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The Witcher 3: Wild Hunt |OT2| Wanted to find Ciri, but everything Gwent wrong

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Hystzen

Member
Are there any merchants in Velen that aren't going to try and rip me off? 124 for a flawless diamond, you're havin' a bubble

Geralt has always been shit at selling his goods for correct price. Every game got issue you would sell a item for 10 crowns then merchant is selling it for 300+. It trying to make you earn money elsewhere by contracts and keep stuff to create materials for your gear. Still be nice to actually dump all my stuff I dont want for a nice price
 

SomTervo

Member
Im not really enjoying this game.

Im upto that part where you need to kill the griffin.

Im playing with an xbox controller but the animations seem a bit shitty.

Like when you walk to run or just go straight to running.

And same with attacking and the griffin itself.
The first griffin fight imo is one of the low points of the game. The movement will never really get good, but for combat, griffin sticks out badly because it blocks your progress, is a bit difficult and is also iffy mechanically.

I loved the first Griffin fight. Dodging out the way was smooth and easy, using the crossbow to knock him down was fun, deploying Yrden to slow him down was engaging, and I felt like a total badass when he went down. Like almost on par with beating a boss in Bloodborne feeling of satisfaction.

To each his own, but I find the minor level of jank in the game really easy to ignore. Such a weird discrepancy considering how much some people can't get over it.
 

Nordicus

Member
I hate the movement too, I have literally yelled expletives at my screen because of it.
Oh yeah, I did that yesterday or day before.

I was doing this one quest in Novigrad that had section where on 2nd floor, I had to walk out a window into a narrow plank and make my way across to another building. You know how Geralt will automatically walk indoors even if you were jogging outdoors, at least with mouse and keyboard? That made me overstep the plank as Geralt accelerated into a jog right on the plank, as I could not turn to the left in time, and then I fell to my death. Twice.
 

SomTervo

Member
Are there any merchants in Velen that aren't going to try and rip me off? 124 for a flawless diamond, you're havin' a bubble
Geralt has always been shit at selling his goods for correct price. Every game got issue you would sell a item for 10 crowns then merchant is selling it for 300+. It trying to make you earn money elsewhere by contracts and keep stuff to create materials for your gear. Still be nice to actually dump all my stuff I dont want for a nice price

There's a little church/cemetery across the river to the north-east of Novigrad where a guy buys things for full price.

It's not known whether it's a bug or designed that way. I think he's designed to pay full price for stuff – he's an alchemist and can use anything you give him. Plus he's afraid Geralt will blow his cover.

The guy only ever carries 500 crowns maximum, and this replenishes approx every 5 days. So if you have a sword worth 700 like I do, you got no choice but to give it to someone else for half price probably.

Still, it's amazing selling trophies and stuff for the full 250-300 crowns. You get so much money from this guy. Even useful for smaller items.
 
Finally went to Novigrad for a look around last night, what a great place that is, I picked up a load of new quests, I can't describe how much I am enjoying this game, and now I seem to have more money than I know what to do with as I don't need to buy anything at the moment and i'm selling things to the right vendors now so that's helped!

Also got the Griffin Armour (i'm only lvl 11) so at least my Geralt doesn't look like a mismatched hobo now, i'm going out with friends tonight but in reality I would rather be wandering around Velen, sad I know!
 
Geralt has always been shit at selling his goods for correct price. Every game got issue you would sell a item for 10 crowns then merchant is selling it for 300+. It trying to make you earn money elsewhere by contracts and keep stuff to create materials for your gear. Still be nice to actually dump all my stuff I dont want for a nice price

I get you, it's just that this combined with the weight limit is getting a little annoying. I started dumping stuff I didn't need immediately. Might just use a mod until I get some saddlebags :)
 
After dieing three times fighting the grave hag boss, I killed it instantly using the telekinetic blast then when it was down executed it and that was it.
 

KorrZ

Member
I have a hard time understanding how people can totally be put off a game just by a bit of jank in the controls/movements. Is it just a younger generation thing? Most of the classic games of all time are janky in their own way or control weird.

Resident Evil, Silent Hill 2, Deus Ex - all of these games have jank. Metal Gear 2/3 have crazy control schemes but it's never such a show stopper because they're great games.
 
There's a little church/cemetery across the river to the north-east of Novigrad where a guy buys things for full price.

It's not known whether it's a bug or designed that way. I think he's designed to pay full price for stuff – he's an alchemist and can use anything you give him. Plus he's afraid Geralt will blow his cover.

