How do you feel about the success of the Nintendo Switch 2 Launch?

How do you feel about the success of the Nintendo Switch 2 Launch?


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Dude don't send me your selfies!
 
Not gonna lie I am a bit surprised just because the game lineup is so lackluster and there seemed to be so little hype for it.
Some of us only bought one because their original Switch broke a month ago and I would rather have a better Switch than the old one.
 
But you can buy the system and see for yourself with no risk. It's not like it isn't easy and fun to test a product like Switch 2. And easy to return too.
Not everyone has the time or desire to do an extensive evaluation of a system that they may later return. With a single review you can see how the games you want perform, and make a decision without having to dedicate any time at all. That seems like a big win to me.
 
Some of us only bought one because their original Switch broke a month ago and I would rather have a better Switch than the old one.
Pretty much where I am currently, not that my OG Switch doesn't work but after 8 years I felt it was time to retire it
 
Not everyone has the time or desire to do an extensive evaluation of a system that they may later return. With a single review you can see how the games you want perform, and make a decision without having to dedicate any time at all. That seems like a big win to me.
We are talking a videogame console.

If you don't have the time to play some games to test it then you're not in the market for one in the first place.
 
We are talking a videogame console.

If you don't have the time to play some games to test it then you're not in the market for one in the first place.
Say you don't have a Switch 2 or the Steam Deck and are considering both. You could spend $850+ on both platforms. Then you could buy a copy of Cyberpunk on each and spend tens of hours on each platform to find the best looking and performing version. You could do the same for Hogwarts and Hitman. You have to ask for time off work to fit all the testing into 2 weeks because the Steam Deck has a 14 day return period. But you (theoretically) can't return the Steam games after playing for more than 2 hours.

After working as an unpaid member of the DF crew, you come to your decision after 2 weeks. You could do all that, or you could watch some reviews.
 
Say you don't have a Switch 2 or the Steam Deck and are considering both. You could spend $850+ on both platforms. Then you could buy a copy of Cyberpunk on each and spend tens of hours on each platform to find the best looking and performing version. You could do the same for Hogwarts and Hitman. You have to ask for time off work to fit all the testing into 2 weeks because the Steam Deck has a 14 day return period. But you (theoretically) can't return the Steam games after playing for more than 2 hours.

After working as an unpaid member of the DF crew, you come to your decision after 2 weeks. You could do all that, or you could watch some reviews.
Nonsense scenario.

If your only criteria is to be overly concerned whether or not a 3 yr newer Nintendo handheld is going to outpeform a similarly priced SD in those 3 specific games then it's best to wait and not buy either.
 
Nonsense scenario.

If your only criteria is to be overly concerned whether or not a 3 yr newer Nintendo handheld is going to outpeform a similarly priced SD in those 3 specific games then it's best to wait and not buy either.
No, 3 games is probably all one person would be reasonably expected to review in 2 weeks. In reality you're going to want to know how a wide range of titles perform on the Steam Deck vs the Switch 2. And how are you going to get that data, if not through reviews?
 
No, 3 games is probably all one person would be reasonably expected to review in 2 weeks. In reality you're going to want to know how a wide range of titles perform on the Steam Deck vs the Switch 2. And how are you going to get that data, if not through reviews?
Are we talking a review of a handheld. Game reviews? Or graphics performance analyses of games?

You seem to be talking the latter as if you're upgrading your pc gpu. Seems like nonsense for someone considering a Switch 2.

And 20 minutes of playing Cyberpunk (even MKW ) tells you all you need to know about performance. Nevermind it's not like the ballpark performance is a secret in the first place. IT's an 8 yrs newer Switch. IT's 12 years newer than the PS4. Going to be faster than the PS4. It's not going to be faster than a 5 yr old Series S.

Data for data's sake is a waste of time. And is far away from the real reasons to choose either an S2 or the 3 yr older SD.
 
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I had the urge to buy one but then I realized Nintendo will drop an OLEd version at some point and the LCD display is pretty bad so I opted out of getting one.
 
