The "Official" Nintendo DS Launch Thread (NSF56k)

I really don't understand the battery consumption ramifications of sleep mode yet... Should I leave it in sleep mode all day?
 
Soybean said:
I'm sorry, this has probably been asked, but when playing a GBA game does one of the screens completely shut off to save power? Seems like a no brainer, but I'm wondering if Nintendo doesn't display some wacky logo or something.
Yep, one of the screens shuts off.
 
Update:

Feel the Magic: It rocks!! i initially played the first couple of minigames (there's usually two or three per scene), and put it down to play Mario. After getting back into it, i couldn't put it down. i didn't realize that you don't have to comlete all of the minigames in each scene, you only have to beat enough games to get 100 total heart points, which are given to you after the completion of each game, and deducted if you lose a game. At times, it's really geeky, as wooing a digital girl would be, but it's always funny and usually fun, although some of the games do drag on a bit as you learn how to work things.

One of my favorites is the boss battle where you use a steering wheel on the touch screen to drive a truck, hit pedestrians to add them to your truck, then slingshot them into the boss truck to beat it. Yeah, this game is very unapologetic in it's wackiness. i'd say i'm close to the end of the game at what i'd guess to be about 90 minutes in. Even so, i haven't completed all of the games in each scene, nor gotten any extra costumes. The funny thing is that it's really a game that could've been released on a PDA. But i haven't seen such a cohesive mix of style, humor, and simple but rewarding gameplay in any PDA games.

Mario 64: After using the touch control almost immediately after the standard control, i've hit a roadblock. The touch screen functions very well, but not perfectly. As noted in the 1up review, Mario 64 is a game that had moments that were difficult even with the N64 analog stick, and to add the artificial difficulty of a control scheme that the game wasn't originally developed for worsens things. i find myself recentering my thumb on the touchpad to regain analog control, and positioning the camera so that jumps are directly ahead. On the plus side, while the use of the second screen as a map screen is often lauded, it's very welcome for me. Call it dumbing down the game, but i don't feel like having to explore every part of a stage for stars; it's much easier to locate them on the map and just go to that location. i don't know everything that's new to the DS version, but judging the game by the main quest so far, it's excellent. i never got into the original N64 version, so it's like a new game to me. And the minigames are like crack. i won't even bother trying to pick a favorite. They're all excellent. i jokingly told a friend on AIM that Nintendo should just only release games like Warioware that were a collection of minigames.

Metroid Hunters demo: i've only loaded the game up a couple of times. i've yet to finish the regulator training mode. It looks good, sounds okay, and controls extremely well, but there's no substance. Walk, shoot a dozen enemies, repeat. It looks and feels like a fan-made Quake mod. The lack of a scanning or even different visors is understandable, especially this early, but the lack of different weapons, or even a charged shot is disappointing.

Overall, i'm satisfied with my DS. It really hasn't presented any groundbreaking gameplay concepts, but i don't expect that from launch games. These are a preview of some of the better games come. While some would see it as a gimmick, introducing things like dual screens, a touch screen, and a microphone to a portable brings a different set of tools that developers can use to innovate than just upgrading the graphic and sound capabilities. i can understand the apprehension towards the touchscreen and lack of a standard analog. While it hurt Mario 64 DS, as i said above the game wasn't originally developed for it, and the touchscreen use is actually really good despite it's flaws.

As if i haven't mentioned it enough, get a stylus pen if you really want to play games that require the stylus. Stylus pens, at the most basic have a stylus in a pen casing, so it's easier to hold solidly. They're also available with ink pens, pencils, laser pointers, etc. You can get stylus pens from any place that sells PDAs, and they start at $10. If you just want a stylus, you may be able to find one at an office supply store clearance bin for less than $10. i'd also recommend picking up a screen protector for the touchscreen. i'll see if Walmart has the Intec protectors in as today as they said they would.
 
Yeah, my screen has already undergone quite a beating thanks to Feel the Magic. It's not beaten bloody or anything, but there are a significant number of marks to be seen when held at the right angle, in the right light. I'm not too bothered by it, though, I'm just guessing it comes with the territory.
 
