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The Witcher 3: Wild Hunt |OT2| Wanted to find Ciri, but everything Gwent wrong

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Flipyap

Member
CDPR had to round up the color palette, now all that is missing is a brunette sorceress.
Yennefer already got an alternate look DLC, so they totally should make a "canonical look DLC" for Triss. Brown hair, no cleavage, chest scars.

Side note, CDPR did a smashing job at making the main ladies look highly attractive. Yennefer, Ciri (aside from the smudged make up and beaten up look) and Triss all look great. Character model wise they're some of the best looking females in a Western RPG.
Attractive women in video games? Well, that's a new one!
If anything, they went overboard once again. They all look nice, but they're "sexy" in a '90s comic book way. It makes sense for a sorceress, because their looks are usually artificial, but Ciri really didn't need to have a supermodel figure and posture.
And all of the female leads are now forced to wear high-heeled boots which they can hardly even walk in (or maybe women are hard to animate). They especially don't fit Ciri, who has to run and jump wearing those stupid things whenever she isn't doing that comical catwalk stride, which looks even more absurd in all the swam areas she goes through.
 
So what's the recommended level to tackle quests much higher than your currently level?

For eg;

I'm level 7, one quest says recommended at level 20. At what level should I attempt it?

I've killed lots of enemies higher than me by at least 5 levels or so.
 

Philtastic

Member
Starting to make my way through the main quests in Velen (still). Just finished the "Wandering in the Dark" quest line which was a pretty neat series of caves/dungeon. I see what some people meant about a specific fight inside a magic barrier being annoying but did it pretty easily, partly because I was level 8 compared to the level 4 monsters. They were still taking out ~20-25% of my hp per hit on Death March, however, so couldn't play too sloppy. Pretty sure most of you guys are way ahead of this quest but, for those who are lagging behind like me and are having trouble with this one, I was recording at the time so you can see how valuable it is to master controlled swings with your sword, dodging in the right directions, and parrying when maneuverability is limited. Video obviously contains spoilers (a character and an enemy that gives away some plot points of this quest):
https://www.youtube.com/watch?v=KyTfCqBLSAY
 
So what's the recommended level to tackle quests much higher than your currently level?

For eg;

I'm level 7, one quest says recommended at level 20. At what level should I attempt it?

I've killed lots of enemies higher than me by at least 5 levels or so.
It's really dependent on your combat skills in a lot of cases.
 

C.Dark.DN

Banned
So what's the recommended level to tackle quests much higher than your currently level?

For eg;

I'm level 7, one quest says recommended at level 20. At what level should I attempt it?

I've killed lots of enemies higher than me by at least 5 levels or so.
I do all green quests. This lvl 20 quest is giving me trouble at lvl 15 tho.
 

Majukun

Member
So what's the recommended level to tackle quests much higher than your currently level?

For eg;

I'm level 7, one quest says recommended at level 20. At what level should I attempt it?

I've killed lots of enemies higher than me by at least 5 levels or so.
You are usually good to go a couple of levels under the 'required'.. like, a lv 20 mission is doable from around lv 16.. it also depends from the level of difficulty you are playing.. on normal you can kill enemies you would just ruin your sword against at hard or very hard
 
Can anyone explain me how the vit. regain works ? What is better, 20s or 5s ? I don't understand it, they should've added something like '2 % vitality per second'.
 

Majukun

Member
Yennefer already got an alternate look DLC, so they totally should make a "canonical look DLC" for Triss. Brown hair, no cleavage, chest scars.


Attractive women in video games? Well, that's a new one!
If anything, they went overboard once again. They all look nice, but they're "sexy" in a '90s comic book way. It makes sense for a sorceress, because their looks are usually artificial, but Ciri really didn't need to have a supermodel figure and posture.
And all of the female leads are now forced to wear high-heeled boots which they can hardly even walk in (or maybe women are hard to animate). They especially don't fit Ciri, who has to run and jump wearing those stupid things whenever she isn't doing that comical catwalk stride, which looks even more absurd in all the swam areas she goes through.
Yeah, funny thing is, triss was hotter in the witcher 2..but Ciri doesn't make much sense since she went through witcher training, that it's a very physical one, so she shouldn't be that skinny.. but they will probably use her as the next protagonist if she survived this game, so they made her got to amper the appeal.
 
What I think? One of the best games of all time...

ZXSOI6Q.jpg
 

SRTtoZ

Member
Just finished the "Bloody" Baron questline. Really awesome stuff here.