Flash in the pan. Was successful riding off the original Switch's coat tails. Once people get a taste of the new greedy Nintendo the hype and sales will go down. I ask myself what has Nintendo been doing all these years because the first party lineup for the first year is poor and very thin.
 
Are we talking a review of a handheld. Game reviews? Or graphics performance analyses of games?

You seem to be talking the latter as if you're upgrading your pc gpu. Seems like nonsense for someone considering a Switch 2.

And 20 minutes of playing Cyberpunk (even MKW ) tells you all you need to know about performance. Nevermind it's not like the ballpark performance is a secret in the first place. IT's an 8 yrs newer Switch. IT's 12 years newer than the PS4. Going to be faster than the PS4. It's not going to be faster than a 5 yr old Series S.

Data for data's sake is a waste of time.
Well all of these, as they are relevant to the topic. But specifically for my example I am talking about game performance/graphics reviews of particular titles.

And when comparing two products I really don't think it is unreasonable to want to know what the difference in performance and quality is between those products. You seem to want to say, "well it's roughly around where the Steam Deck is, and why would anyone possibly want more information?" Well maybe DLSS makes games look sharper than the Steam Deck. Maybe the Switch 2 CPU, which is weaker than the Steam Deck's, creates significant drops in CPU bound situations in more demanding games. Or if that is too technical, "I want to play Phantom Liberty on the go, and I don't want huge frame drops in Dogtown". The hardware of the Switch 2 is worse than the Series S, but maybe the difference in docked mode isn't so great when you add in DLSS and the fact that S versions often suffered degraded texture quality (eg. what we have seen of SF6). The message in that case might be "Switch 2 versions of 3rd party titles are competitive with Series S versions".

These are not super obscure technical questions, but wanting to know how the Switch 2 stacks up against the competition. Maybe that isn't relevant to you, or a significant group of gamers, but surely some people care about what they stand to gain or lose by purchasing the Switch 2, relative to another product.
 
Pretty obvious how well this was going to go, they did everything they needed to do, pretty much, but I'd prefer to say they earned it.

To quote William Munny, "deserve's got nothing to do with it..."
 
What the fuck is this? They sold a bit more than 2% what they sold of Switch 1. This tells us absolutely nothing other than that Nintendo has millions of fans.

Ask this again each year when there is actual data. And yes I bought one and blew about 700 so far and am slightly annoyed by that.
Where are you getting 2% from?
First, it was always going to sell out. That is not an issue. The success of the Switch 1, ps5, and other recent releases showed you that. FOMO is a real thing, especially now with the price of consoles increasing as time goes on, instead of dropping.

I got one. So, it does remind me of Wii U launch. But it isn't because of hardware, it is the software launch lineup. I wish it had a few more big titles for first or third party.

The launch window is missing something. I can't figure out what it is, but it feels like it is missing something. I just can't put my finger on it.

==============================================================================

Would the launch feel different if it was something like:

Launch: MK: World, BoTW, and say Mario Golf Deluxe with online tournaments? (Another game with online play, highly replayable).
Yakuza, SF6, CyberPunk, Civ, Sonic

July: DK, Mario Party
FFVIIR

August: Kirby, Drag x Drive

Maybe: Elden Ring, Madden, WWE 2k,

September: Metroid, ToTK, NBA 2k, and EA FC?


Maybe something like this would make it feel more robust? Not sure.
Should BoTW and ToTK been separated by a few months, and had something else substituted instead?

Edit: Having BoTW, and ToTK separated to provide more variety. This would have been better, imo.
First party game lineup for 2025 is robust, but there's weakness in the third party lineup. They can't just rely and ports and need to secure new third party games for 2026 and beyond.
Flash in the pan. Was successful riding off the original Switch's coat tails. Once people get a taste of the new greedy Nintendo the hype and sales will go down. I ask myself what has Nintendo been doing all these years because the first party lineup for the first year is poor and very thin.
They've been working on the 7 Switch 2 games they'll publish in 2025. How is that thin?
 
Where are you getting 2% from?

First party game lineup for 2025 is robust, but there's weakness in the third party lineup. They can't just rely and ports and need to secure new third party games for 2026 and beyond.