I'd seriously consider to skip the first PSP shipment. I don't wanna sound like a troll, but SONY is somewhat known to have problems with their first batch.

Well I'm still running my launch Japanese PS2, so no worries there. I actually think that the launch units are the best ones to get, as they won't be cost engineered yet, and are likely to be built overspec.
 
Just ordered Band Brothers for DS. It's up to 8-player and has a pretty extensive list of songs, including some from F-Zero, Mario Brothers, Pokemon, Kirby and Fire Emblem. I can't wait. Should round out my titles quite nicely.
 
Well, I got my DS, Mario, and Feel the Magic yesterday. My 1st unit had one bright blue dead pixel in the mid-lower left portion of the touch screen. I thought I could live with it, but it was irking the hell out of me. I called Gamestop and told them I had a dead pixel, and they said to bring it back and I could have one of the last systems for replacement. I rushed out to replace and got a new one. This one has no dead pixels and I feel much better now.

My impressions so far:

System Build: The system is much larger than the SP but it feels durable, it's not as heavy as I thought but your wrist can cramp if you are using the stylus alot while holding the unit. I also found it pretty uncomfortable playing GBA games in regular d-pad and buttons fashion after awhile. We'll see as time goes on if I can truly grow accustomed to the width again after having the SP. The new game cards are small and neat, as is the slot on the system. I like the push-in, pop-up mechanics. The game boxes are nice as well. About time they get away from cardboard.

Screens: Absolutely beautiful. The colors are clean and crisp. The touch screen is darker from the coating, but it doesn't bother me one bit. But man that top screen is sweet.

Sound: A big surprise to me. I can't believe the sound is this good on a Nintendo handheld. The headphone sound is superb, but the standard stero or surround from the speakers cought me by surprise. It sounds very, very good.

Graphics: Well I can see the jaggy lines that come across in the screen shots, but it doesn't have the same affect. In motion and on the screens the graphics are very clean. The screen shots are not a good representation of what a user will actually see. It might not be PSP calibur, but I'm pretty damn impressed. I can't wait to see what devs do in in future generation games.

Metroid: Didn't play that much, but I picked up the control really quickly. This system will be great for FPS. It was fast, fluid, and looked great considering how bad the screen shots looked. I eagerly await the full game, if the single player is up to snuff. The demo didn't hold a candle to the 2 full games I picked up though. I don't have anyone to try multiplayer with, so I can't comment on that.

Mario 64 DS: It looks great, sounds great, controls ok (still getting used to the control style) and it is fun once again thanks to the additions. The best part of Mario is the mini-games IMO. I can't stop playing them. My girlfriend didn't give a rat's ass about the system until she saw me playing the mini-games. Then I couldn't get the system back. Casino, puzzle, pogo.com like games, they will be a real draw to ultra casual gamers out there. If Nintendo pushes the touch aspect like that, they will draw in a ton of non gamers. My girlfriend loves the system now. It was disgusting.

Feel The Magic: Awesome game. Awesome sound. Very fun and the presentation is top notch. I haven't beaten it yet, but IMO it's worth the money. Very inventive uses of the system. The sailboat game is fantastic. The response on the length and strength of your breath controls the boat with precision. It's so responsive it feels wierd. My girlfriend saw me blowing on the system and she looked at me crazy. Then she got interested. Then she tried it. Then I had hell getting the system back once again. Love the Plants game too. Buy this game! It's perfect for a little, "Break Time!".

So all-in-all I'm more impressed with the system than I thought I would be. Some big name games need to hit pretty soon though. I think the system has alot of potential if utilized right, and can provide a unique and fun experience that can only be achieved on this system. We'll see how things play out, but even as a better GBA, the screens make this thing solid buy IMO. Also, I was told that Mr. Driller was going to get a very small release here in the US, so if that's true, hurry out and pre-purchase. I know I did.
 
Sounds like I'll have to get Feel the Magic. I couldn't stand the Mario Control with the strap at first , but now I am quite used to it and it does feel very precise, as long as the strap stays properly on my thumb.

