400 pages at 50 ppp iircWhat was the maximum amount of comments in a thread?
400 pages at 50 ppp iircWhat was the maximum amount of comments in a thread?
What was the maximum amount of comments in a thread?
What was the maximum amount of comments in a thread?
I just finished the game, have to say while it's far from perfect it's hard to believe what some sites wrote about it.
I don't have as a big of a problem with the overall metascore as I do with what reviews said about it being unfun, but I supposed that's where the subjectivity comes in.
Maybe this game just doesn't appeal to the majority of gamers or critics, but I liked what I played.
From a tech persoective? I am unsure. But, it's not like 1886 will be the best looking os4 game forever. ND, Santa Monica and Ninja Theory always out games that blow people away visually and push the platform. Personally, I think the Witcher 3 looks better but I think those have all been PC shots.What games are coming out that 'look' better? Certainly not Uncharted, visual wise
I think its not a bad game either. I mean the game delivers on what was promised. RAD never told us that it would be a huge TPS with multiplayer. They chased a cinematic single player approach, which could be considered a bad move, but its what they did.
And The Order is a rather polished game compared to lots of other pieces of shit we recently had to endure.
I think The Order simply takes the fall for an industry that grew tired of lies and products that don't function as advertised (ironically The Order functions exactly as advertised). These same outlets have hyped up these scripted AAA projects to the max for years, its only recently that ratings have become less lenient. They've apparently sent the message, no more shallow games like this. The Order was there at the wrong time.
What Ready at Dawn have done is raise the bar, from a purely technical perspective, for videogame design, engineering and quality. The Order is a fucking technical marvel, and for that alone the game should have a place in video game history. The Order made nearly all other "next gen" games look like freshman year at Digipen.
400 pages at 50 ppp iirc
At > 20,000 the forum software starts to misbehave and threads get closed, we have a long way to go before that happens.
20,000. Then it has to go to a second thread.
Or...it's just not a particularly good cinematic game.
Why is this so hard to accept?
This is one of the most narrow-minded viewpoints I've ever seen. Who are you to decide what video games are "about"?Surely not. They have great artists and a very nice setting. That's it. A 30FPS game with clipping issues is not "a technical marvel" and surely it isn't a sign of craftsmanship. They just threw everything they had at visual details. Just like Beyond on PS3 had some almost life like char details. From an artist point of view, it's great craftsmanship, sure. But that is not what videogames are about.
I think its a good cinematic game.
Mind you its not my approach, I grew tired of games like this too. I prefer the likes of Wolfenstein and Evil Within giving me more gameplay and input.
But if I was a reviewer, I would set my personal opinion on the genre aside. And The Order delivers on what it tries to do. Its not a classic or anything but the current reviews and scores, which are at the low 60's, are way overboard. Broken pieces of shit have gotten away with more. Hell, even Beyond got away with more. Fucking hated that game.
The Order isn't the worst AAA game I played this gen. I'd rate it above the likes of Unity, Killzone SF and Watch Dogs.
This is one of the most narrow-minded viewpoints I've ever seen. Who are you to decide what video games are "about"?
Oh sweet, Angry Joe is reviewing the game. Can't wait to watch that.
This is one of the most narrow-minded viewpoints I've ever seen. Who are you to decide what video games are "about"?
Game finished. The least I can say is that I'm really conflicted on this one.
On one side:
+ the game is fucking gorgeous. Technically of course but also artwise...
+ the guns are quite fun to use and good sound design gives them some welcome punch
+ the premises of the game are really, really cool
On the other side:
- the script sucks. Sorry but that's the harsh reality. The overall plot is acceptable, the way it unfolds is bad. Direct-to-video bad with lots of unecessary stuff that comes out of nowhere (what? ***major spoiler******/major spoiler*** now? Seriously?)Vampires
- The ending is a total screw-up. It took me by surprise and it was a bad one. I felt robbed and I had no sense of accomplishment. This is no cliffhanger, this is fucking up an ending.
- the gameplay really seems old like early PS3 old. Gameplay wise, it reminded me of that Jason Bourne third person shooter every body forgot about. Clearly not a good reference...
- the game is gorgeous but so limited in scope it's frustrating. It's gorgeous, I would like to explore it more. It's a game that screams for hidden lore to be found. Another missed opportunity.
I could go on but, in the end, the game like a huge waste of an opportunity. The world RAD set up was highly promising, the art is fantastic, the technology is top notch but, in the end, the game is weak. I don't think the game deserves a sequel. I wouldn't buy one built on the same blueprint. The license deserves a reboot though.
Surely not. They have great artists and a very nice setting. That's it. A 30FPS game with clipping issues is not "a technical marvel" and surely it isn't a sign of craftsmanship. They just threw everything they had at visual details. Just like Beyond on PS3 had some almost life like char details. From an artist point of view, it's great craftsmanship, sure. But that is not what videogames are about.
Anyone know how sales are going?
Thought I saw a Tweet from someone at RAD and it read "3.8mill units sold". Didn't know if it was photoshopped or if true maybe sold to retail or something. Regardless, if indeed true then RAD should be good to go for a sequel.
Oh sweet, Angry Joe is reviewing the game. Can't wait to watch that.
Shipped or sold?
Cause 3.8 mill this quickly would seem a lil insane to me.
Thought I saw a Tweet from someone at RAD and it read "3.8mill units sold". Didn't know if it was photoshopped or if true maybe sold to retail or something. Regardless, if indeed true then RAD should be good to go for a sequel.
