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The Order 1886 Review Thread

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Bloodborne is coming.

Anyway when I see games like the order I just wonder why Sony didn't use all that time and resources to release a game like The Last Guardian that will have more impact in the community.

yeah because Sony hasn't given them enough time and money lol that game is in the seventh layer of development hell.
 
I do understand a bit of Spanish and he obviously doesn't speak about videogames, yet the whole combination of his laughter and that I probably don't understand enough Spanish made it absolutely hilarious.

Its a really heavy spanish andalusian accent, mix that with his unstopable laughing (thats why he is called El Risitas, basillay the Laughing Guy) and even Spaniards have a hard time knowing what he says sometimes, but its his contagious laughs what makes the stories good.
Jesus Quintero, the host in the video, is a really serious guy, and only in the interviews of El Risitas (that he loved to invite to his show, and it shows), is when he laughed out lous like in the video.
 

Qwark

Member
It seems like reviewers are being much harsher this gen. Remember when an average/non-broken game got a 7/8? I'm fine with the downward shift, as long as they stick to it.

I'll probably pick up The Order on sale, I'm still digging that Victorian backdrop.
 

LoveCake

Member
This sounds a lot like when Thief came out, & now that game is free on PSN+ for PS3 glad i held out, pity i didn't with the Order :(

EDIT - i am not going to open my copy when it arrives, i'm going to return it & get a full refund & just take the jit of postage.
 
Shame that RAD missed out on the technical showcase, launch window forgiveness period that comes at the beginning of each generation.

I have a feeling I'll enjoy this game. I do think that this is the last gasp for big money invested in AAA single player only, linear, non-branching shooters.
 

MattyG

Banned
I can't believe how many people I've seen in this thread that are happy about the middling reviews or are taking joy in it.
 

SeanR1221

Member
It seems like reviewers are being much harsher this gen. Remember when an average/non-broken game got a 7/8? I'm fine with the downward shift, as long as they stick to it.

I'll probably pick up The Order on sale, I'm still digging that Victorian backdrop.

Agreed on everything here.
 

Patapwn

Member
How did we go from discussing The Order reviews to Sony has no good games? I mean, Bloodborne and The Show are just around the corner guys... and the gameplay for god of war is fantastic lets not be fanboys now.
 

njean777

Member
God of War is really tired man...

It's gameplay is sorely lacking. It was cute for being edgy in the Ps2 days. Now no one cares.

Ok but you were arguing it only brought graphics, now all of a sudden during the ps2 it was good? Make up your mind and argue coherently.
 

OsirisBlack

Banned
About what I expected. Definitely not for everyone.

I would say I agree save for the exceptionally low sensationalist scores. The scores below 6 just seem a bit disingenuous. Giving a game below a 6 in my opinion implies that it is a horrible game, broken in some way or absolutely not worth playing. There are several games that have released in the last two years that I am not very fond of and would not have given those games a 1-4, the last game I can say was truly that bad was the last Rambo game.
 

DNAbro

Member
I didn't really have that much interest in this game to begin with after seeing some of the initial reveal footage with QTEs and what appeared to be generic chest-high-walls cover shooting mechanics, so I can understand some of the reviews that are critical of the mechanics of the game and the pros and cons of them. What I find abso-fucking bewildering is the number of reviews criticizing this game for what it apparently isn't instead of what it is, a very linear, story driven SP experience.

Somewhere I missed the memo apparently where SP games now have to have unlockable weapons that you have to level now? Tacked on MP? Choice-based narratives and branching paths in a linear narrative experience? I think I literally read something that knocked the game for beginning development at a time when people were enamored with the likes of Uncharted 2? Uncharted 2 is a bad game now? Jim actually says that it harkens back to a PS2 game, which sounds kind of awesome. Does every game have to have an open world now with a skill tree to unlock the ability to run fast and jump slightly higher or something now? I can obviously get why the mechanics of the game may be dull or outdated, such as the shooting mechanics and QTE's, AND I understand why certain people don't like "cinematic gameplay" games, but hell I loved the Uncharted games and The Last of Us.

The thing I'm worried about is that these reviews are going to send the wrong message to publishers. Instead of sending the message that maybe you should try to liven up the gameplay mechanics, the message is going to going to be that no one likes SP narrative games anymore. The message is going to be if we try to make a AAA story driven SP experience, we are going to get shit reviews and nobody is going to buy it unless we water it down and fill it with busy work filler content, unlockables, skill trees, leveling guns, and a tacked on MP mode filled to the brim with microtransactions along with an aggressive DLC release schedule.