My biggest issue with the DS is that the GBA controls are not adjustable. I don't like the position I have to put my hands into to use A and B; they should be mapped to B and Y or at least have that as an option like the Super Game Boy. Years of Super Nes Games taught me that Y shoots and B jumps, and that position is far more comfortable to use.

I also wish that there was an option to switch out of 24hr time, as it takes a few seconds to realize that 22:00 is 10:00 PM and there seems to be no daylight savings time option either. I realize this is a Japanese developed product for a worldwide market, but those time features should be fundamental if it is to have a clock.

These are two minor issues, but they are annoying. I am happy with my purchase for the GBA improvement alone, and Mario is great, but I will only really feel satisfied once I have Advance Wars and Final Fantasy III in my hands.
 
Am I the only one that prefers controlling Mario 64 DS with the stylus? I actually find I get the most precise control this way, and my hands haven't cramped up or anything yet. I prefer it to the thumb strap thing, even.

Yeah, I wish you could configure GBA controls. My brain just assumes that the B button is the A button.
 
If I had an idea for a cheap tool that would work wonders for DS play, how would I go about getting it made and distributed?
 
Dracos said:
If I had an idea for a cheap tool that would work wonders for DS play, how would I go about getting it made and distributed?

I'm curious as to whether your idea is the same as mine.
 
Dracos said:
If I had an idea for a cheap tool that would work wonders for DS play, how would I go about getting it made and distributed?

you know the cost of securing a patent in the US can run around 8 - 10 thousand dollars? Talk about killing the innovation of the individual.

Prepare a nice document proposal as if you were trying to get a patent and go around to local game shop managers. It's all about how well you can convey your idea.

Check out this power point for basic concepts of patent proposals, skip to slide 4 or 5.
http://www.vanderbilt.edu/technology_transfer/data/seminar2-patent intro-3-18-03.ppt
 
8 1/2 hours of battery life according to PC Mag, huh?

I think that's great.

The 6 hour figure that Nintendo probably gave is probably with WiFi on at all times while playing a game.
 
lik-sang update, if u preordered after nov13th u aren't getting yurs this year. I ordered 9th October.

Here's hoping it gets to Northern Ireland before Christmas
 
Did then change the generic login/passowrd for press.nintendo.com?

I had to clear my cookies for something else and now the one we were using for E3 won't work.
 
Posted this in the DS:Windows 95 thread, but figured it would work well here too.

dscrash.gif
 
Woo! Picked up my system and Mario 64 today. It's charging right now, but I tried a bit of Mario, and the controls will definitely take some getting used to. But the system itself rules, and I'm sure I'll get a lot of fun out of this baby. Can't wait til it finishes charging :)
 
touchpad w/ mario 64 is fine. I wish I could make a movie of me playing some of the more harder parts in the game just to embarrass some of you who complain about the touchpad :P

j/k

Anyway, the system is out for "repair" now...who the hell knows when I'll get one back. Dead pixels in the middle of the screen = huge no no IMO.
 
Could GBA cartridges technically be programmed to use ds touchscreen controls. If they could, it would be cool if games like rpgs were brought out on the gba that had touch screen menus/inventories when played on the ds.
 
more than likely not.. the GBA chip probably sits above the actual DS hardware and the DS hardware interprets the control and display output. I could be wrong though as there is rumble on the GBP.. but I am guessing they just included a rumble output as well, not a touchscreen output though.

just my guess
 
rawk said:
Am I the only one that prefers controlling Mario 64 DS with the stylus? I actually find I get the most precise control this way, and my hands haven't cramped up or anything yet. I prefer it to the thumb strap thing, even.

Yeah, I wish you could configure GBA controls. My brain just assumes that the B button is the A button.
I agree. The stylus is very precise and it allows me to perform a lot of tricky manuvers.
 
MrPing1000 said:
lik-sang update, if u preordered after nov13th u aren't getting yurs this year. I ordered 9th October.

Here's hoping it gets to Northern Ireland before Christmas

hah same day i ordered at lik sang ... i'm predicting i WONT be getting it before christmas

i'm off to new york on the 7th of december and coming back through tokyo for a night on the 29th.. i might be able to find one on holiday :P
 
The platinum coat seems to scratch alot less than the SP's one. Also, the Nintendo sign ont he top isn't a cheap sticker like the SP's. But dust still seems to enter the bottom screen, but it doesnt go under the screen atleast. D-pad is wonderful again and I have no problem with the face buttons size.