This is one of the most narrow-minded viewpoints I've ever seen. Who are you to decide what video games are "about"?
If the tweet is real then it's likely shipped ofcourse but none-the-less, that still would bode well for a squel for those who want more of the games' universe.Shipped or sold?
Cause 3.8 mill this quickly would seem a lil insane to me.
Anyone know how sales are going?
Or...it's just not a particularly good cinematic game.
Why is this so hard to accept?
I forgot about the Bourne game completely. It was pretty fun.welp, you sold me. i love that bourne game.
Different opinions are different. Why is it so hard to accept?
It's Thrakier. 60fps is literally the only metric of quality he has.
Well, I'd say there is a consense between gamers and critics a like resulting in games which marry atmosphere (which does not equal graphical fidelity but is rather a blend of different elements), playability and gameplay concepts the best, get the highest ratings.
So I'd say if you are trying to make a videogame and your main focus is on graphical fidelity, it'll lead to a product which can be fine and ok for different reasons, but surely not for being the best videogame. Playing soccer with a footbal is fun too and I encourage everyone to try it if they are interested - but would you call me narrow minded that soccer is probably best played with a soccer ball?
If the creator of Soccer used an American Football as the object of the game in the first place, would you know any better?
If Soccer was originally a game where you kicked around a prolate spheroid instead, and someone came up with the great idea of kicking a perfect sphere, instead, they would have just given it a new name. Thinking that the new ball would have to replace the old ball is rigid and closed-minded. We would be able to have both.
Different opinions are different. Why is it so hard to accept?
Oh sweet, Angry Joe is reviewing the game. Can't wait to watch that.
But the problem comes when you start applying your own personal criteria as the true standard of video games.The point is not that you can't do it. The point is, that it's less fun. And - like you said - it's not soccer anymore.
So, coming back to videogames, before the analogys get out of hand - as far as I know, The Order wants to be a videogame. A pretty standard one, to begin with. And as such, I'll judge it.
Surely not. They have great artists and a very nice setting. That's it. A 30FPS game with clipping issues is not "a technical marvel" and surely it isn't a sign of craftsmanship. They just threw everything they had at visual details. Just like Beyond on PS3 had some almost life like char details. From an artist point of view, it's great craftsmanship, sure. But that is not what videogames are about.
The walking dead doesn't have nearly as many unexplained plot threads, it also has closure, and the characters most definitely to not have anywhere near as much depth, there are also plenty of legitimate reasons for the reviews, the short length being at the last of the list of issues, like the awful AI, the overly linear level design and lack of any kind of gameplay variety, the misleading advertising since we spend not even 5% of the fights fighting lycans, lack of any replay value, the awful instafail stealth where the guards can apparently easily overpower an ancient order of knights extremely easily until the story deems that it's not necessary anymore, the overabundance of cutscenes for every menial action, no way of tracking collectibles, no way to turn off tutorials with the game even somehow thinking that you forgot how to sprint at some points and teaching you the same mechanics over and over again, baffling design decisions like not being able to take cover while holding a lantern<---all of these are valid criticisms of the game. It's a long list of criticisms, and all of these are worse issues than the fact that the game is short.
So instead of arguing his points you change the subject by bringing up something irrelevant and accusing him of not playing the game.I'm sorry but this after your defense of UbiSoft's shittastic release of Unity is just so ironic. So tell me CrossingEden have you actually played the game? Or are you just taking youtube videos and critics who you lambasted for their treatment of ACU's word for it? If you haven't played it please cease speaking about the game with such absolute authority as you have none to do so.
So instead of arguing his points you change the subject by bringing up something irrelevant and accusing him of not playing the game.
Also, does anyone want to make a case that you can't make a lot of valid critisms of the game by watching it on youtube considering it's almost 50% cutscene or qte and the gameplay does basically nothing to iterate on mechanism scene in games most of us have played before? Cos I'm not seeing it.
So instead of arguing his points you change the subject by bringing up something irrelevant and accusing him of not playing the game.
Also, does anyone want to make a case that you can't make a lot of valid critisms of the game by watching it on youtube considering it's almost 50% cutscene or qte and the gameplay does basically nothing to iterate on mechanism scene in games most of us have played before? Cos I'm not seeing it.
They are literally the exact smae points brought up in this thread 100s of times and I have addressed them multiple times before. The issues are absolutely exaggerated. They are made out to be far worse than anything I saw while actually playing the game but that's not the point. The point is the same person who vehemently objected to and villified reviewers for exaggerating claims of technical issues with ACU (which were not actually subjective and verified by countless users) is no shitting all over a game they likely haven't even played because the reviewers say so. It's absolutely ridiculous and deserves to be pointed out.
Check my psn trophies and try actually refuting the points.I'm sorry but this after your defense of UbiSoft's shittastic release of Unity is just so ironic. So tell me CrossingEden have you actually played the game? Or are you just taking youtube videos and critics who you lambasted for their treatment of ACU's word for it? If you haven't played it please cease speaking about the game with such absolute authority as you have none to do so.
What is up with that EGM review?
The Order: 1886 is a paper-thin PS4 launch title delivered 15 months behind schedule
It was never promised/announced to be a launch title.
This aint DriveClub.
I wanted to make the exact same comment. Seems I can just about get the experience of The Order by watching it instead of playing it.