This line of thinking is the same reason why I'm struggling to play through Alien:Isolation because they felt like they needed to make it a 20-hour experience instead of a 10-hour one and why playing Dragon Age Inquisition at this point for me feels like work because it is filled with so much time-wasting, game-padding, filler-laden bullshit side content.

I wonder how these reviewers are going receive Uncharted 4? It should get a baseline 6 or 7 judging by something of these reviews I'm reading. .

I feel like you have a complete misunderstanding of why this was reviewed badly and why Uncharted 2 was reviewed well.

If you want a comparison, watch a gameplay video of the Order and then watch the Uncharted 4 PSX demo. "Fun" is a huge part of it.
 
Can someone tell me what most of the reviews have in common in terms of what the reviewers disliked? Why is this game receiving 6's across the board, is it solely because of the length or are there other reasons?
 

IzzyF3

Member
Wut?

Max Payne 3 and The Order wouldn't even come close to being the same thing in my mind.

Heck, I'd say Gears of War maybe, but you can't move forward or backward while in active cover in The Order.

I think Max Payne 3 was mentioned because of the constant cutscenes at what felt like every door way of that game.
 
This is when I lost faith in this game:

- Dana Jan, Game Director

Did the director actually say that? Absolutely amazing if that's the case, RAD deserve everything that's coming to them if that was what they were going with. I love cinematic games and IMO feel anyone saying ND games don't have good gameplay are talking a load of shit articulatory with how TLOU was.

I'm just thinking how RAD went from the GOW PSP games to this, those games had awesome gameplay but can't believe where they are now. It's not like Sony rushed them as well, I very much doubt these guys will get a second opportunity from Sony so feels bad, loved this studio. :(

I'm getting this tomorrow and for someone like me renting it, the game won't be so bad but for people paying £49? Nope, there are more than enough games out there with both quality and quantity.
 

davitpr

Member
I don't understand why this guy doesn't work for disney or dreamworks if he wants to make cinematic movies instead of games.

Seriously. If you want to make movies then go work for a movie studio and don't ruin GAMES. Same goes for Cage.
 

Servbot24

Banned
They refused to call the game for what it is, an interactive movie with action sequences.
They tried to hide behind words like cinematic, linear, the blend of all the elements will make the game not just the shooting....and so on.
People expected a victorian Uncharted/Gears, they kept talking about bad demos, why they were hiding gameplay....that was the game.

They weren't hiding it. They were showcasing it upfront. As you said, they blatantly called it cinematic and linear, they said the gameplay is just a thing that has to be there, and that's exactly what it turned to be.

Anyone expecting Uncharted was being delusional, as absolutely nothing indicated that would be the case.
 

NickFire

Member
I'm not sure how I feel about the price being a factor in reviews, but even without it taken into account the game likely wouldn't have faired much better being a first party, high production effort.

Maybe if it was an indie title at probably another half of your suggested price there would be some leeway, but that's the whole game of expectations and perceptions. Not one that the reviewers are in fault for the most part.

Price absolutely should be a factor in whether the game is worth playing / a good value. If a dev and pub are willing to treat gamers fairly by pricing games in line with what they offered, then that should be favorably reflected in the score.
 

SSReborn

Member
So what's the consensus on the actual story quality? Not value or gameplay (I think I already have a clear idea there lol).

I think its being judged more harshly because the game lacks in other areas because the game was touting this but it isn't total dog crap or anything I actually thought it was pretty good by game standards but the ending leaves quite a few things open for the sequel which will definitely turn some off.
 
Curently 65 on Metacritic. When the scores started to be released I was expecting a disaster like Sonic Boom. But now it doesn't seems that bad.. It has a higher score than Ryse which is an okay game to me. Hope RAD can go through this.
 
Best game released this gen not including remasters.

I think it's actually funny people quote Driveclub as being bad. Most Driveclub owners will tell you it's one of the best racing games you can play.

It's also funny how people just take reviewers and critics for their word. Glad I don't blindly follow what they say or I'd miss out on some games (ie Driveclub).

And most people who watch Two Broke Girls will tell you it's great. But that's a poor sample of people to use.

I'm not saying Driveclub is bad, not in the least, but the fact that people who bought the game like it means nothing.
 
Seriously. If you want to make movies then go work for a movie studio and don't ruin GAMES. Same goes for Cage.
I hate, HATE this argument. Mediums grow and take on different forms. When done RIGHT, I'd rather have a story-driven experience with okay gameplay than vise versa.

You don't have to agree with this (I know many don't), but recognize there is a demand for this type of experience (again, when done right - doesn't appear to be the case here).
 