The guy only ever carries 500 crowns maximum, and this replenishes approx every 5 days. So if you have a sword worth 700 like I do, you got no choice but to give it to someone else for half price probably.

Still, it's amazing selling trophies and stuff for the full 250-300 crowns. You get so much money from this guy. Even useful for smaller items.

Haven't arrived in Novigrad yet, but I'll definitely have a look for this guy. Tired of being mugged off
 
Oh yeah, I did that yesterday or day before.

I was doing this one quest in Novigrad that had section where on 2nd floor, I had to walk out a window into a narrow plank and make my way across to another building. You know how Geralt will automatically walk indoors even if you were jogging outdoors, at least with mouse and keyboard? That made me overstep the plank as Geralt accelerated into a jog right on the plank, as I could not turn to the left in time, and then I fell to my death. Twice.

Haven't got to that bit yet I don't think. I will save up some choice words for that rant.

It has to contend with my underwater swimming and horse racing rants after all.
 

Ray Wonder

Founder of the Wounded Tagless Children
Im not really enjoying this game.

Im upto that part where you need to kill the griffin.

Im playing with an xbox controller but the animations seem a bit shitty.

Like when you walk to run or just go straight to running.

And same with attacking and the griffin itself.
The first griffin fight imo is one of the low points of the game. The movement will never really get good, but for combat, griffin sticks out badly because it blocks your progress, is a bit difficult and is also iffy mechanically.
I loved the first Griffin fight. Dodging out the way was smooth and easy, using the crossbow to knock him down was fun, deploying Yrden to slow him down was engaging, and I felt like a total badass when he went down. Like almost on par with beating a boss in Bloodborne feeling of satisfaction.

To each his own, but I find the minor level of jank in the game really easy to ignore. Such a weird discrepancy considering how much some people can't get over it.

I agree. It was a very good introduction to using all of your different abilities to take down one guy.. It really prepared me for what was to come.

Edit: I really just wanted to triple quote you guys.
 

Stoze

Member
I would almost welcome not getting a crap ton of EXP for a main quest mission at this point. I'm specifically avoiding doing anymore right now so I can clear up some of these sidequests while they are still roughly around my level.

It's not even an almost for me. I genuinely want the exp bug for a few days so my main quest can get caught up with my level.
 

Lulubop

Member
Just as I think I'm wrapping things up in Novigrad and getting ready to go Skellige, all of a sudden in pursuing the main quest I end up with 3 more side quests involving major characters. 45 hours in, I am never leaving this place.

Just got to this point yesterday as well, but I'm not complaining. Loving every minute. Made the Feline set yesterday, happy that I'm not looking like a hobo anymore.
 

Nordicus

Member
I loved the first Griffin fight. Dodging out the way was smooth and easy, using the crossbow to knock him down was fun, deploying Yrden to slow him down was engaging, and I felt like a total badass when he went down. Like almost on par with beating a boss in Bloodborne feeling of satisfaction.

To each his own, but I the minor level of jank in the game really easy to ignore. Such a weird discrepancy considering how much some people can't get over it.
This was definitely not my experience. The griffin had attacks that were both too fast to avoid with rolls and too far reaching to avoid with side/backsteps. The griffin also kills me with a couple of hits, so having such messy melee was not fun. I've not had such messy fights with many other draconids since, so while I can't say for sure, I suspect the griffin's character model is slightly bigger than the rest and the moveset is unchanged.
 

SomTervo

Member
Haven't arrived in Novigrad yet, but I'll definitely have a look for this guy. Tired of being mugged off

It's actually just outside of Novigrad. Approach the city from the North-eastern bridge and you'll come across the place. No need to actually enter.

Also unlike some other RPGs the whole world is open to you now. There's actually nothing to lose from going to Novigrad quite early on. You might as well make the journey just for this.

Oh yeah, I did that yesterday or day before.

I was doing this one quest in Novigrad that had section where on 2nd floor, I had to walk out a window into a narrow plank and make my way across to another building. You know how Geralt will automatically walk indoors even if you were jogging outdoors, at least with mouse and keyboard? That made me overstep the plank as Geralt accelerated into a jog right on the plank, as I could not turn to the left in time, and then I fell to my death. Twice.

On console this issue is avoided mainly because a joystick for movement is far better than WASD.

I'd never argue joystick aiming is more accurate than mouse aiming, but joystick movement is 100x better.

