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The Oily, Gentlemanly Super Spin Fighter 4 Reveal Thread of Kunoichis and Karatekas

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XenoRaven

Member
Slayer-33 said:
oilup2.gif
You know how some parents do that thing where they toss their kids in the air a little bit and then catch them? I bet this is the way Hakan does that with his daughters.
 

MoxManiac

Member
Probably a super dumb questions since it's more than likely there, but does anyone know if you can still set voices individually to either ENG or JAP?
 

haunts

Bacon of Hope
Arpharmd B said:
So with what we know of SSF4 so far, here's my observations on game balance:

Sagat deals less, takes more. This is the best change they could have done. This makes Sagat fair now, barring all new characters he is still top tier within the original cast. The fact you cannot trade ultra off DP's already makes Ryu and Sagat such better matchups for everyone. Honestly, I probably ate 75% off non-FADC ultras from these two, and thank god they changed this.

Sagat is weak now but the changes to Ryu are fair. They should have let him deal Ryu esque damage with two hit uppercuts and the like and not stripped him down of a lot of his damage output and tools. Honestly, they didnt need to change a lot with Sagat except the dmg output from uppercut fadc ultra and the whole trade nonsense.

Arpharmd B said:
I am fine with trade into super.

I felt that Sagat needed one of two things: either take away armor breaking from TK, or remove the lk TK lockdown bullshit he has. Either way that had to be adjusted.

He's still Sagat, he's just fair now, and I don't see any reason why he won't still be at the top of the game... he just won't be in his own tier anymore.

Or you could learn to get around it like the rest of us. Virtually every character has an answer for TK lockdown, it's not as strong as you think.
 
haunts said:
Sagat is weak now but the changes to Ryu are fair. They should have let him deal Ryu esque damage with two hit uppercuts and the like and not stripped him down of a lot of his damage output and tools. Honestly, they didnt need to change a lot with Sagat except the dmg output from uppercut fadc ultra and the whole trade nonsense.



Or you could learn to get around it like the rest of us. Virtually every character has an answer for TK lockdown, it's not as strong as you think.

Because of the masses of people who cried out, Capcom went out and neutered the King.
 

kitzkozan

Member
haunts said:
Sagat is weak now but the changes to Ryu are fair. They should have let him deal Ryu esque damage with two hit uppercuts and the like and not stripped him down of a lot of his damage output and tools. Honestly, they didnt need to change a lot with Sagat except the dmg output from uppercut fadc ultra and the whole trade nonsense.



Or you could learn to get around it like the rest of us. Virtually every character has an answer for TK lockdown, it's not as strong as you think.

Dunno about Sagat being weak however.

He had no bad matchup in vanilla officially (although I think it's 6-4 for Akuma imo),but how many could he possibly get in super?

I have a hard time believing Sagat won't be part of the top 10.At worst,I could see him at high mid tier.
 
~Devil Trigger~ said:
its actually fine, but her JAP voice is soooo much better. Its like 3s' but more mature.

Actually, it's her 3S voice actor.

The english one seems appropriate, but all the lines are in japanese still so it seems to defeat the purpose.
 

haunts

Bacon of Hope
kitzkozan said:
Dunno about Sagat being weak however.

He had no bad matchup in vanilla officially (although I think it's 6-4 for Akuma imo),but how many could he possibly get in super?

I have a hard time believing Sagat won't be part of the top 10.At worst,I could see him at high mid tier.

Most people give me the same response -- how could he be weak if he was so good in OG 4? At first you think the scaled back damage output isnt a big deal, but all those 5-5 and 6-4 match ups he had are either now not in his favor or dead even. Players who use Sagat understand that a lot of the match ups arent as lop sided as many people believe, and contrary to popular belief, yes we had to work for a lot of the wins, especially vs skilled players.

I think he will still do well in certain match ups, but a lot of players will be left wondering why they went overboard with him instead of just making a couple tweaks like they did with Ryu.
 

BitchTits

Member
Augemitbutter said:
first thing i'll do is set everyone to jp voice. they have better VA mostly.
I'd usually do the same, JP voices all the way in vanilla, but some of the English ones in Super sound better from what I've heard, Hakan comes to mind.
 