DNAbro

Member
Can someone tell me what most of the reviews have in common in terms of what the reviewers disliked? Why is this game receiving 6's across the board, is it solely because of the length or are there other reasons?

bad pacing, not really fun to play, awful stealth segments, gameplay is interuppted too much, bland enemies
 

Gaz_RB

Member
Seriously. If you want to make movies then go work for a movie studio and don't ruin GAMES. Same goes for Cage.
Just because people want to make cinematic games doesn't mean that they're ruining games. I'd say your attitude is harming gaming more than people making what they want.
 
I hate, HATE this argument. Mediums grow and take on different forms. When done RIGHT, I'd rather have a story-driven experience with okay gameplay than vise versa.

You don't have to agree with this (I know many don't), but recognize there is a demand for this type of experience (again, when done right - doesn't appear to be the case here).

agree

perfect avi too, mass effect 1 great story, so-so gameplay
 

FiggyCal

Banned
I blame Pachter.

Not not really. The game had bad press from the get go and is so different from other games in the market that it would have had to be a fantastic game to do well anyway. It being an awful game is just one of the reasons it will underperform.

It's a shame that the devs thought that people preferred graphics/cinematics to gameplay. Hopefully they learn and can move on to do better things.
 

Shaanyboi

Banned
Lately, since this gen started, they have been a growing trend against linear SP games.

Which games got lambasted for being linear SP games? I don't recall Wolfenstein being targeted. The Last of Us didn't win copious amounts of GOTY awards for nothing. The most common complaint against Alien was that it just overstayed its welcome, which I wouldn't say is inaccurate. Bayonetta 2 got enormous praise, though I suppose that does have a co-op mode.

This isn't exactly RE4. By all accounts its action is repetitive and general game design incredibly dull. If compared against other games in its genre, let's say Gears of War, The Order comes away lacking co-op and other multiplayer modes, while still bringing nothing to the table of its own beyond black bars which just end up hindering the whole experience.
 
About what I expected, I'll try it when it's a free PS+ game in a year or two. I feel bad for Ready At Dawn but clearly they prioritized the wrong things.
 
I'll be honest, as crazy as it is, lots of consumers hate short games, regardless of quality. They beat them, don't think they got their cash worth, and trade it in. Not everyone of course but I'm speaking of mass market. Combine that with no multi player and little to no replayability from what the majority of reviews are saying and........


Yeah I don't anticipate good word of mouth at all. But we'll see, could be off on that.

You know what another guy that works at Best Buy said the same thing about game length having a huge impact at his store when it came to returns. Can't believe I forgot about that.
 
Bloodborne is why I don't understand anyone dying on the hill for this game.

There is a fantastic looking exclusive coming NEXT MONTH. It's pretty much guaranteed to be an incredible game and it also looks amazing, a generational leap over previous titles. It's like 30 days away! Save your extraordinary levels of hype and loyalty for that game. Convince the masses that Bloodborne will be glorious, because there's a high chance it actually will.

Don't champion a lemon-shaped rock when there's a lemon right behind it.
 

Rembrandt

Banned

It's kinda true, though. They own the GT devs, right? They're included, but that's really it. Sony's first person games besides ND's, imo, are average at best. Don't like Killzone or inFAMOUS. Media Molecule has potential, but they're not a saving grace. Sony's huge first party titles are usually: ND game, GT game, Killzone and inFAMOUS.
 

Alebrije

Member
yeah because Sony hasn't given them enough time and money lol that game is in the seventh layer of development hell.

I hear last time that it is slowly moving to sexth layer , so there is hope.

Anyway, hope the game does not bombs ,I like games like Beyond two Souls , Heavy Rain. But its clear those kind of games does not have a big market ,like could be on a TLG rwlease .
 

Brazil

Living in the shadow of Amaz
And most people who watch Two Broke Girls will tell you it's great. But that's a poor sample of people to use.

I'm not saying Driveclub is bad, not in the least, but the fact that people who bought the game like it means nothing.

It most definitely means a lot more than "nothing".

Unless you always completely disregard everyone else's opinions, in which case I'd ask you why do you bother spending time on a discussion board.

I didn't pay a dime for DriveClub and I really enjoyed it. It's a great racing game.
 
I hate, HATE this argument. Mediums grow and take on different forms. When done RIGHT, I'd rather have a story-driven experience with okay gameplay than vise versa.
As I've said, the "cinematic" and "story-driven" open this industry to all kinds of people who currently don't feel drawn by what the industry offers.
 
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