I don't understand how can a game having such a focus on creating a cinematic experience have such bad writing and rough character development. Sigh, and to think I was expecting another Last of Us, at least on that department. I mean, I was prepared that the gameplay would be average/bad, but for the writing and pace of the game to follow its part, that's what surprised me the most, unfortunately. :/ Oh well, putting aside all the bad stuff and countless of missed opportunities, at least the environments were nice.
If there will be Order 2, I really hope they will look for another writer and gameplay designer. I mean so many creative people are trying to get into the industry and then for a studio to deliver a product with such terrible and uninspiring gameplay and on an expensive project like this. It just blows my mind how that is even possible. Why wasnt the overall quality of this product questioned during development? Simple questions, like: Hey, is the pacing right, doesn't all this just feel too much duck taped together with no flow to it, where is the development of the lycans, why are we introducing them in such a poor manner, why is the stupid hacking mini game being reused for no purpose, why is there no meaningful interactions between the characters, why are characters having such bad emotionless dialogue between themselves, why are they not having special animations for certain occurrences, why is the story feeling so rushed and all over the place, why are we focusing on static combat, why is the shotgun enemy looking more like a parody than anything else (shotgun specialist?), why are the lycan fights so bad
. Sigh, the list is really endless.