I guess I'm anticipating Mr.Driller now.

Everyone at school thought it was really cool and I'm lucky enough to have 2 other people in my class with DS's, althought I think us 3 are the only ones in school with one.
 
THAT'S RIGHT. I played mine at work. I played mine at campus. I played mine in the subway. Not a snicker, not a laugh, not a chuckle, and not a funny look.

Just lots of envious ones. A bunch of my classmates and coworkers were totally blown away. The DS is a hit! ;p
 
Tenguman said:
Anyway, the system is out for "repair" now...who the hell knows when I'll get one back. Dead pixels in the middle of the screen = huge no no IMO.

I decided to skip sending mine to Nintendo and Called around to some Walmarts in the area. One Walmart had one left, so I ran up there and swapped them out. Checked for dead pixels on the new one before I left, it's perfect. :D
 
you guys are making me paranoid now, what's the best screen to be on to be able to see any dead pixels.

I don't think I see any .... but I just want to see what 'test' you guys are doing
 
Go to any screen where things are mostly black (Mario DS loads are a good start.) Do you see any BRIGHT SPOTS that are NOT black?

No?

Good, no dead pixels for you.
 
Mejilan said:
Go to any screen where things are mostly black (Mario DS loads are a good start.) Do you see any BRIGHT SPOTS that are NOT black?

No?

Good, no dead pixels for you.

Actually, dead pixels can be white (always on), black (always off), or various other colors (not usually "dead" but the transistor is only partially working (certain colors are always on, certain are always off). But it's most commonly black or white I believe. So it would be best to test them on white AND black screens to see if you have one or some.
 
Anyone else find they are compulsive obsessive over cleaning the screens? I'm hardly going to get any gaming done on the PSP :(
 
lockii said:
Anyone else find they are compulsive obsessive over cleaning the screens? I'm hardly going to get any gaming done on the PSP :(
:lol That's definitely me. When I got my SP, I used to carry around a thing of scotch tape to help gett he dust off and I also keep around a baggy with some special cleaner to wipre the screen off if I needed to. I've since dropped that habit though, as I constantly worrying about the screen state was getting tiresome.
 
DarthWufei said:
:lol That's definitely me. When I got my SP, I used to carry around a thing of scotch tape to help gett he dust off and I also keep around a baggy with some special cleaner to wipre the screen off if I needed to. I've since dropped that habit though, as I constantly worrying about the screen state was getting tiresome.

Yeah, I was at the point where I wouldn't play my NES Edition GBASP, simply because I didn't want to dirty or damage it. It's tucked away in its box now that I have the SP, but after a while I just wanted to enjoy the thing.
 
The Mario minigames are the first game my wife has touched since Animal Crossing.

I'm going to have to get her her own DS for Xmas.
 
Tenguman said:
touchpad w/ mario 64 is fine. I wish I could make a movie of me playing some of the more harder parts in the game just to embarrass some of you who complain about the touchpad :P

j/k

Anyway, the system is out for "repair" now...who the hell knows when I'll get one back. Dead pixels in the middle of the screen = huge no no IMO.


It took a while but I just firgured out how to do touchpad for Mario.
Now I use my thumb on the touch screen and amazingly it feels just like an analog stick. I dont even have to think about it.
 
Ever since a couple of people said the stylus worked well for Mario, I've been using that. works great, much better than the thumbpad for me.

Do you know how fucking long it took me to work out how to use Yoshi again? Jesus that's a stupid way, they should have just given him a door, I thought he was in the locked one!
 
Mama Smurf said:
Do you know how fucking long it took me to work out how to use Yoshi again? Jesus that's a stupid way, they should have just given him a door, I thought he was in the locked one!

I've been meaning to ask, how the fuck do you get Yoshi back? Spoiler tag it, if necessary, I'm going insane here.
 
I'm thinking of importing one, but are there any shops/sellers that can guarantee no dead pixels? I don't care if the box is opened.
 
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