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The Order 1886 Review Thread

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Pezus

Member
Bloodborne is why I don't understand anyone dying on the hill for this game.

There is a fantastic looking exclusive coming NEXT MONTH. It's pretty much guaranteed to be an incredible game and it also looks amazing, a generational leap over previous titles. It's like 30 days away! Save your extraordinary levels of hype and loyalty for that game. Convince the masses that Bloodborne will be glorious, because there's a high chance it actually will.

Don't champion a lemon-shaped rock when there's a lemon right behind it.

Ever thought that maybe, just maybe, people have different opinions? Maybe some people prefer the type of game The Order is over Bloodborne. Personally I didn't play any of the Souls games for various reasons but I am pretty hyped for The Order.
 
I haven't played The Order, but Call of Duty had a good story and great pacing. There's more to a story than just its length and there's also more to Call of Duty than its single player.
Yes there is, a tired multiplayer.
he did say.
review wise i do not know how cod keeps getting them so high for the turd it is.
 
Agreed, it never hurts to have more diverse experiences available.
Unfortunately many people don't feel that way:
I can't speak for other people, but I am happy that The Order got bad reviews because I don't wanna see a game like this ever being made again. A game should be about gameplay. It seems like RAD are more interested in making a CG movie than a game. I read one of the interviews in which they would go for days making environments without adding any gameplay and sometimes forget they were making a game instead of a movie. In the same interview, they also said the studio was all about making a movie or similar things. As far as I am concerned, RAD deserves all the criticisms that's coming at them.
 

MormaPope

Banned
Call of Duty is known for its simple but bombastic single player combined with a metric ton of multiplayer/co-op features.

Even CoD Ghosts, which is considered to be one of the weakest entries in the franchise, has multiplayer, multiplayer with bots, competitive mulitplayer with bots, Co-op alien killing mode, offline alien killing mode.
 

BouncyFrag

Member
Even though that gif is a parody, Daniel Day Lewis is still incredible and I'm off to watchit again, but will think of this thread when this scene comes up.
 

Servbot24

Banned
I'm just saying, this is not a good hill to die on when it's clear a lot of the reason is simply to fist-pump for exclusivity.

There's a better exclusive down the road.

I certainly hope no one is dying on a hill for a video game.

And if they are I don't think we should be coaching that type of person.
 

Fjordson

Member
Well that's a bummer.

Have it coming from Gamefly so hopefully it's at least solid for one playthrough.

Like others, I think the story set-up and the setting is really cool, so it's a shame they couldn't wrap that around a more interesting game.

I'm just saying, this is not a good hill to die on when it's clear a lot of the reason is simply to fist-pump for exclusivity.

There's a better exclusive down the road.
Anyone who dies on a hill for any video game on any platform needs to relax a bit.
 

Fury451

Banned
I think his point was actually about the idea that a game like The Order 1886 "is a game the games media would hate on principle" is false, as when this type of game is done better (Asura's Wrath) the media enjoys it.

Or perhaps better put, there are people who feel the game is getting low scores from the media because the media expects exactly one type of game (open/non-linear world, tons of extra missions, online MP, etc.) when there are plenty of counter examples that show the media can enjoy an Order 1886-esque game when it's done in a compelling way.

The overall vibe I'm getting from the Order 1886 reviews is that it's super gorgeous, but not very compelling.

Ah, maybe you're right. If the premise is that this game was bound to be hated because it's linear and story focused, I don't agree. It had everything that would ensure it's a critical darling, but seemingly did not deliver well.

I admit not having MP was surprising, not that every game needs it. But I figured The Order was poised to become the new Sony flagship TPS, and that would've given it something else to stand on. But linear and story focused does not always mean critical thrashing, just in this case it sounds that it is, as you said, not as compelling as it needed to be.

But as of now I'm speculating, still looking forward to trying it myself.
 

kevin1025

Banned
Outside of the shooting parts this game really looks like an action-heavy Quantic Dream type game. When people say they don't want games like this anymore, do they lump Quantic Dream games in there as well? Because all games have their place, whether you like them or not.
 
No unlockable content.
No unlockable difficulty.
No trohpies for higher difficulites.
No online modes.
No skipable cut-scenes.
Collectables arent trackable so you could repeat the right chapter to get them.

How is that subjective?

You can play any game how many times you want, but the replay value of this game is not subjective.
The fact that those things bother you and make you feel there isn't replay value is entirely subjective. I replay a lot of games to re-experience the story. Therefore, I could find replay value in this game if I find it passable.
 
I wonder if this games reception will make other devs shy away from the whole "cinematic" TPS genre for future new IP's.

I mean up and coming devs, not already proven ones.
 
I haven't played The Order, but Call of Duty had a good story and great pacing. There's more to a story than just its length and there's also more to Call of Duty than its single player.

Speaking of length. I'm seeing reviewers say about 6 hours of playtime. What happened to the 11 hours that people were gettin in the impressions thread?...

I hope we aren't talking about Advanced Warfare because the story there was laughable.

The campaign was indeed a ton of fun, though.
 

Scrulox

Neo Member
It seeks like RAD just cashed in all those checks that Sony gave them and made a game purely for their own desire. They label it as cinematic experience so that they could get away with a game like this. Shame on them. I am glad that they got exposed and hope that Sony will be smart enough not to fund a sequel for them.
 
Ever thought that maybe, just maybe, people have different opinions? Maybe some people prefer the type of game The Order is over Bloodborne. Personally I didn't play any of the Souls games for various reasons but I am pretty hyped for The Order.

I agree, different people have different opinions. What I have a hard time believing is that someone would rather play what equates to an interactive movie, rather than an actual game. The main advantage that games have over movies is that they're interactive. If the majority of the game is not interactive then how can one justify the price-point, or even call it a game? It should priced more like a movie in this case. $25 sounds pretty reasonable for something like The Order.
 

