Ragnar Tornquist interview part deux! Cool read (you should also read part 1
http://www.rockpapershotgun.com/2012/07/06/secret-worlds-tornquist-on-f2p-single-player-games/
makes perfect sense
				
			
http://www.rockpapershotgun.com/2012/07/06/secret-worlds-tornquist-on-f2p-single-player-games/
Having more adventure gameplay was there from the very beginning. That was our heritage. Keep in mind that the original pre-production team on The Secret World was composed almost entirely of people who worked on Dreamfall. And among the people who worked on Dreamfall, there were a bunch that worked on The Longest Journey as well. So we looked at the heritage of the team and we said, well, we’re going to make an MMO, and we want to make an MMO where we bring in a lot of adventure elements in.
makes perfect sense

 
	 
				 
 
		 It's pretty nice. Some things you can't move, like the action bar and map, I believe.
 It's pretty nice. Some things you can't move, like the action bar and map, I believe. 
 
		 
 
		
 
 
		 
 
		