On console you just make sure you've pushed the stick forward only half way and Geralt will never break into run, even when moving between buildings. Also you get 360 degree detail of your movement angles. So i've never had an issue navigating tight spaces like this.

I agree. It was a very good introduction to using all of your different abilities to take down one guy.. It really prepared me for what was to come.

Exactly. I'd like to sit next to someone who dislikes TW3's level of jank just to talk to them about how they feel about it. I really like the way movement and control works in the game. It's a bit slow/weird sometimes, but it's not on the level of GTA/RDR jank or anything.

Edit:

This was definitely not my experience. The griffin had attacks that were both too fast to avoid with rolls and too far reaching to avoid with side/backsteps. The griffin also kills me with a couple of hits, so having such messy melee was not fun. I've not had such messy fights with many other draconids since, so while I can't say for sure, I suspect the griffin's character model is slightly bigger than the rest and the moveset is unchanged.

Have you played Bloodborne or Souls at all? As much as the overlap between these games is like 1%, combat skills from Souls translate quite alot into TW3.

With the Griffin, and many big fights, I used the tried-and-true Souls technique: dodge diagonally past/to one side, after you recognise which side they will swipe/attack with, putting yourself behind them. Eg if the Griffin is about to do a big strike - recognise which side the swipe is, and roll diagonally towards them, rubbing their flank, and immediately attack. They'll still be finishing their animation where you were a moment ago, and you can hit them safely in the back for max damage.

This has won many a fight for me. Also, make sure you use Yrden a lot to slow them down, if an enemy is nailing you too much. Sometimes that tiny slowdown can make all the difference in letting you tag a baddie. I used this a lot against that first Griffin.
 

Hypron

Member
After dieing three times fighting the grave hag boss, I killed it instantly using the telekinetic blast then when it was down executed it and that was it.

lol it's good to know that this is in the game. It was already there in The Witcher 1 and it made some fights much simpler. The Beast at the end of the first chapter was a really rough fight... Unless you Aard'd it and killed within seconds of the fight starting.
 
It's actually just outside of Novigrad. Approach the city from the North-eastern bridge and you'll come across the place. No need to actually enter.

Also unlike some other RPGs the whole world is open to you now. There's actually nothing to lose from going to Novigrad quite early on. You might as well make the journey just for this.

Oh cool! I'll have a look for him then
 

Ray Wonder

Founder of the Wounded Tagless Children
HELP

my game crashes every time i try to sail for the first time to skellige..is it a known problem?

Yeah, it's a known bug. I just checked the CDPR forums. They were saying just to wait for the next patch. :(

EDIT: Do you have "Contract: The Mystery of the Byways Murders", some of them said completing it fixed the problem.
 

axb2013

Member

Difficult to explain. The Witcher lore resonates with me more than other stuff.
Have a fav song that makes you close your eyes as you listen to it? I don't even want to know how many times I listened to this and got lost in it: https://www.youtube.com/watch?v=OUdnrYDhgg8

It certainly doesn't help that I got fixated on chasing that ultimate high as the release date was coming. The imminent 390X/980TI launches prevented me from getting a 4K setup too soon but I actually planned to spend 3k on 2 cards and a monitor that would have been used for the game. I would have been squinting or looking away until I start the game to preserve the 4K "wow factor" for the game.

I settled for starting the game, tabbing out to listen to the song I linked above while reviving a habit that died nearly 2 decades ago (not sure about the forum policy on this matter hence me being cryptic with the description but it involves consuming a plant that is illegal) all to get max immersion as I started playing.

So yeah, that's how I spent ~35 hours in White Orchard.
See people, just when you think you are weird, someone far more weird shows up :)
 
ah. I'm not on the main story right now. No quests here yet.

Sure you aren't thinking of Oxenfurt? Even without progressing the main story there are quite a number of contracts and quests you can get in Novigrad just by hitting up the Notice Boards.

Well then. Perhaps I should stop focusing on what the game does poorly (mainly open world RPG stuff, feeling of adventure, player agency outside story quests) and simply enjoy the ride. That's how I came to love TW1 in spite of all the obvious flaws, and I can point to that as a favorite even though most of the non-story bits are a chore. Which isn't the case in most of TW3 so far.

In your opinion what open world RPGs to feeling of adventure and player agency better? And why?

I'll give that a shot. Gear scaling takes a lot of the fun out of trying to explore that way, though. You don't get anything except an ego boost from taking on some nasty high level enemies. That was a bit of a bummer for me... But also not the type of thing any of the Witcher games are known for anyway.


