DangerStepp
Member
wat?Patch Notes said:27. Option to fist fight woman praying at a statue in Vergen has been deactivated.
40. Elf woman in Vergen no longer strikes a T-pose.
Can someone expound upon this? I'm intrigued.
wat?Patch Notes said:27. Option to fist fight woman praying at a statue in Vergen has been deactivated.
40. Elf woman in Vergen no longer strikes a T-pose.
DangerStepp said:wat?
Can someone expound upon this? I'm intrigued.
Did you play the first game? It was even worse in that one since you you had to go into an entirely different menu to pick up items and you have no idea what you could get. At least in this one it gives you a preview, so if you don't want nekker eyes for the billionth time, you don't have to waste your time.ultron87 said:The thing about this game that annoys me the most: you have to stand at stupidly specific places to pick up crap from the ground or from containers.
Forkball said:Did you play the first game? It was even worse in that one since you you had to go into an entirely different menu to pick up items and you have no idea what you could get. At least in this one it gives you a preview, so if you don't want nekker eyes for the billionth time, you don't have to waste your time.
Wallach said:I'm pretty much on EatChildren's side of the combat discussion. I'm actually not terribly far still but I was hoping for a big improvement over TW1's combat, and I don't feel this game provides that so far. Geralt really doesn't feel like the fast, lithe fighter that he was in the first game. The responsiveness and the speed just isn't there.
Geralt's speed ramps up as a combo string continues. He starts slow and build momentum. if you find him slow, it's because your combos are ending very quickly (on harder difficulties this is no surprise, of course)Wallach said:I'm pretty much on EatChildren's side of the combat discussion. I'm actually not terribly far still but I was hoping for a big improvement over TW1's combat, and I don't feel this game provides that so far. Geralt really doesn't feel like the fast, lithe fighter that he was in the first game. The responsiveness and the speed just isn't there.
Snuggler said:which chapter are you on?
thetrin said:Geralt's speed ramps up as a combo string continues. He starts slow and build momentum. if you find him slow, it's because your combos are ending very quickly (on harder difficulties this is no surprise, of course)
Wallach said:He just feels very weighed down compared to the first game's combat.
Snuggler said:It's hard to compare it with the combat in TW1 since it's so different, but you won't be laying down fury strikes like you did in TW1 when you hit the 4th or 5th hit of the combo. It definitely does have a weighted feel, which is a big reason why it's often compared to Demon's Souls combat.
It does have a certain flow to it, which I liked. Transitioning from a string of quick attacks to a aard cast then a heavy strike to a crowd controlling bomb toss felt good. It's not always that sharp or balanced but I think they could nail it with the next game.
I've been sticking exclusively to magic, but I might have to toss a point or two into increasing my dodge. Don't know if it's worth it though, at this point... level 31 and at the beginning of chapter 3.jim-jam bongs said:Wal, I think I know what you mean about Geralt feeling weighty. If you upgrade your dodge distance the movement feels a lot more fluid.
Crunched said:I've been sticking exclusively to magic, but I might have to toss a point or two into increasing my dodge. Don't know if it's worth it though, at this point... level 31 and at the beginning of chapter 3.
subversus said:I hope they'll nail it with the next expansion. Or with X360 release at least.
Crunched said:I've been sticking exclusively to magic, but I might have to toss a point or two into increasing my dodge. Don't know if it's worth it though, at this point... level 31 and at the beginning of chapter 3.
subversus said:Also if we talk about combat done right by western devs it's Arkham Asylum. Unfortunately TW2 failed to mimick that due to responsiveness and polish but sometimes it resembles that.
cuevas said:I was really disappointed with the end of the game. Not a bad story at all but I just felt more connected to the more intimate storyline of the first game. This was on a much bigger scale and it felt removed. Spoilers/Questions about how the story plays out:
Zoltan wouldn't even talk to me at the end of the first game but now he is in love with me again? What the hell?
What about Alvin and Shani, did I miss something about them? (My import was Triss/Rose)
I went through my first playthrough (28~hours) with the goal that I was going to get Triss back no matter what, even if it meant teaming up with the elven scum that I never did in the first game. Then I find out triss lives no matter what so I could have just take the other path, WOO!
Got some more questions I'll post later.
Don't know who it is, am guessingsubversus said:well, there will be the boss...
jim-jam bongs said:- You save Zoltan's life, it's not really surprising that he'd forgive you for siding with the Order or going neutral.
- Alvin was the Grandmaster. You killed him. You monster. Shani is still in Vizima helping sick people.
- The choices aren't save Triss or don't save Triss, it's more like try to save Triss or leave her to fend for herself. Your choice didn't make much difference to that one thing, but everything else that happened was totally different as a result.
