d00d3n
Member
My god... The court yard stealth section is absolute garbage. Why did they think this was a good idea?
They didn't - that's why they added the cheese crossbow, to allow people to hastily move on.
My god... The court yard stealth section is absolute garbage. Why did they think this was a good idea?
They didn't - that's why they added the cheese crossbow, to allow people to hastily move on.
5 arrows :/
Near the gate you will find more ammo.
Yeah, the 5 arrows that you start with are more than enough to get you to that place.
I lost my hope for this series when the developer tweeted this - https://twitter.com/AndreaPessino/status/571137039753564161
It means the dev's have learnt nothing from the criticism of the game and seem adamant that their game design choices are justified. There is no hope for the sequel as well if it ever takes place. Sony should avoid future deals with RAD in my opinion and use that money for better projects.
There is so much depth in the movement mechanics of gears of war. Looking at the way top players play is so different.
This is one example of why people feel the game is shallow and does what it does well but just doesn't do much.
http://youtu.be/eiYS7LP84h4
They didn't - that's why they added the cheese crossbow, to allow people to hastily move on.
5 arrows :/
Near the gate you will find more ammo.
Yeah, the 5 arrows that you start with are more than enough to get you to that place.
My god... The court yard stealth section is absolute garbage. Why did they think this was a good idea?
Garbage as in difficult or garbage as in too easy? I had zero problems with it personally. The stealth sections felt like nice changes of pace to me actually.
He's a technical director on the game, so he's a person on one team in RAD who without question did their job perfectly. People in charge of game design will listen to criticism, I'm sure. What I'm less sure of is if the game will ever get a sequel. Judging by the number of "Thumbs up" on the PS4 menu, I don't think it's selling all that well.I lost my hope for this series when the developer tweeted this - https://twitter.com/AndreaPessino/status/571137039753564161
It means the dev's have learnt nothing from the criticism of the game and seem adamant that their game design choices are justified. There is no hope for the sequel as well if it ever takes place. Sony should avoid future deals with RAD in my opinion and use that money for better projects.
He's a technical director on the game, so he's a person on one team in RAD who without question did their job perfectly. People in charge of game design will listen to criticism, I'm sure. What I'm less sure of is if the game will ever get a sequel. Judging by the number of "Thumbs up" on the PS4 menu, I don't think it's selling all that well.
Completely agree. They are entertaining personalities that offer absolutely nothing when it comes to a critical take on the genre. They are jaded, old and I don't think they enjoy their jobs at all. The last GOTY podcasts I have listened by them I swear you can hear them almost lamenting having to do it. When they finally do get to the point that they have narrowed something down to a choice none of them really care at all about it. I get it you guys think games are intrinsically boring at this stage in your lives but you can't walk away from the success you created.
I believe that's thearc-grenade launcher that you fire from the bridge section after you down the enemy that fires at you with it?
I've played through Gears 1 and 2.
Movement doesn't feel fluid or smooth. That video is obviously an exaggeration, but that's a good representation of how it feels, which is not smooth or fluid. Your movement is extremely slow unless you're doing the roadie run, which then restricts your movement in a highly linear fashion. So you're constantly doing these stop, move slowly around, then escape away tactics which abruptly changes your speed and just feels clunky -- the opposite of what I'd consider fluid.
My thoughts on the ending.
It wasn't that he could barely get himself to pull the trigger on Sir Lucan, it's the implication and what comes after that makes that decision so heavy for him. Pulling that trigger would mean that the he would relinquish all he knew for the past however centuries he served in the Order (who knows, maybe he thought that by exposing Lucan it would be his entry point back into The Order -- but all bets were off when he found out that the Lord Chancellor knew about Lucan as well).
It was a heavy decision, but one he knew he had to do. In addition, there's already a wide gulf between him and Lady Igraine, killing her brother will not make that divide between him and igraine much smaller. I think eventually lady igraine and lafayette will jump ship, however, without knowing the context of why Galahad killed Lucan, it would still add further tension and further reinforce what Igraine already thinks of Galahad.
He's a technical director on the game, so he's a person on one team in RAD who without question did their job perfectly. People in charge of game design will listen to criticism, I'm sure. What I'm less sure of is if the game will ever get a sequel. Judging by the number of "Thumbs up" on the PS4 menu, I don't think it's selling all that well.
I lost my hope for this series when the developer tweeted this - https://twitter.com/AndreaPessino/status/571137039753564161
It means the dev's have learnt nothing from the criticism of the game and seem adamant that their game design choices are justified. There is no hope for the sequel as well if it ever takes place. Sony should avoid future deals with RAD in my opinion and use that money for better projects.