In SFIV I changed voices to match the character's nation and what not, so Ryu is set to JPN, Ken is set to ENG, Chun-Li is set to JPN ect...

Some of the voice work is cringe worthy but it also add's to the cheesy charm of Street fighter :lol I keep dan as ENG because of that.
 
I can understand toning down Sagat's damage. But taking away the ability cancel out of his standing short is a bit much. I don't play sagat, but those st. short block strings is one of my favorite things to watch from sagat matches.
 

XenoRaven

Member
I was on board the Sagat nerf train and then got off when I found out the next stop was a 100 damage uppercut. A slight damage nerf, especially for his Ultra, and slighly lowered health was all I thought he needed. And I don't even play Sagat. I feel bad for Sagat players now.
 
for the VA:
I will set all Asians to Japanese (except for Adon & Sagat since I like their dialogue)
I will set all Whites, Blacks and Other to English (except for Ken and Rose since they sound closer to Alpha in JPN)

I like how Sega handles VA for Virtua Fighter; I think it fits with Street Fighter... especially setting Western characters to English to sound audible
 

haunts

Bacon of Hope
I think Ono said it best in a recent interview -- Sagat isnt scary anymore.

What the fuck. It's a buff bald dude with an eye patch, he should be scary!! lol
 

cHaotix8

Member
Arpharmd B said:
So with what we know of SSF4 so far, here's my observations on game balance:

Sagat deals less, takes more. This is the best change they could have done. This makes Sagat fair now, barring all new characters he is still top tier within the original cast. The fact you cannot trade ultra off DP's already makes Ryu and Sagat such better matchups for everyone. Honestly, I probably ate 75% off non-FADC ultras from these two, and thank god they changed this.

I feel like from the changes I've read so far, the original SF4 tier looks something like this. Sagat and Ryu brought down to Rufus/Boxer/Akuma/Viper/Gief level. Ken and Chun Li could also potentially rise to this tier or the tier below. Rose and Dan rise to the new A tier which is the old B tier of Abel/Honda/Dictator/Fuerte/etc.

In other words, I'm saying calling the S tier the old A tier including S, A tier the new B tier, and so forth.

At least concerning the original cast, I think this could be the most balanced Street Fighter ever.

As for the newcomers. I think Ibuki, Juri, and Makoto are going to be in the top tier, making it the biggest top tier of any SF ever. I think Dudley might become the new Sagat, but a less dominant version of Sagat at the top level of play, I'm hoping. I think Juri and Cody are going to be A tier. I think Hakan and T.Hawk could be A tier or B. tier. I think Adon, Dee Jay, and Guy are going to be bottom with Guile and Claw once again. This is just speculation and opinion based on what I've seen.

Overall I can't fucking wait for April. I am still maining Rufus, and from what I've seen Rufus is going to be even stronger simply because his two worst matchups have been balanced. I also think Rufus will become like the counter pick to Dudley. EX messiah should be able to stop most of his mixup game, depending on whether or not invincibility frames have been nerfed (from what I've seen this isn't confirmed either way) it should be able to stuff swing back blow, and that's huge because most characters are going to have no answer to that whatsoever.

Oh and Team Battle. I've already put together what I feel will be one of if not the best Xbox Live team, and I'll put my Pittsburgh boys up against any team GAF has to offer. Let the games begin in 33 days.

I remember hearing that EX Messiah kick got invincibility frame nerfs, which it needed. I also still don't believe Dudley will be god tier, despite popular belief. He'll probably be Rufus tier with all the damage scaling on most of his combos and his stuffable DP. But at this point, I don't think tiers are going to be too much of an issue as it's looking like a good amount of the characters are going to be tournament viable.
 

XenoRaven

Member
haunts said:
I think Ono said it best in a recent interview -- Sagat isnt scary anymore.

What the fuck. It's a buff bald dude with an eye patch, he should be scary!! lol
Not to mention he's like 7 feet tall and can shoot fire from his hands.
 

haunts

Bacon of Hope
Someone told me Vegas Ultra got a lot better after watching the GiantBomb thing.. what changed with it? Anyone know?