Dunlop

Member
well there's a fairly large contingent who are really into cinematic AAA third person shooters and actually have a thing against challenging games in general like Demon/Dark Souls, so they were anticipating Order and not Bloodborne! "When I play games I want to relax. Work is for work" said the indignant gamer who is wrong about everything probably 'cause seriously who doesn't like Demon Souls.

I think time plays into that also.

Personally I do not have the time I used to for gaming (work, family, blah blah).

I picked up the first souls game a while back and remember playing a good 2 hours and ultimately making no progress. I threw away my hardcore gamer card and never booted it up again.
Cinematic AAA 1st/3rd party shooter are pretty much instant gratification without a lot of time invested.
The recent sale for LoTF has put me on board for the genre and I am now more likely to pick up Bloodborne. Reviews for this game however have completely taken it off my radar, I was cautiously optimistic before
 

Pandy

Member
Wow, so I wake up and this is what greets me.

Gonna be one of those days.

Oh well...

image.php
 

Mman235

Member
Bloodborne is why I don't understand anyone dying on the hill for this game.

There is a fantastic looking exclusive coming NEXT MONTH. It's pretty much guaranteed to be an incredible game and it also looks amazing, a generational leap over previous titles. It's like 30 days away! Save your extraordinary levels of hype and loyalty for that game. Convince the masses that Bloodborne will be glorious, because there's a high chance it actually will.

Don't champion a lemon-shaped rock when there's a lemon right behind it.

It's even got a somewhat similar theme, as well as actually focusing on fighting the monsters.

Reading the reviews it's actually the lack of enemy variety that puts me off (not sure if this really needs spoilers, but I will just in case);
after all the supernatural Victorian alt-history setting stuff hearing that it's mostly manshoot with a few tacked-on Werewolf fights is really disappointing.
 

MrxDemix

Banned
Outside of the shooting parts this game really looks like an action-heavy Quantic Dream type game. When people say they don't want games like this anymore, do they lump Quantic Dream games in there as well? Because all games have their place, whether you like them or not.

But the story doesn't give you any control. That's an important part of Quantic Dream games.
 

SSReborn

Member
I wonder if this games reception will make other devs shy away from the whole "cinematic" TPS genre for future new IP's.

I mean up and coming devs, not already proven ones.

Its all about balance if you don't hit the balance right then stuff like this happens. They definitely swinged to much to one side with this one.

I mean if a new up and coming dev is confident that they can hit it right then I don't see how they can let this deter them from making a game in the same genre. Just gotta be more willing to listen to criticism along the way and not be so gung-ho on your vision.
 

MaDKaT

Member
While Im not surprised at the reviews and scores I did hope it would be received a bit better. Granted that could change after I play the game tomorrow. I love single player story driven games. Pretty much what and how I play games(Very little interest in Online). I gravitate to more linear experiences and I almost actively avoid 'Open World'. From what Ive seen of this games story/world, it looks pretty interesting and I hope they take the criticism and not just abandon the IP. But again, my feeling could be different this weekend.
 
If you know what this game is offering and you're ok with it, pay your 60$ and have your (6 hour of) fun. But if you preordered and now you're surprised, you did this to yourself: they can really market anything to you.
 
I admit I expected the thread with those kinds of scores to be worse, seems we're at the point of talking about the meltdowns more than they're actually happening.
 
I wonder if this games reception will make other devs shy away from the whole "cinematic" TPS genre for future new IP's.

I mean up and coming devs, not already proven ones.

Hopefully they're all smart enough to read the reception the game received and recognize what went wrong, rather than just look at a metacritic number.

The Order 1886 could have been great. It has the bare foundations to be. Takes little effort to recognize that while recognizing that RAD didn't do anything with what they had.
 

pelican

Member
What is happening to the quality of Sony's first party games for the PS4?

Another disappointing game on the back of LBP3 and Driveclub's disastrous launch.
 
They have gotten flack for their story length since like 4, but the games are insanely replayable and have good-great multiplayer. add in zombies, spec ops, collectibles, etc.

Zombies is a $15 addon dlc.

I haven't played The Order, but Call of Duty had a good story and great pacing. There's more to a story than just its length and there's also more to Call of Duty than its single player.

Speaking of length. I'm seeing reviewers say about 6 hours of playtime. What happened to the 11 hours that people were gettin in the impressions thread?...

Advanced Warfare had terrible story and the game looked ugly.
 

Northeastmonk

Gold Member
What is happening to the quality of Sony's first party games for the PS4?

Another disappointing game on the back of LBP3 and Driveclub's disastrous launch.

The People who still enjoy it likely enjoy every other game on the market. Some people hate what scores a perfect 10. People still preorder Fallout and they cosplay games that others think šüçk.

People hate AW and yet some wear tshirts and claim its the best in the world. What if MGSV was reviewed by a guy who hates MGS? Will you believe that guy over what you already know? No. You want it for yourself regardless because you know what you're getting. It's just a matter of taste here.
 

NateDrake

Member
Outside of the shooting parts this game really looks like an action-heavy Quantic Dream type game. When people say they don't want games like this anymore, do they lump Quantic Dream games in there as well? Because all games have their place, whether you like them or not.

Funny you say that, because I had these very thoughts during my time with the game. I said "This feels like a QD game but with good controls and more action". The issue with the game is it never impresses. It does what it does at an okay level and just stays on that path. It's like a rollercoaster with no thrills.
 
The fact that those things bother you and make you feel there isn't replay value is entirely subjective. I replay a lot of games to re-experience the story. Therefore, I could find replay value in this game if I find it passable.

Sure, you might. But when people generally discuss replayability factor, they use those metrics. And this game has none of it.
 
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