No, it's a different ranking system. Massive chains and speed help, but it's more of a race to catch the bird while scoring the best link you can on that lap. I'm getting mostly Bs so far.MiamiWesker said:I want to be clear on this, the ranking system from the original, is it there or not. I know they still give ranks but is it the same way in the original where you need to fit in as many laps as possible and get massive chains to get the highest scores? Thats what I loved about the original. It could be beat in a few hours but that game had incredible replayablility, if this game has that I would think about getting it for christmas, but that is the only way.
Segata Sanshiro said:No, it's a different ranking system. Massive chains and speed help, but it's more of a race to catch the bird while scoring the best link you can on that lap. I'm getting mostly Bs so far.
Well, I think it's too early for me to say that. Right now I'm gung ho on replaying, but will I be gung ho eleven years later? I can't say. Give it a rent, see how *you* like it, Miami. Judging by reviews and this thread, it's obviously not going to be a game everyone likes.MiamiWesker said:Alright, well when its all said and done and you have completed the game do you see yourself playing the stages over and over like you did with the original?
Segata Sanshiro said:Well, I think it's too early for me to say that. Right now I'm gung ho on replaying, but will I be gung ho eleven years later? I can't say. Give it a rent, see how *you* like it, Miami. Judging by reviews and this thread, it's obviously not going to be a game everyone likes.
Its really not as bad as people make it sound. I think the problem is people were expecting the same exact sort of game NiGHTS into Dreams was, but Iizuka wanted to experiment al ittle with the formula. IMO the voice acting is actually really good and the cutscenes really arent that bad. Visually and audibly, the game excels. Gameplay is pretty solid, with the flying sections being pretty fun. the platforming is as expected, clunky and boring, but so far, hasnt been a major part of the game. You fly around as NiGHTS plenty in this game dont worry. Controlwise, Im getting used to it. Its not Saturn levels of refinement, but it works.Segata Sanshiro said:I'm sorry, guys. I like it.
Details later, I'm a couple hours in.
do you notice that the game does seem to allow plenty of linking, but that it requires quite a bit of skill to get enough rings and maintain links (with drilldashing)? I think Iizuka may have designed that particular aspect with traditional players in mind. ITs not the same lap by lap gameplay, but it is challenging in its own right. BUt the more I play, the less I understand why people say the controls are bad. Theyre really not. Quite manageable Id say. The exception being optional acrobatic moves with the waggle, but that isnt necessary to get good scores.Segata Sanshiro said:I think it may even have Score Attack merit too. We'll have to see how things hash out as players play it.
It took some adjusting for me, but I'm back to my old show-off self already. The timing's a little different, and NiGHTS' tail is shorter, but it's not worse as much as it is different.Innotech said:do you notice that the game does seem to allow plenty of linking, but that it requires quite a bit of skill to get enough rings and maintain links (with drilldashing)? I think Iizuka may have designed that particular aspect with traditional players in mind. ITs not the same lap by lap gameplay, but it is challenging in its own right. BUt the more I play, the less I understand why people say the controls are bad. Theyre really not. Quite manageable Id say. The exception being optional acrobatic moves with the waggle, but that isnt necessary to get good scores.
How did you manage to do that?Innotech said:the controls are spot on, no worries.
Just find a way to make the angular housing into a round one. Improvise, and the reward is great. Trust me on that.
I literally fabricated a small piece of cardboard into a ring a bit smaller in diameter than the angular opening. So now the stick doesnt encounter angles, it encounters a ring for smooth play.Teddman said:How did you manage to do that?
So the new NiGHTS should please the hardcore fan of the original, huh?Segata Sanshiro said:Finished Will's path. Need to go back and get all As, then the score attacking begins.
Man I'm glad all my worrying was for nothing.
kasumi: I played through on a classic controller, and it took a slight adjustment, but I had no troubles at all. You might want to try Inno's little controller "mod" though.
I can only speak for myself, but I'm very pleased.Teddman said:So the new NiGHTS should please the hardcore fan of the original, huh?
if Segata is pleased, all is right in Segaland.Segata Sanshiro said:I can only speak for myself, but I'm very pleased.