Can anyone explain me how the vit. regain works ? What is better, 20s or 5s ? I don't understand it, they should've added something like '2 % vitality per second'.

Its weird because I drank cows milk which lasts 20 seconds and it heals slow as fuck, but then I drank something else that was a 5s drink and it healed super fast. I don't know the formula or if different types of foods are better or worse.
 

Majukun

Member
thanks, but is there an actual number on how much it regenerates per second ?
not that I'm aware of.. I usually just use swallow..i have tons of food stacked in the inventory that I never touch.. it's also strange how they manage health regeneration passing from normal difficulty to hard... you don't recharge it when you meditate, but you still restore all your potions,swallow included.. so, as long as you have alcohol.. isn't it basically the same thing?
 

WanderingWind

Mecklemore Is My Favorite Wrapper
not that I'm aware of.. I usually just use swallow..i have tons of food stacked in the inventory that I never touch.. it's also strange how they manage health regeneration passing from normal difficulty to hard... you don't recharge it when you meditate, but you still restore all your potions,swallow included.. so, as long as you have alcohol.. isn't it basically the same thing?

Not at all. For one, alcoholest isn't infinite. You have to manage it on the hardest difficulties. If you could regain health by meditating on those, it would be like having a free health bar whenever you want it, making it substantially less challenging.
 
Not at all. For one, alcoholest isn't infinite. You have to manage it on the hardest difficulties. If you could regain health by meditating on those, it would be like having a free health bar whenever you want it, making it substantially less challenging.
Do you really need to manage it on Death March? Because I'm doing Blood and Bones and I've never run out once. Raiding people's houses and random boxes has left me with a steady supply.
 

Philtastic

Member
Do you really need to manage it on Death March? Because I'm doing Blood and Bones and I've never run out once. Raiding people's houses and random boxes has left me with a steady supply.

Nah, I've got plenty of food (especially my 75'ish water) and alcohol. I, too, raid everything that isn't nailed down so perhaps that's why.
 

WanderingWind

Mecklemore Is My Favorite Wrapper
Do you really need to manage it on Death March? Because I'm doing Blood and Bones and I've never run out once. Raiding people's houses and random boxes has left me with a steady supply.

Well, that right there is something you don't really have to do on lower difficulty levels. Regardless, it's still a fundamental shift in being able to regenerate your health instantly versus not. It's just a strict, factual difference in design between the difficulty levels. How much that affects your playstyle will vary, but that wasn't really the question being asked.

When I played through on Blood and Bones, I definitely had to manage it. I ran out only once at a certain point in a longer dungeon area, but that was the point that made me do what you say and search it out a bit more.
 
Do you really need to manage it on Death March? Because I'm doing Blood and Bones and I've never run out once. Raiding people's houses and random boxes has left me with a steady supply.

There's a lot less of that than dwarven spirits which also works for replenishing potions. The issue is and its not a huge one, the highest level potions require you to make specific bases like white gull etc and they have alchohest as an ingredient.
 

Majukun

Member
Not at all. For one, alcoholest isn't infinite. You have to manage it on the hardest difficulties. If you could regain health by meditating on those, it would be like having a free health bar whenever you want it, making it substantially less challenging.
but you don't need alcoholest . just something to drink at all and you restock... I never found myself not restocking everything by meditating.. so i suppose any drink would do, not that specific one.. or that one is just so common as loot that It doesn't really matter if you use it or not.
 

Hazaro

relies on auto-aim
Not at all. For one, alcoholest isn't infinite. You have to manage it on the hardest difficulties. If you could regain health by meditating on those, it would be like having a free health bar whenever you want it, making it substantially less challenging.
Nah I have like 90 on DM it's basically infinite and never took Sun/Stars or use Quen alt. Unless you ONLY use Swallows to regen which makes no sense (Since you Can food+drink+swallow for triple regen).
Limiting crafting factor is White Gulls which needs like 250 crown in mats or more, but those are for the good stuff.
 

Dresden

Member
Ciri looks like one of those FFXIV elves. That posture, the long thin neck, ugh.

And her boots are annoying because their heels aren't present on the loading screen narration art.

Do you really need to manage it on Death March? Because I'm doing Blood and Bones and I've never run out once. Raiding people's houses and random boxes has left me with a steady supply.

No. You get so many dwarven spirits, alcohest, etc that there's no danger of it running out at all.

Death March as a difficulty drops sharply in, well, difficulty after the first eight levels or so. When you're starting out with hobo witcher swords and taking on packs of drowners, yeah, it sucks. But soon you're just massacring dudes. Even moreso with a decent build.
 

phaze

Member
The Carnal Sins quest was a really neat, if severely fucked up, detective sidestory. The resolution managed to surprise me quite a bit.