If you are into alchemy then taking out high level enemies can be a good way to get ingredients for Decoctions.
 
This was definitely not my experience. The griffin had attacks that were both too fast to avoid with rolls and too far reaching to avoid with side/backsteps. The griffin also kills me with a couple of hits, so having such messy melee was not fun. I've not had such messy fights with many other draconids since, so while I can't say for sure, I suspect the griffin's character model is slightly bigger than the rest and the moveset is unchanged.

The problem I have with the combat is the animations, if they were the same every time I'd feel in control, but he seems to randomly roll sometimes when attacking. When I just want to get a hit in and back away from a group of enemies Geralt ends up spinning like a dancer into the middle of the bunch. It's annoying and hasn't really made me lose any fights, but I don't feel 100% in control of him. I have changed my tactics accordingly now, but I shouldn't have to really.

Exactly. I'd like to sit next to someone who dislikes TW3's level of jank just to talk to them about how they feel about it. I really like the way movement and control works in the game. It's a bit slow/weird sometimes, but it's not on the level of GTA/RDR jank or anything.

I would actually say it's worse than those two, not by much, but definitely worse. It's a testament to how great the game is though when that's my only issue.
 

Tovarisc

Member
Oh yeah, I did that yesterday or day before.

I was doing this one quest in Novigrad that had section where on 2nd floor, I had to walk out a window into a narrow plank and make my way across to another building. You know how Geralt will automatically walk indoors even if you were jogging outdoors, at least with mouse and keyboard? That made me overstep the plank as Geralt accelerated into a jog right on the plank, as I could not turn to the left in time, and then I fell to my death. Twice.

Use left Ctrl to toggle walking on and off. Makes some trickier parts easier to manage as Guralt doesn't take 3 steps in place of needed 1.
 

Nordicus

Member
On Console this issue is avoided mainly because a joystick for movement is far better than WASD.

I'd never argue joystick aiming is more accurate than mouse aiming, but joystick movement is 100x better.

On console you just make sure you've pushed the stick forward only half way and Geralt will never break into run, even when moving between buildings. Also you get 360 degree detail of your movement angles. So i've never had an issue navigating tight spaces like this.
It's definitely one of the weaknesses of WASD movement. System Shock 2 and the old Thief games had 4 different movement speeds based on toggle keys, and that's not counting the crouch, which doubles it. With an analog stick you could just have all 4 in one stick.

Still, I'm playing it on m&kb because I played Witcher 2 that way, I could switch to my Dualshock 3 at any time. Using menus is also simpler this way
 

grimmiq

Member
I'm really starting to get pissed off at all this forced fist-fighting bullshit.

Fighting 3v1 and I die in 3 hits is stupid. At least some of them I can just explode the assholes with grenades..but some are completely limited to fist fighting where apparently some fucking peasant hits 5x harder than a Witcher.
 

Majukun

Member
Yeah, it's a known bug. I just checked the CDPR forums. They were saying just to wait for the next patch. :(

128549


thanks

i still have quest to do here in velen i suppose...but it's a bummer
 

Stoze

Member
Gives me an idea.

An EXP on/off setting.

Yep, I mentioned wanting this a while back. I mean, it wouldn't have been a problem if they scaled quest levels and exp correctly, which would be something like only getting good exp by doing quests that are on or above your level. A off switch would be even better though imo.

Would like a setting to turn rain off as well (playing on PS4).
 

iratA

Member
Just got to this point yesterday as well, but I'm not complaining. Loving every minute. Made the Feline set yesterday, happy that I'm not looking like a hobo anymore.

Haha OMG sounds exactly like what I got up to yesterday. Not quite high enough level for that Set Crossbow though.
 

mid83

Member
So I haven't been following game news much lately but just glancing at the main page of the gaming side of gaf, is seems there is some controversy over this game.

Is this game playable on console? If so, which version runs better (Xbox or PS4)? I'd hate to get stuck with a situation like assassins creed unity.

Also, do I need to play witcher 1 or 2 first? They are far down on my Steam backlog.
 

Shahadan

Member
Where can I sell my crossbow bolts? No one seems to want them and they're rather heavy.
They have a selling price so i assume somewhere someone can buy them
 
This Wild Heart quest is giving me trouble. The first stage of the bossfight is alright, but it's the 2nd stage where the werewolf keeps regenerating health that's causing me frustration. Died about a half dozen times before putting it off for later today.