They've been working on the 7 Switch 2 games they'll publish in 2025. How is that thin?
I agree with you about 3rd party. I do not find the 1st party Robust though. But we don't know the full slate, maybe there is a surprise or two left.

The 3rd party does feel lacking. A Direct would certainly help, But they need more than FFVIIR and Elden Ring for the rest of the year. They need a good dozen or so, other titles, with a few new titles mixed in. Hollow Knight, REmake 2-3, and hopefully some big titles from Xbox and others.
 
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As someone who really likes the Switch and now the Switch 2, I'm very happy to see it do well. I hope it bodes well for future 3rd party support and more updates for Switch 1 games to take advantage of the hardware.
 
Flash in the pan. Was successful riding off the original Switch's coat tails. Once people get a taste of the new greedy Nintendo the hype and sales will go down. I ask myself what has Nintendo been doing all these years because the first party lineup for the first year is poor and very thin.
You are really doubling down aren't you?

Where are you getting 2% from?

First party game lineup for 2025 is robust, but there's weakness in the third party lineup. They can't just rely and ports and need to secure new third party games for 2026 and beyond.

They've been working on the 7 Switch 2 games they'll publish in 2025. How is that thin?
He took the number that the Switch 2 sold in 4 days and divided it by the amount the OG Switch sold in 3,023 days which is roughly 2.3% the units in 0.13% the amount of time like that is supposed to mean something lol.
 
Well all of these, as they are relevant to the topic. But specifically for my example I am talking about game performance/graphics reviews of particular titles.

And when comparing two products I really don't think it is unreasonable to want to know what the difference in performance and quality is between those products. You seem to want to say, "well it's roughly around where the Steam Deck is, and why would anyone possibly want more information?" Well maybe DLSS makes games look sharper than the Steam Deck. Maybe the Switch 2 CPU, which is weaker than the Steam Deck's, creates significant drops in CPU bound situations in more demanding games. Or if that is too technical, "I want to play Phantom Liberty on the go, and I don't want huge frame drops in Dogtown". The hardware of the Switch 2 is worse than the Series S, but maybe the difference in docked mode isn't so great when you add in DLSS and the fact that S versions often suffered degraded texture quality (eg. what we have seen of SF6). The message in that case might be "Switch 2 versions of 3rd party titles are competitive with Series S versions".

These are not super obscure technical questions, but wanting to know how the Switch 2 stacks up against the competition. Maybe that isn't relevant to you, or a significant group of gamers, but surely some people care about what they stand to gain or lose by purchasing the Switch 2, relative to another product.

Nonsense example. Not a system review. Not a game review even.

Reduces S2 and SD to buying a gpu for your pc. Ignores the real reasons to choose one platform or the other.

'Surely someone on the planet cares' doesn't equate to 'reasonable.'
 
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Is there going to be a switch 2 pro? You'd hope so, much of what I have heard from Mario kart world has been mostly positive. I really access Nintendo consoles based on the Zelda games.
 
Flash in the pan. Was successful riding off the original Switch's coat tails. Once people get a taste of the new greedy Nintendo the hype and sales will go down. I ask myself what has Nintendo been doing all these years because the first party lineup for the first year is poor and very thin.
Gamer79 Gamer79 he never give up ahaha

i-didnt-hear-no-bell-randy-marsh.gif
 
Nonsense example. Not a system review. Not a game review even.

Reduces S2 and SD to buying a gpu for your pc. Ignores the real reasons to choose one platform or the other.

'Surely someone on the planet cares' doesn't equate to 'reasonable.'
1.) The question about whether there was any benefit to giving outlets pre-release access to the Switch 2 applies just as much to game performance reviews as it does to other kinds of reviews, because both require pre-release access to the hardware/software.
2.) All I am claiming is that how a game looks and performs on a given system provides one reason to take into account when purchasing that game/system. To dispute this, you would need to claim that how games look and perform isn't relevant on any level, so as an example if a game ran at 5 FPS on the Switch 2, that wouldn't matter to users.
3.) The claim I am responding to is that such reviews provide in your words "Data for data's sake" and are therefore a "waste of time". Therefore nothing hangs on whether it is reasonable to provide such data, or even whether it is reasonable for Nintendo to allow pre-release access to the system. As Iong as I can show the data (if provided) is useful to users, my argument goes through. And to dispute that claim, you need to show that comparative performance data is not useful to users.