PhatSaqs said:
Dont worry haunts you can still own up Gief. It'll just take longer :lol

T-hawk too I guess? LOL.
 

Hitokage

Setec Astronomer
haunts said:
Someone told me Vegas Ultra got a lot better after watching the GiantBomb thing.. what changed with it? Anyone know?
Vega will now launch people into the air on the way to the wall(I've seen this), and he will never miss the wall either(Only heard this).
 

Ploid 3.0

Member
I still have everyone on my SF4 set to English, and I'm perfectly fine with it. Guess I like understanding over the sound of a foreign language, even if what they say in English seems odd (In the heart of battle). However I love Rufus' "Oh Crap!", because if I'm playing him that's usually what I'm thinking hah.
 

Arde5643

Member
haunts said:
Someone told me Vegas Ultra got a lot better after watching the GiantBomb thing.. what changed with it? Anyone know?



T-hawk too I guess? LOL.
Bloody High Claw now hits on the way up to the wall like EX Wall Dive.
And if it hits, it will do full ultra as well.
 

haunts

Bacon of Hope
Hitokage said:
Vega will now launch people into the air on the way to the wall(I've seen this), and he will never miss the wall either(Only heard this).

hrrmm... im not a vega player so not sure how this affects his game. ill have to see it in action i guess.


Arde5643 said:
Bloody High Claw now hits on the way up to the wall like EX Wall Dive.
And if it hits, it will do full ultra as well.


Really? Isn't the ultra initiated after he jumps to the wall? I thought you could choose whether or not you wanted to do it when you got to the wall.
 

LowParry

Member
haunts said:
hrrmm... im not a vega player so not sure how this affects his game. ill have to see it in action i guess.

Best AA in the game aside from potential Sakura air fireball Ultra. Plus not whiffing on wall grabs I see as a big plus. You could combo in a c.mk into Ultra if it works out that way. Inserting the command on prompt, now that's what I want to try. Curious if it'd make for a viable cross up depending where the opponent is in terms of how close to the wall they are.
 

XenoRaven

Member
noneofexion said:
Well the problem with assessments like this are not being a Sagat player. I know, in reading some Sagat player responses, many feel its way overboard, others feel although much, he can still do what he needs to, just not as easily.

I think its hard to form a realistic opinion on a character and what should or shouldn't be done with them unless you've went the distance with that character (i.e. played as them a lot, or played against skilled players (not random online people) plenty of times.

Even then! There are plenty of variables, so your opinion is still your own, and it may be amplified by reading others opinions (and therefore influenced, despite validity or invalidity).

Voice preference is even more subjective than armchair tier placement. I prefer EN for all because the sound of JP and JP attempts at EN (wrong pronunciation and all) is distracting to me. For others, the delivery of the EN is distracting. Opinions! YAY!
I disagree. The fact that I've fought against even one decent Sagat player qualifies my opinion on him as a character. Plus, when I say "I don't play Sagat", that does not mean I have never played as him. I use him every now and then. I kind of like him. I may even use him somewhere down the road. But even if I hadn't, there's still the fact that I watch a TON of tournament videos. I pretty much watch at least one every week, and 9 times out of 10 there will be a Sagat player playing. So when I watch a tournament, and I'm following this Chun player and I watch the Chun player slowly get through Sagat's crazy gauntlet of fireballs and gradually whittle away at his health with her long range pokes, and then he gets a really healthy life lead until he gets hit with a trade TU, st. RH, Ultra and 1/3 of Chun's health is gone, I can say "Hey! It took Chun-Li a really long time to get Sagat's health down! Hey! It only took one combo for Sagat to take Chun-Li down to his level of health!" and be pretty confident that I know what I'm talking about, even if I'm not a super awesome tournament level Street Fighter player. I'm not going to start a fight over this or anything, but it sounds like you just assumed I have no idea what I'm talking about. I don't believe that's the case. I'm perfectly capable of forming impressions about a character's strengths and weaknesses by watching top players play those characters, and playing against other people that play those characters.

