanza using a Mac?

You can supposedly load anything you want, but I haven't played with the Mac client yet. I'm too busy with the awesome classics.

Anyone who hasn't read "A Study in Scarlet", the first Sherlock Holmes book, jump on it. It's really outstanding.
 
Picked up MotionX Poker cause of this thread and it is just as awesome as everyone says. Simple, cheap, slick, and highly addictive. I've already logged four hours last night and I'm up to 23K as I make my way to the big table. Love all the little dice sets and achievements.

Also, picked up Vay but I've not tried it yet.

So much potential for the iPhone now. Actually stealing away some of my cherished DS playtime.
 
Tobor said:
Anyone who hasn't read "A Study in Scarlet", the first Sherlock Holmes book, jump on it. It's really outstanding.

Thanks for the tip. I just downloaded Stanza yesterday and there are so many freaking books to choose from that it's a bit overwhelming. I'm constantly amazed by all the apps for this device. It's amazing.
 
yeah, i just got swann's way, the metamorphosis and the great gatsby for free from stanza.

i wish it had ellison's invisible man, but i'd be happy to buy that and import it.
 
Turns out Aurora Feint was programmed by Jason Citron, my good friend from high school. Support him (by downloading a free game)! I'll talk to him about allowing personalized music in-game (as well as volume adjustment? That doesn't seem to work for me).

He and his partner, Danielle, are working to smooth out the single-player version (which was developed in a mere ten weeks) before beginning work on some MMO netcode for the game.

I used three sets of parenthesis in there. Jeez.
 
Big_T said:
I installed twinkle from the iphone store then removed it , too much stuff there and i just want twitter .
So i restarted the phone and it stuck on apple logo , so i put it in recovery mode and restored my custom firmware

iTunes restarted the iphone and asked me to restore from backup or set new iphone , i dont want to lose all my setting and save files so i i restored from backup, but now the (restoring from backup) progress bar near end for more than 20 minutes .

picture25a478.png


Is that normal ?

I dont know what is the problem with Tapulous apps , Tap Tap Revenge sometimes if i open it , the phone restarted , now twinkle made me restore the firmware.

Edit:
Finally itunes finished restoring the backup .

Yeah, as my first real Apple product (I used to use Macs at work but that doesn't count), I'm pretty disillusioned with how flakey and unstable the iPhone experience can be.

Did an apps sync with iTunes this afternoon because I thought it might be a good idea to back up all my apps to iTunes. After I undocked, none of my apps would work on my iphone. They would boot up for 3 or 4 seconds and then crash back to the springboard or whatever you call it. Finally, after searching around on the webz, someone said you should deauthorize your PC, then authorize it again on iTunes, then re-sync. I tried that and it worked like a charm.

Makes no sense to me, but whatever. I still don't truly understand the logic behind iTunes and this whole "syncing" madness. Just let me control what's on my goddamn device!
 
All this talk of iPhone bricking is worrying me. I haven't done a backup yet. I think I'll do that first thing tomorrow morning.

Mine has crashed on me once. Rebooted itself and it came up fine. But it is a pretty flakey device. Typical. As soon as you fall in love with something it starts kicking you in the balls. It's as bad as being married.
 
chespace said:
Yeah, as my first real Apple product (I used to use Macs at work but that doesn't count), I'm pretty disillusioned with how flakey and unstable the iPhone experience can be.

Did an apps sync with iTunes this afternoon because I thought it might be a good idea to back up all my apps to iTunes. After I undocked, none of my apps would work on my iphone. They would boot up for 3 or 4 seconds and then crash back to the springboard or whatever you call it. Finally, after searching around on the webz, someone said you should deauthorize your PC, then authorize it again on iTunes, then re-sync. I tried that and it worked like a charm.

Makes no sense to me, but whatever. I still don't truly understand the logic behind iTunes and this whole "syncing" madness. Just let me control what's on my goddamn device!
It's to offer stupid people a checkbox-and-one-click solution for filling the device with their stuff. I know that we think "yeah, so?" but for a lot of people, that's a big freaking deal that they only need to go to ONE program to load their stuff in. I don't see any reason why this should bring discomfort or confusion.

And I'm afraid that your woes are probably related to Apple being forced to ship software 2.0 in its current form (which, for some, has been the worst and most unstable software version in the phone's short history), and using it with Windows. In my experience, Windows violently shits its pants when an Apple software or hardware product is introduced to it, even if Windows happens to be running on a Mac, so something going unpleasant with a Windows user's iPhone doesn't shock me.
 
Pet peeve #238:

Is there a way to load images onto my iPhone without iTunes wanting to "optimize" those images when sync'ing?

Perfectly fine images are turned into utter shit when they're transferred to the iPhone. WHY?

Let me read my Shin Angyo Onshi, damn you Apple.
 
Mar_ said:
All this talk of iPhone bricking is worrying me. I haven't done a backup yet. I think I'll do that first thing tomorrow morning.

Mine has crashed on me once. Rebooted itself and it came up fine. But it is a pretty flakey device. Typical. As soon as you fall in love with something it starts kicking you in the balls. It's as bad as being married.