If you think that game performance reviews do provide useful data, and its only product reviews in particular that you believe are not needed, then we can move on.
 
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I am glad it is a success. I have such a backlog, so I can wait for the next Metroid game before I need to pick one up. For all the complaints, this seems like a bigger leap than the PS4 to PS5 was, to me at least. My PS5 and XBS are dust collectors and I play my Switch daily as handheld just works best for my lifestyle.
 
I agree with you about 3rd party. I do not find the 1st party Robust though. But we don't know the full slate, maybe there is a surprise or two left.

The 3rd party does feel lacking. A Direct would certainly help, But they need more than FFVIIR and Elden Ring for the rest of the year. They need a good dozen or so, other titles, with a few new titles mixed in. Hollow Knight, REmake 2-3, and hopefully some big titles from Xbox and others.
They are publishing 7 games in 7 months, most of which will be multimillion sellers. I'd call that robust.

And yes I'd say they need a meaty direct before the end of Summer showing more third party games.
 
1.) The question about whether there was any benefit to giving outlets pre-release access to the Switch 2 applies just as much to game performance reviews as it does to other kinds of reviews, because both require pre-release access to the hardware/software.
2.) All I am claiming is that how a game looks and performs on a given system provides one reason to take into account when purchasing that game/system. To dispute this, you would need to claim that how games look and perform isn't relevant on any level, so as an example if a game ran at 5 FPS on the Switch 2, that wouldn't matter to users.
3.) The claim I am responding to is that such reviews provide in your words "Data for data's sake" and are therefore a "waste of time". Therefore nothing hangs on whether it is reasonable to provide such data, or even whether it is reasonable for Nintendo to allow pre-release access to the system. As Iong as I can show the data (if provided) is useful to users, my argument goes through. And to dispute that claim, you need to show that comparative performance data is not useful to users.

If you think that game performance reviews do provide useful data, and its only product reviews in particular that you believe are not needed, then we can move on.

The assertion was/is buy a Switch and judge for yourself on risk free terms. You don't need a review. Is isn't going to help. Might be news to you but I wasn't talking unrealistic scenarios invented to claim someone on the planet could benefit. ;)


It's not realistic because customers aren't buying a gpu if they are thinking about the Switch 2. They are buying a platform. They're buying a way to play/control/view/buy the games. They are choosing what games are even available to them. They are choosing the cost of the games. etc etc. Game performance is last on the totem pole (and given its lack of importance) can be judged by playing a game for 10-20 minutes to see if it is acceptable. The reams of data one can imagine having ...well the odds they change your hands-on opinion are negligible given the 10-20 more pertinent questions to ask yourself.

Another issue with your scenario of benefiting from reams of data in a vacuum is

"Judging the performance of a brand-new console is difficult because it often takes developers months or years to figure out how to truly optimize their games for a new platform."

Another issue is whether or not the developer/publisher even wants to release a good port or not. Some just don't spend the time and $$$$ to make a good port. Not hardware related so much.

And then the market buys a platform like S2 early on with the expectation of it getting a lot more games - games ( in number and title and quality and fun) that aren't known. One who buys S2 at this stage is already buying on this hope and promise based basically on the track record of Nintendo. They are also buying with the hope and promise that enough others buy so it gets a good amount of game support from 3rd parties (and even Nintendo itself.)

Those reasons and more are why your reams of data are rather pointless.

Also when you argue what if a specific area of a game runs at 5 fps ...well what if your data doesn't cover 100% of games under 100% of the scenarios possible? Are you going to short circuit? LIke I said you already don't even know the future of the game support the system will receive.