Though I'm not very big on Dandelion's design and even voice, I thinks it's easily the best portrayal of him in the three games.
 

WanderingWind

Mecklemore Is My Favorite Wrapper
As I said, how much it personally affected your play through isn't relevant. It's still a base question of infinite resources vs. finite. We can nitpick all day about how much it affects the play styles, but since that's entirely subjective it doesn't seem all that pertinent. On lower playthroughs you get infinite healing. On higher levels you do not. YMMV on how much that affects your game.
 

Majukun

Member
do you need to use all these 'monster potions' at death-march difficulty? I never find a reason to use them on hard..
 

didamangi

Member
Almost 40 hours in on Death March (still in Novigrad) and still have lots of Alcohest left. Also other types of hard alcohol can be used to refill your potions/bombs too so yeah, not really that hard to manage.

Also, I leveled up the Quen skill tree that gives back health when enemies hit your alternate shield. So I just use that if I was low on health after a tough fight. Just find lower level enemies and let them hit you, back to full health in no time.

Alternatively there's also the sun and stars skill that regenerate health that can be useful when you start the game. Quickly became useless though once you have other means to regenerate health and stack up lots of food and stuff.

I think the earlier part of the game is the hardest on Death March. Level 12 now and the skills, bombs, signs at your disposal is enough to handle any enemy and mobs except red enemies which can be a drain on your supply if you choose to fight em.

I'm glad I stick with Death March with my first playthrough, it keeps me on my toes in every fight since you can still die quickly if you're not careful.
 

Exentryk

Member
do you need to use all these 'monster potions' at death-march difficulty? I never find a reason to use them on hard..

Level 10 in Death March, but I only have gotten a few Decoctions so far, and thus nothing seems interesting. I'll definitely give a few of them a go later on, as some of them should most probably cheese a few fights.



Some images:
 

Majukun

Member
As I said, how much it personally affected your play through isn't relevant. It's still a base question of infinite resources vs. finite. We can nitpick all day about how much it affects the play styles, but since that's entirely subjective it doesn't seem all that pertinent. On lower playthroughs you get infinite healing. On higher levels you do not. YMMV on how much that affects your game.
not really that subjective... I don't think there are many people that play an rpg and don't loot.. so if the amount of said resources makes its management obsolete, it's a problem for the mechanic itself.. it's like I put a 10 coin payment for playing again in a mario game.. you get so much of those that it would be useless.
actually, for all the technical marvel that this game is, in terms of gameplay, both planning and execution, it's pretty sloppy in some parts.. and this is one of them
 
is she so skinny and 'top-modelish' in the books? having passed witcher's physical training shouldn't she be rather muscular for a girl?
I don't remember the books ever dwelled on her body shape.

She didn't stay in Kaer Mohren for too long, she left to be trained as a sorceress while she was still very young.
 

Flipyap

Member
is she so skinny and 'top-modelish' in the books? having passed witcher's physical training shouldn't she be rather muscular for a girl?
She's a child and an early teen for most of the story, so she would never be burly, but I also don't think she should be a stick figure.
 
The guy by the lake sold it to me, but he never wandered away. I could be wrong about this, so apologies, but I think the merchant there who sells the cards
was being held at one of the Person in Distress markers,
so you should get some exp or dialogue when you talk to him the first time. If you don't you might not have
freed him yet
and it's a different guy your speaking to.
Ah, that would explain it! Cheers :)
 

Exuro

Member
This game... Nearly 60 hours in and I thought I was near the end with the
isle of mists save prompt
but hours later and the story is still moving. I'm extremely impressed with the amount of content(and quality content at that) they fit in this game.
 

JohnnyFootball

GerAlt-Right. Ciriously.
Another complaint:
Holy shit do you lose a lot of health from falling. Can be really annoying (and unfair) in space where you have a ton of enemies and you get knocked off of a not very high area.
 
I never even brewed a decoction. They just seemed out of place for some reason. I dunno why.

Might be worth investing in the alchemy tree. Ordinarily once you take a decoction you can't use anything else for a good while. I think you can down 2 with the alchemy tree and on top of the bonuses you get crazy damage buffs while you're hopped up on witcher balls
 

Majukun

Member
a doppler of Ciri should be a romance option ;)

i would like ciri more if she wasn't this "too good to be true" kind of character..at least until now...she doesn't have a quirk,a flaw..she is incredible and everyone loves her...i hate characters like that :p
 
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