As for the VA thing, I'm not even sure why you brought that up. Not sure anyone tried to say one was for sure better than the other to 100% of people everywhere forever. Maybe people just want to discuss their preferences, like you did in your post.
 

haunts

Bacon of Hope
CcrooK said:
Best AA in the game aside from potential Sakura air fireball Ultra. Plus not whiffing on wall grabs I see as a big plus. You could combo in a c.mk into Ultra if it works out that way. Inserting the command on prompt, now that's what I want to try. Curious if it'd make for a viable cross up depending where the opponent is in terms of how close to the wall they are.

that sucks, I hate vega.

ppl bitch that he is no good but he is like guile, you dont want him to be good.


thats right AZ GREG.
 

LowParry

Member
haunts said:
that sucks, I hate vega.

ppl bitch that he is no good but he is like guile, you dont want him to be good.


thats right AZ GREG.

Hate to say it, but Guile's getting left behind this time. Vega's moving up the tier list big time. At least Guile has the glasses.

Edit: Ah yes, plus his claw lasts a lot longer on this time through. There was something about his Ultra going through all projectiles as well.
 

haunts

Bacon of Hope
CcrooK said:
Hate to say it, but Guile's getting left behind this time. Vega's moving up the tier list big time. At least Guile has the glasses.

bring a fuckin claw to the fight wtf. well ill bring my KNIFE. gonna cut that fool.
 
Yesterday I played AZ Greg's Vega and was FINALLY able to win a fucking set for the first time ever. Although I got schooled by his Sim, which didn't happen in the past. >_>
 

XenoRaven

Member
CcrooK said:
-dreams- Ah yes. I can already see Vega's Leaping Kick followed with his Ultra working. :D
I can think of no reason why this shouldn't work, but this does not stop me from hoping against all hope that it won't.
 

Solune

Member
haunts said:
Most people give me the same response -- how could he be weak if he was so good in OG 4? At first you think the scaled back damage output isnt a big deal, but all those 5-5 and 6-4 match ups he had are either now not in his favor or dead even. Players who use Sagat understand that a lot of the match ups arent as lop sided as many people believe, and contrary to popular belief, yes we had to work for a lot of the wins, especially vs skilled players.

I think he will still do well in certain match ups, but a lot of players will be left wondering why they went overboard with him instead of just making a couple tweaks like they did with Ryu.

It's funny because you can really tell how much of a battle of attrition it is for Sagat in those Daigo vs Pie/Mago/Bonchan vids.
And really, nerfing the high tier is supposed to make lower tier characters "more" viable against them, but I think what they should have done is buff the lower tier characters to make them better overall.
But this topic's been beaten to death so I'll shut up.
So sad I won't be able to play SSFIV, will be in Vietnam for a month right after the release date T.T
 

kitzkozan

Member
haunts said:
Most people give me the same response -- how could he be weak if he was so good in OG 4? At first you think the scaled back damage output isnt a big deal, but all those 5-5 and 6-4 match ups he had are either now not in his favor or dead even. Players who use Sagat understand that a lot of the match ups arent as lop sided as many people believe, and contrary to popular belief, yes we had to work for a lot of the wins, especially vs skilled players.

I think he will still do well in certain match ups, but a lot of players will be left wondering why they went overboard with him instead of just making a couple tweaks like they did with Ryu.

True,but it's also why we all are in speculation mode. :lol

Most vanilla characters are better,but just how much? I can already say Honda vs Sagat will be 4-6 instead of 3-7,but in most case it's really hard to say.Given his tools,Sagat will still be 10-15 imo. ;)

He got nerfed harder because he's stronger than Ryu.Now,they probably overdid it and I think 1050 hp and a decent uppercut would of been fine.He won't be wolverine from MvC 1 to 2 or Sean from 2I to 3rd strike imo. He will still be competitive and Mago will still win a lot with him if he stick with the King.

The good new is that a lot of character will be competitive and tournament will probably be much more matchup heavy.I expect a lot of counter picking in US tournaments. :lol I think it's been said before,but most people should learn a couple of character to avoid counter pick.Sagat vs Akuma won't be fun for the King. :p
 
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