These things and more are why I say a review is pointless. ;)
 
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I bought one cuz on Switch 1, only early consoles could be hacked without modding. Here's hoping history repeats itself.
 
I am worried for some of you, sometime this year Switch 1 sales will go past 160m and I don't know man if you cant take Switch 2 breaking PS5 numbers you are not going to take that 160 well either
 
They are publishing 7 games in 7 months, most of which will be multimillion sellers. I'd call that robust.

And yes I'd say they need a meaty direct before the end of Summer showing more third party games.
Alright, so i am of the mind. There is another game for holiday. A game likely for Switch 1 & 2.

Since it is the 40th anniversary of Mario, and looking at what they did for the 35th anniversary w/ 3d. I believe the game is a HD2D collection of Super Mario Bros thru Super Mario World with some QoL enhancements.

This would honor Miyamoto as well as everyone who worked on Mario in the old days. And allow Nintendo to maximize sales of one last HUGE game for Switch 1 & 2.

It would allow 3d Mario to shine in 2026 to coincide with Super Mario movie 2 (World).

The other game I think about often, is based on recent stats, that behind Mario Kart 8D, Switch Sports is the second best selling game month over month. I believe Switch Sports 2 is likely coming sooner than later. If it was Switch 2 only, I could see that as well.

I saw someone float the idea of DragxDrive being a game within Switch Sports 2. Which actually would be fine with me. Even if the game was shallow, it would be a well thought out mini game.

Edit: Finally, I believe whatever it is, is the November game. I also believe COD is in November for Switch 2. Even if it is NOT Blops 7.
 
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The assertion was/is buy a Switch and judge for yourself on risk free terms. You don't need a review. Is isn't going to help. Might be news to you but I wasn't talking unrealistic scenarios invented to claim someone on the planet could benefit. ;)
So if you're choosing between a Steam Deck and Switch 2, it doesn't help to know how the games look and play on both? (If you're not going to purchase both units as a trial).

It's not realistic because customers aren't buying a gpu if they are thinking about the Switch 2. They are buying a platform. They're buying a way to play/control/view/buy the games. They are choosing what games are even available to them. They are choosing the cost of the games. etc etc. Game performance is last on the totem pole (and given its lack of importance) can be judged by playing a game for 10-20 minutes to see if it is acceptable.
So say you're playing Cyberpunk on the Switch 2 and in those 20 minutes and you experience frame drops while driving, which are inconvenient for you and take you out of the experience. Is that acceptable? Well, if every portable platform sees those frame drops, then that may just be the price of a portable system. But if the frame drops are specific to the Switch 2, then that counts against it, and against the platform as a whole.

All platforms involve compromises, even the home consoles and whether those compromises are acceptable will depend on what the alternatives are.

This is important to consider when purchasing a console, since after the initial investment you are essentially locked in to the ecosystem in a way that does not apply in the PC GPU space. So I think the platform argument works in my favour, not against it. If you sell your PC GPU, you don't lose access to the existing PC games you have bought, so the "cost" of making a bad choice is less.

Another issue is whether or not the developer/publisher even wants to release a good port or not. Some just don't spend the time and $$$$ to make a good port. Not hardware related so much.

And then the market buys a platform like S2 early on with the expectation of it getting a lot more games - games ( in number and title) that aren't known. One who buys S2 at this stage is already buying on this hope and promise based basically on the track record of Nintendo. They are also buying with the hope and promise that enough others buy so it gets a good amount of game support from 3rd parties.

Those reasons and more are why your reams of data are rather pointless.

Also when you argue what if a specific area of a game runs at 5 fps ...well what if your data doesn't cover 100% of games under 100% of the scenarios possible? Are you going to short circuit? LIke I said you already don't even know the future of the game support the system will receive.
You're right, buying into a new system at launch requires a certain amount of faith, since the level of support it will receive is not certain.