The 1.0 software wasn't this bad. And it was pretty solid by the time 1.1 came around. Basically, Apple rushed 2.0 out the door to meet the July ship date and it could have used another couple weeks (or maybe more) of testing and debugging. I strongly suspect that a lot of the crashing and battery drain issues will be fixed by the 2.0.1 update... hopefully it comes out in early August.

Oh, and I need to thank blu for the heads up on Moonlight mahjong. I played that for a couple hours yesterday and today. it's amazing use of multitouch as you use your fingers to twist and scale these crazy complex 3D mahjong patterns. I ended up buying the full version for 5 bucks (there's also a free version with 4 tile patterns). crazy cool. really shows off the iPhone's touchscreen and gestures.
 
The worst thing happened to be yesterday: I did not read the popup warning for when you check off the sync ringtone option, and all of my music and videos were deleted off my phone! I ended up wasting hours upon hours of my time putting all my music back on (over 10GB). :lol
Damn, I did not realize deleting all my music was just a click away. It wouldn't have been an issue if not for the fact that the majority of the music was in FLAC, so I had to convert them to mp3s before putting them onto the phone. Damn, I really wish iTunes supported FLAC.
If this were ever to happen again I would need to reconvert everything again as I delete the converted mp3s right after transferring. :p
Aside from that and apps/browser constantly crashing (also corrupted apps that just quit upon opening), the iPhone has been one of my favourite gadgets ever. :D
 
chespace said:
Pet peeve #238:

Is there a way to load images onto my iPhone without iTunes wanting to "optimize" those images when sync'ing?

Perfectly fine images are turned into utter shit when they're transferred to the iPhone. WHY?

Let me read my Shin Angyo Onshi, damn you Apple.
I tried doing something like this earlier, but I don't think it's possible.
 
Leshita said:
The worst thing happened to be yesterday: I did not read the popup warning for when you check off the sync ringtone option, and all of my music and videos were deleted off my phone! I ended up wasting hours upon hours of my time putting all my music back on (over 10GB).

This happened to me with my iTouch when I was first getting to grips with iTunes. For something that's meant to be simple, it sure makes everything very vague.

All I did was move folders around, and then the program said the music had gone, shall it delete it? I said sure, and it just deleted it out of iTunes, not off the HDD, like I and anyone would expect. Then I did some more moving, this time involving 2 albums I bought off iTunes. I assumed it wouldn't delete the files but just the iTunes listing. Big mistake. It deleted the bought content off the HDD as well, and I thought I'd wasted my money. An hour later I found it in the recycle bin.

Deleting your entire music collection is just a click or moved folder away. It's really quite a confusing system in my opinion. I now back up all my music every time I add an album.

chespace said:
Pet peeve #238:

Is there a way to load images onto my iPhone without iTunes wanting to "optimize" those images when sync'ing?

Have you tried grabbing them off the web instead? Hold your finger on an image for a while and it will give you a pop up to download it to the phone, and puts it in your photos thingy. I don't know if it does any resampling during that procedure though.
 
Yeah, grabbing off the web doesn't resize but I'm not going to do that when I have hundreds of pages of manga images. :)

Yep, iTunes sucks a dick. I keep thinking it's ubiquitous because it makes total fucking sense for normal non-tech savvy folks. I mean, there must be a reason why folks aren't wanting to revolt against iTunes, right?

For something that is basically supposed to manage the crap that's on my device, it sure is convoluted and abstract.
 
chespace said:
Yeah, grabbing off the web doesn't resize but I'm not going to do that when I have hundreds of pages of manga images. :)

Yep, iTunes sucks a dick. I keep thinking it's ubiquitous because it makes total fucking sense for normal non-tech savvy folks. I mean, there must be a reason why folks aren't wanting to revolt against iTunes, right?

For something that is basically supposed to manage the crap that's on my device, it sure is convoluted and abstract.

People who are used to managing music folders and files on a hard drive never seem to like the iTunes way of doing things.

Basically, you can have itunes keep all your music where it is already, or you can have itunes copy all the music to the itunes music folder. I think, by default, it keeps things where they are.

To the "normal" user, it doesn't really matter. They only access their music via itunes. whether it's located in their folder structure or in itunes doesn't matter. Whereas the folk who want to manually manage their folder structures get pissed because if they move things around, iTunes loses track of where the files went, as it expects things to be where it last saw them.

so, yeah, it is abstract :) it abstracts the file layer. You're not supposed to mess with it once you start using iTunes.

btw, when I first started using itunes, I went into the advanced setting and had it copy all my music into its own file structure (which is nicely laid out and easily browsable - unlike iphoto on the mac...) and then have any new piece of music copied into this folder structure as well. I then delete any extra copy of the file that originated from the desktop.

Che, I think you want to look into an app like filemagnet for keeping the full size images on the iphone... hmm, it might require a Mac only desktop app to work. still, worth a look as it might have some counterparts.

http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284797161&mt=8
 
not app store, but too great to pass up:

SCUMMVM's on cydia right now.

web.jpg
 
more, since i'm excited:

web.jpg
 
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