I've been really bummed out about how clunky and awkward the sequel is. As EatChildren has said, there's this unfortunate intersection of leaden combat, poorly explained mechanics, and irreversible choices that make levelling slow and frustrating rather than exciting. The story and questing seems a lot thinner and more railroaded vs the first, too. Difficulty balance with bosses is completely out of line with normal combat. Game just feels off, makes me sad.jim-jam bongs said:Even on my Magic and Alchemy runs I put the points into it. If you don't there are all these little stop/start moments in Geralt's animations, like when you get to the end of a dodge roll it feels like he sort of pauses for an instant before moving to the next animation. Very worth the points imo.
cuevas said:Holy shit how did I miss #2? I guess that's what happens when you marathon through a game the length of the witcher's. Yes I am going to play a couple more times to see how drastically things change.
What happens if you chose Shani in the first game, are you not intimate with Triss in the second? I know after I chose triss in the first Shani hated but until I saved her in the hospital at the end, is there a similar thing with Triss?
Wallach said:Just the first. I really haven't put much time into the game or anything, I'm not far beyond the prologue.
I am playing on Hard so I don't often get the opportunity so far to get through a longer string without risking getting blown up for it. He just feels very weighed down compared to the first game's combat.
jim-jam bongs said:Nah they really let me down on that. It's exactly the same regardless. I suppose that it makes sense since by the end of the first game, no matter what you choose, Geralt has basically decided that he's Forever Alone because that's his job, so a tryst with Triss is much more appropriate since she's not going to beg him to marry her and start popping out little Geralts.
jim-jam bongs said:Nah they really let me down on that. It's exactly the same regardless. I suppose that it makes sense since by the end of the first game, no matter what you choose, Geralt has basically decided that he's Forever Alone because that's his job, so a tryst with Triss is much more appropriate since she's not going to beg him to marry her and start popping out little Geralts.
DualShadow said:There can't be any little Geralts because Witchers are infertile.
I know you weren't being completely serious, but just thought i'd throw that out there.
ultron87 said:Fuck thisfight in chapter 1.Letho
His unblockable Aard shots that are impossible to dodge when you're finishing up a combo do more damage to me than me wailing on him for ten seconds with my sword does to him.
Grrrrrrr.
Orrrrr, put that bitch on easy and coast. Haven't played since the game's been patched, though. So it may be less infuriating than it was on launch week.ultron87 said:Fuck thisfight in chapter 1.Letho
His unblockable Aard shots that are impossible to dodge when you're finishing up a combo do more damage to me than me wailing on him for ten seconds with my sword does to him.
Grrrrrrr.
jim-jam bongs said:Nah they really let me down on that. It's exactly the same regardless. I suppose that it makes sense since by the end of the first game, no matter what you choose, Geralt has basically decided that he's Forever Alone because that's his job, so a tryst with Triss is much more appropriate since she's not going to beg him to marry her and start popping out little Geralts.
It is the hardest fight in the game, yes. The only one where I felt cheated and cheesed my way through.ultron87 said:Fuck thisfight in chapter 1.Letho
His unblockable Aard shots that are impossible to dodge when you're finishing up a combo do more damage to me than me wailing on him for ten seconds with my sword does to him.
Grrrrrrr.
jim-jam bongs said:Take it slow, keep your distance and don't spam dodge; try to get into a rhythm with him instead. It can take a long time, butthe fight is only through about 40% of his health and then a cut-scene triggers, so it seems like it's going a lot slower than it actually is.
Varna said:It still pisses me off that they couldn't do a slightly different intro if you picked Shani. Since you can pretty much make it clear that you aren't together after that scene it would have completely changed the tone of their relationship.
Manos: The Hans of Fate said:So how essential is playing the first Witcher to enjoying Witcher 2?
Manos: The Hans of Fate said:So how essential is playing the first Witcher to enjoying Witcher 2?
Manos: The Hans of Fate said:So how essential is playing the first Witcher to enjoying Witcher 2?
Futurevoid said:With thefight in Chapter 1, I found thatLethodaggers make it quite easy to take him down. Dodge and keep your distance when he activates Quen and when it goes down spam him with daggers. You don't even need to risk getting close.
Thanks! I figure that and the Codex will serve me fine and I don't feel like dealing with meh gameplay in the first. That said I might get Witcher 1 at some point just for all the extras on GOG. I mean what's the point of getting a new gaming rig if you don't test it on the latest insanely gorgeous, but humbling engine from the East!EatChildren said:The main plot of The Witcher isn't really essential (except for the ending, which leads directly into the sequel's plot), but the lore and characters kind of are mostly because the sequel spends far less time explaining the ins and outs of the universe and treats characters as if you already know them well.
Im sure you can find a summary of the main story somewhere. Read up on that and you should be good. Really what you need to know is (spoilers for those who haven't played the first game):
Futurevoid said:With thefight in Chapter 1, I found thatLethodaggers make it quite easy to take him down. Dodge and keep your distance when he activates Quen and when it goes down spam him with daggers. You don't even need to risk getting close.