But the quality of 3rd party ports doesn't just depend on the investment of publishers but also on the capabilities of the system itself. All the good will in the world isn't going to help if the system isn't capable of running current gen releases without crippling degradations in image quality and graphical settings. (See: the Switch 1 "impossible" ports)

In this regard the purpose of the initial reviews is to establish a baseline of the system's capabilities. It's more about identifying red flags than guaranteeing that everything will be fine 5 years from now. If Cyberpunk is already able to match Series S settings and fidelity (at a lower resolution) without large performance drops, then that gives confidence about future releases. On the other hand if performance and image quality fall apart in Dogtown, while the Series S or Steam Deck do fine, then that suggests it's already starting to fall behind other platforms.

Are reviews going to catch every potential issue? Of course not. Does that mean the issues that they do catch don't matter? No. You seem to want to say that if data isn't perfect, then it's useless. But making informed decisions is about avoiding mistakes, not being omniscient.
 
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This is the first Nintendo console that I have zero interest in. And I've owned them all.

I'm either getting old, or everyone else is just a retarded no-brain consumer. It is probably the latter.
Yea man it's the 4 million people that bought one in the first week that are retarded.
 
So if you're choosing between a Steam Deck and Switch 2, it doesn't help to know how the games look and play on both? (If you're not going to purchase both units as a trial).


So say you're playing Cyberpunk on the Switch 2 and in those 20 minutes and you experience frame drops while driving, which are inconvenient for you and take you out of the experience. Is that acceptable? Well, if every portable platform sees those frame drops, then that may just be the price of a portable system. But if the frame drops are specific to the Switch 2, then that counts against it, and against the platform as a whole.

All platforms involve compromises, even the home consoles and whether those compromises are acceptable will depend on what the alternatives are.

This is important to consider when purchasing a console, since after the initial investment you are essentially locked in to the ecosystem in a way that does not apply in the PC GPU space. So I think the platform argument works in my favour, not against it. If you sell your PC GPU, you don't lose access to the existing PC games you have bought, so the "cost" of making a bad choice is less.


You're right, buying into a new system at launch requires a certain amount of faith, since the level of support it will receive is not certain.

But the quality of 3rd party ports doesn't just depend on the investment of publishers but also on the capabilities of the system itself. All the good will in the world isn't going to help if the system isn't capable of running current gen releases without crippling degradations in image quality and graphical settings. (See: the Switch 1 "impossible" ports)

In this regard the purpose of the initial reviews is to establish a baseline of the system's capabilities. It's more about identifying red flags than guaranteeing that everything will be fine 5 years from now. If Cyberpunk is already able to match Series S settings and fidelity (at a lower resolution) without large performance drops, then that gives confidence about future releases. On the other hand if performance and image quality fall apart in Dogtown, while the Series S or Steam Deck do fine, then that suggests it's already starting to fall behind other platforms.

Are reviews going to catch every potential issue? Of course not. Does that mean the issues that they do catch don't matter? No. You seem to want to say that if data isn't perfect, then it's useless. But making informed decisions is about avoiding mistakes, not being omniscient.
no
 
Voted for the deserved option at the top. MKW alone will soak up a ton of time for me initially, and then whenever I start to slow down with that I have Cyberpunk and Yakuza 0 to look forward to which will easily hold me over until DK next month. Granted if someone experienced Cyberpunk and Yakuza 0 elsewhere I could see this launch being really disappointing for them, but for me, I have plenty to play on my Switch 2, and none of that is counting all my back catalog of Switch 1 games.
 
I went with seems a bit undeserved, mainly because the games at launch didn't seem like anything to write home about and it didn't bring with it the classic Nintendo innovation from the past decade+. I keep telling myself I won't get one but I always end up buying Nintendo shit once you can simply walk into a store and buy it. The nostalgia of Mario, being a kid of the 80s and 90s, is a hard drug to resist. Now to avoid the EBay app…
 
I can understand people wanting one, but to find the price of well…everything switch 2 related as appealing than they deserve a punch in the nose or perhaps a paddling. Nintendo just opened the floodgate of 80 dollar games.
 
Indifferent.
It's like asking me what I think about the 65' TV I have bought recently. I guess it's ok but I moved house and needed one so that's that.
My old Switch broke some time ago, I still want to play the Nintendo games I bought and the Switch 2 happens to come out.
 
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