Ragnar Tornquist interview part deux! Cool read (you should also read part 1
http://www.rockpapershotgun.com/2012/07/06/secret-worlds-tornquist-on-f2p-single-player-games/
makes perfect sense
http://www.rockpapershotgun.com/2012/07/06/secret-worlds-tornquist-on-f2p-single-player-games/
Having more adventure gameplay was there from the very beginning. That was our heritage. Keep in mind that the original pre-production team on The Secret World was composed almost entirely of people who worked on Dreamfall. And among the people who worked on Dreamfall, there were a bunch that worked on The Longest Journey as well. So we looked at the heritage of the team and we said, well, we’re going to make an MMO, and we want to make an MMO where we bring in a lot of adventure elements in.
makes perfect sense