I'm a terrible person to ask that. I never really notice framerate unless it gets really bad. It only got real bad once during my playthrough, in one of the boss stages. Quite a bit more consistent than the original, thankfully.MAZYORA said:Segata, whats the framerate?
Wow.Segata Sanshiro said:I'm a terrible person to ask that. I never really notice framerate unless it gets really bad. It only got real bad once during my playthrough, in one of the boss stages. Quite a bit more consistent than the original, thankfully.
Segata Sanshiro said:I can only speak for myself, but I'm very pleased.
Innotech said:the controls are spot on, no worries.
Just find a way to make the angular housing into a round one. Improvise, and the reward is great. Trust me on that.
Given that it's Sega, hope for the worst possible outcome, because you know they can go farther down then that.AniHawk said:Guess I'll have to give it a go.
*crosses fingers*
can you elaborate on the scoring system some more?Segata Sanshiro said:As I play more and start to figure out the scoring system, I'm finding a surpising depth that wasn't obvious initially.
It's funny when cycles repeat.
Thanks. I'll definetly give it a go. I assumed before that this game will polarize, pretty much like the first one. I'm confident I'll get my fair share of fun out of this one.Segata Sanshiro said:*impressions*
ivysaur12 said:Ok, after getting used to the controls, they're not as bad as I initially perceived. Not amazing, but definitely workable. I'm having more fun the more I play and try to get As.
Innotech said:seriously guys, I think the controls are pretty great. The main thing is that the notches in the controllers surrounding the joysticks arent perfectly rounded, and this is honestly why NiGHTS doesnt seem to fly fluidly. IN fact NiGHTs DOES fly perfectly smoothly, but you have to basically avoid contacting the angled sides of the stick housing. If you can do that, you can fly NiGHTS as smoothly around as you want. It takes practice and its more of a Wii design limitation than a control flaw. In fact, Im thinking of fabricating a little plastic or cardboard ring so that the analogs contact that ring and allow for smooth movement. Ill let you know how it works out. But that DOES seem to be the reason NiGHTS doesnt control like the Saturn. And its easily fixable, so fear not.
straydog1980 said:well, gee, thanks for pissing all over this thread with premature impressions, then.
I am going to pick this up tonight after all...
Did you do both paths?TheDuce22 said:Having now finished it, the nostalgia in the last level almost won me over. As I said before, its not a BAD game, its just not as good as the original. The platforming part wasnt bad either. That being said, I should have rented it instead of bought it. I cant see myself wanting to go back and get A's on some of those challenges.
I like Helen's levels better, and her path is somewhat easier, but it has more on-foot levels (three to Will's one). She also has more interesting bosses IMO.slasher_thrasher21 said:I'm on the third stage with the boy. I love the game and I smile the whole time I play it. I would have played more but right now I'm in the process of moving so my friends Wii was hogged up last night till he forced me off lol.
Is the girls half just as good?
Segata Sanshiro said:Did you do both paths?
Segata Sanshiro said:I like Helen's levels better, and her path is somewhat easier, but it has more on-foot levels (three to Will's one). She also has more interesting bosses IMO.
I'm going to spoiler tag it for those who don't want to know.slasher_thrasher21 said:Now what are these on foot levels I keep hearing about? Like missions that are on foot? I cant seem to recall doing on of these on Wills game. Unless its in the third level or beyond? Which level/mission is it?
Segata Sanshiro said:I'm going to spoiler tag it for those who don't want to know.
Will's on foot level (his only on foot level) is in the third world, Delight City. Pretty rudimentary platforming with some really easy switch puzzles.
Helen has three. One is about three minutes long and is easy and sort of enjoyable, one is a maze that's not hard but also isn't a great amount of fun, and her last is a pretty fun run through a level with some easy jumping and simple puzzles.
I know from the reviews I was expecting to be on foot a fair amount, I was glad to see it worked out to less than one level per dream.