They didn't - that's why they added the cheese crossbow, to allow people to hastily move on.
I lost my hope for this series when the developer tweeted this - https://twitter.com/AndreaPessino/status/571137039753564161
It means the dev's have learnt nothing from the criticism of the game and seem adamant that their game design choices are justified. There is no hope for the sequel as well if it ever takes place. Sony should avoid future deals with RAD in my opinion and use that money for better projects.
They didn't - that's why they added the cheese crossbow, to allow people to hastily move on.
I like how the reason for using the crossbows IIRC is that Lucan says they should move in silence....proceed to brutally murdering dudes OJ style with a knife instead of quietly choking them out.
It looks pretty much like a joke to me And Sony ain't stupid. They clearly know what to do with their money. If they don't find any available potential in the deal between them and RaD, they will definitely stop it.I lost my hope for this series when the developer tweeted this - https://twitter.com/AndreaPessino/status/571137039753564161
It means the dev's have learnt nothing from the criticism of the game and seem adamant that their game design choices are justified. There is no hope for the sequel as well if it ever takes place. Sony should avoid future deals with RAD in my opinion and use that money for better projects.
I lost my hope for this series when the developer tweeted this - https://twitter.com/AndreaPessino/status/571137039753564161
It means the dev's have learnt nothing from the criticism of the game and seem adamant that their game design choices are justified. There is no hope for the sequel as well if it ever takes place. Sony should avoid future deals with RAD in my opinion and use that money for better projects.
Given how the game was presented, the ending (and epilogue), and things that have been said, the sequel is already in the works. Wouldn't surprise me if Sony and RAD already had a multi-title deal when they started work on the game.
..lol was this sarcasm?There is so much depth in the movement mechanics of gears of war. Looking at the way top players play is so different.
This is one example of why people feel the game is shallow and does what it does well but just doesn't do much.
http://youtu.be/eiYS7LP84h4
Somebody getting choked out can still make noise. Shank'em and get it over with.
I just went back to the hall and picked them off slowlyAny tips for Chapter 15 when you walk out of the armory into that small room with a bunch of guards? I'm playing on hard but can't seem to get past this point.
This is anything but a "those games are toilets" comment, but at least with a comparison between TLOU and the Gears series, I can't really agree about the movement and shooting feeling better than Gears. I think the skill gap that exists within the movement system of Gears sort of speaks for itself in that regard. There are really very few third-person games that have shooting/movement mechanics handled as well as Gears, and it's why so many still use it as a metric when discussing newer releases. If anything, I've heard that TLOU has more successfully implemented combat mechanics than the Order (admittedly in part on account of how the environment design meshes with the AI).
TLOU is a much better TPS than Gears. One of the best controlling TPS there is. Altering between stealth to melee to active combat with guns that sound meaty and powerful is so much smoother. TLOU has a very natural and beautifully implemented cover system which is one of the reasons why the alterations between all the three options works so well. Gears would do well to learn from TLOU going forward. All TPS's should actually.
Chronicles of Riddick: Butcher Bay is still the best shanking stealth game of all time.
I just went back to the hall and picked them off slowly
Gonna disagree wirh you, the gunplay is awful in TLOU jiaf like the uncharted games. They are a chore to play through in that regard. But gameplay is not the focus in those games the cutscenes and plots are the bigger focus. Gears on the other hand is a blast to play
Gonna disagree wirh you, the gunplay is awful in TLOU jiaf like the uncharted games. They are a chore to play through in that regard. But gameplay is not the focus in those games the cutscenes and plots are the bigger focus. Gears on the other hand is a blast to play
I tried that but the damn shotgunner runs in and destroys me.
Want my psn username? Lol
When someone says laughable shit like "gameplay isn't the focus" my bullshit detector goes off. Sorry to doubt you.
When someone says laughable shit like "gameplay isn't the focus" my bullshit detector goes off. Sorry to doubt you.
It's a pretty common complaint with TLOU. Especially on here. I loved the game, but I find the gunplay a chore. It won't hold up years down the line like gears and vanquish will. But yea, not the thread for this discussion.
Gonna disagree wirh you, the gunplay is awful in TLOU jiaf like the uncharted games. They are a chore to play through in that regard. But gameplay is not the focus in those games the cutscenes and plots are the bigger focus. Gears on the other hand is a blast to play