I'm using cursed oil but the 10% damage boost really isn't helping all that much. Aside from my dodge and aard and igni tactics, what else can I do to keep him from generating health so quickly?
 

Pastry

Banned
This Wild Heart quest is giving me trouble. The first stage of the bossfight is alright, but it's the 2nd stage where the werewolf keeps regenerating health that's causing me frustration. Died about a half dozen times before putting it off for later today.

I'm using cursed oil but the 10% damage boost really isn't helping all that much. Aside from my dodge and aard and igni tactics, what else can I do to keep him from generating health so quickly?

If I remember on the second stage I put up Quen used one of those thunder potions and charged in with heavy attacks. I just attacked until he died, health be damned.
 
This Wild Heart quest is giving me trouble. The first stage of the bossfight is alright, but it's the 2nd stage where the werewolf keeps regenerating health that's causing me frustration. Died about a half dozen times before putting it off for later today.

I'm using cursed oil but the 10% damage boost really isn't helping all that much. Aside from my dodge and aard and igni tactics, what else can I do to keep him from generating health so quickly?

I had problems with that fight because I still only had the first silversword.
 
So I haven't been following game news much lately but just glancing at the main page of the gaming side of gaf, is seems there is some controversy over this game.

Is this game playable on console? If so, which version runs better (Xbox or PS4)? I'd hate to get stuck with a situation like assassins creed unity.

Also, do I need to play witcher 1 or 2 first? They are far down on my Steam backlog.

I'm playing on PS4 and other than a bit of framerate stutter and the first Qwent passing bug i've encountered no other issues, i'm really loving it and i've not played either of the previous 2 games, in fact I knew basically nothing of the series.
 

Tovarisc

Member
The problem I have with the combat is the animations, if they were the same every time I'd feel in control, but he seems to randomly roll sometimes when attacking. When I just want to get a hit in and back away from a group of enemies Geralt ends up spinning like a dancer into the middle of the bunch. It's annoying and hasn't really made me lose any fights, but I don't feel 100% in control of him. I have changed my tactics accordingly now, but I shouldn't have to really.

Why not? Why do you think game should play the way you want it to play and not the way devs want it to play? That you can't bruteforce your own initial tactic into every fight, but actually have to adjust and change according enemy and/or group size adds depth to combat system.

imo

Maybe I'm weird for not wanting to rush into packs of enemies or even into single enemy, but take my time looking at their composition and picking them off when they expose themselves.
 

Majukun

Member
Yeah, it's a known bug. I just checked the CDPR forums. They were saying just to wait for the next patch. :(

EDIT: Do you have "Contract: The Mystery of the Byways Murders", some of them said completing it fixed the problem.

checked what the quest is about..and i think i do..i abandoned it after the initial 5 ghouls because i was under-leveled and still am...I'll try beat the boss anyway..even with 8 levels of difference :(

EDIT:
I've completed this "Mystery of the Byway Murders" quest without talking to the Nilfgaardian commander. Can't fast-travel now.
actually by this post on the cdpr forumit seems to make things worse
 

danowat

Banned
This Wild Heart quest is giving me trouble. The first stage of the bossfight is alright, but it's the 2nd stage where the werewolf keeps regenerating health that's causing me frustration. Died about a half dozen times before putting it off for later today.

I'm using cursed oil but the 10% damage boost really isn't helping all that much. Aside from my dodge and aard and igni tactics, what else can I do to keep him from generating health so quickly?

What level are you?, I tried it (on B&B) when I was level 4, and couldn't hit hard enough to keep him from regenning in the 2nd phase.
 
Why not? Why do you think game should play the way you want it to play and not the way devs want it to play? That you can't bruteforce your own initial tactic into every fight, but actually have to adjust and change according enemy and/or group size adds depth to combat system.

imo

Maybe I'm weird for not wanting to rush into packs of enemies or even into single enemy, but take my time looking at their composition and picking them off when they expose themselves.

I shouldn't have to account for Geralt randomly jumping and spinning into combat, I should be able to know what he's going to do as I, the player am controlling him.

I don't want to rush into packs, that's the problem. The jumping roll puts you into that situation sometimes without me ever wanting that to happen. Like I said though, it just means I sidestep out again, so not a huge issue, but still.
 

Saint9806

Member
Where is the easiest place to find Monster eyes? I need it to build the Griffin Armor. I did the Griffin Armor Quest but I only picked up 1 eye for some reason and I need 2.
 

SomTervo

Member
The problem I have with the combat is the animations, if they were the same every time I'd feel in control, but he seems to randomly roll sometimes when attacking. When I just want to get a hit in and back away from a group of enemies Geralt ends up spinning like a dancer into the middle of the bunch. It's annoying and hasn't really made me lose any fights, but I don't feel 100% in control of him. I have changed my tactics accordingly now, but I shouldn't have to really.

I would actually say it's worse than those two, not by much, but definitely worse. It's a testament to how great the game is though when that's my only issue.

Again, in another Bloodborne/Souls parallel, knowing/learning Geralt's moveset will help you hugely in TW3.

He's not just randomly rolling or spinning. This depends on your position, the enemy's position, which strike type you do and which direction you press when you do it.

His move set is relatively precise and once you begin using it properly + knowing the enemy's moveset and having the right gear, fights start getting much easier.

It's definitely one of the weaknesses of WASD movement. System Shock 2 and the old Thief games had 4 different movement speeds based on toggle keys, and that's not counting the crouch, which doubles it. With an analog stick you could just have all 4 in one stick.

Still, I'm playing it on m&kb because I played Witcher 2 that way, I could switch to my Dualshock 3 at any time. Using menus is also simpler this way

God yeah. I love the early Thief games, and the movement system was the best they could do, but it was so arbitrary.

Absolutely fair enough sticking with MWASD for TW3. I reckon the easier menu movement and mouse aiming will make up for the WASD movement issue.

So I haven't been following game news much lately but just glancing at the main page of the gaming side of gaf, is seems there is some controversy over this game.

Is this game playable on console? If so, which version runs better (Xbox or PS4)? I'd hate to get stuck with a situation like assassins creed unity.

Also, do I need to play witcher 1 or 2 first? They are far down on my Steam backlog.

It plays fine on PS4, well even. In a four hour session I might get 10 minutes of poorer frame rate/technical issues. Basically whenever it rains or there are lots of leaves/ blossoms flying around.

It's nothing like AC Unity. Totally different league in terms of optimisation and clean code.

AFAIK PS4 runs better, but it's still OK on XBO.

This Wild Heart quest is giving me trouble. The first stage of the bossfight is alright, but it's the 2nd stage where the werewolf keeps regenerating health that's causing me frustration. Died about a half dozen times before putting it off for later today.

I'm using cursed oil but the 10% damage boost really isn't helping all that much. Aside from my dodge and aard and igni tactics, what else can I do to keep him from generating health so quickly?

Use Dancing Star is it? The bomb which sets enemies on fire.

Wail on the wolf until he starts regenerating. Step back. Slow-motion aim a Dancing Star at him. Throw it. He will be out of action for about 5-10 seconds. Run up to him, get behind if you can.

Wail on him until he dies.

You may have to Dancing Star bomb him twice. I did. But he went down. Yrden and Dancing Star take him to pieces.

Try cursed oil, igni and moon dust bomb. Moon dust stops the beasts from regenerating health.

Ard does nothing against werewolves. Other than Igni, its better to use Quen or Yrden against the werewolves rather than Ard.

Moon Dust never helped me with the werewolf because they run about a lot. They will just run out of the bomb's cloud and start regenerating again.
 

Nordicus

Member
This Wild Heart quest is giving me trouble. The first stage of the bossfight is alright, but it's the 2nd stage where the werewolf keeps regenerating health that's causing me frustration. Died about a half dozen times before putting it off for later today.

I'm using cursed oil but the 10% damage boost really isn't helping all that much. Aside from my dodge and aard and igni tactics, what else can I do to keep him from generating health so quickly?
Stock up on bombs, they are probably the best way to deal with the regen unless your Igni's crazy consistent with lighting the werewolf on fire.

The bestiary says to use Moon Dust, my personal experience is that Dancing Star stops the regen for a moment and deals crazy damage over several seconds, and some say Devil's Puff Ball's poison cloud also stops the regen from working
 

zkorejo

Member
This Wild Heart quest is giving me trouble. The first stage of the bossfight is alright, but it's the 2nd stage where the werewolf keeps regenerating health that's causing me frustration. Died about a half dozen times before putting it off for later today.

I'm using cursed oil but the 10% damage boost really isn't helping all that much. Aside from my dodge and aard and igni tactics, what else can I do to keep him from generating health so quickly?

Try cursed oil, igni and moon dust bomb. Moon dust stops the beasts from regenerating health.

Ard does nothing against werewolves. Other than Igni, its better to use Quen or Yrden against the werewolves rather than Ard.
 
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