This is not Reddit. Yet and still, Ask Me Anything

Aisha, when are you going to start playing MOBAs?

This Dota 2 tournament going down in July is about to hit a grand prize of $10,000,000.00. Meanwhile, League of Legends probably has largest player base for a single game in the world? What's the hold-up, fam? :D
She has a life, you know, married, job and all. MOBAs are sucking the life of millions right now, don't do that Aisha.
 
Hi Aisha,

What's your favourite type of game do you like to play online? Shooter/beat 'em up/MMO, whatever! (assuming of course that you play online!)

Thanks for all the Lana awesomeness!
 
Aisha, can't PM you my game IDs, SO WEIRD, so I'll just wait around for you in the AC lobby. Canuckicus Rex. Join my game anytime.

Miss ya already bestie.
~Your gay canadian bromo
 
What city do you think would make for an interesting Fallout 4?

Any time periods you'd like to see Assassin's Creed go to?

What did you think of the new Tomb Raider, if you played it?

Most exciting gaming-related moment for you thus far?

Thanks! You've been doing aces on Whose Line; thrilled to have that show back on the air.
 
Hello Aisha,

With who do play multiplayer games usually? Randoms? Anyone we might know? Closeted nerds maybe?

Also, how did the ubisoft gig materialize? They made the first approach? You interviewed? Was it something you were actively looking to do?
 
Could you please tell us some of the differences between the two sides in Rainbow Six: Siege? Like different types of equipment you might load out with?

OOH!!!! I won't do this well at all, but here goes. Defenders have defensive (!) tools -- barbed wire, metal shields and you can seal doors and windows with special field barricades. You can set prox mines and your arsenal is generally defensive. You can also monitor the breach with interior security cams (which can be shot out by the infiltration team). Weaponry is varied but generally you are equipped with tools that enable you to fortify and defend both the structure and the hostage.

Attackers have tiny roving drones which can move into the structure and see what defensive elements have been set up, they're small but definitely detectible and destroyable by the defensive teams. Various breach charges, and of course you can rappel and breach from a variety of angles. Flash bang and some of the weapons you remember from the last R6.

In multiplayer both teams get a bit of time to either fortify or recon before the match starts, which is fun because no one really has the upper hand here. Everyone is watching what everyone else is doing and formulating a strategy (or crying softly to themselves.).

Action on multiplayer 5v5 was very fast and fun, contained action with lots of action and breaches from all sides, above and below. Not a lot of cover in that house (walls and doors blow easily and frags come quickly (no like "I'm stunned give me a moment to catch my breath" stuff). I did a lot of watching team members try to clean up the mayhem while I talked shit on headset.

SUPER fun.
 
OOH!!!! I won't do this well at all, but here goes. Defenders have defensive (!) tools -- barbed wire, metal shields and you can seal doors and windows with special field barricades. You can set prox mines and your arsenal is generally defensive. You can also monitor the breach with interior security cams (which can be shot out by the infiltration team). Weaponry is varied but generally you are equipped with tools that enable you to fortify and defend both the structure and the hostage.

Attackers have tiny roving drones which can move into the structure and see what defensive elements have been set up, they're small but definitely detectible and destroyable by the defensive teams. Various breach charges, and of course you can rappel and breach from a variety of angles. Flash bang and some of the weapons you remember from the last R6.

In multiplayer both teams get a bit of time to either fortify or recon before the match starts, which is fun because no one really has the upper hand here. Everyone is watching what everyone else is doing and formulating a strategy (or crying softly to themselves.).

Action on multiplayer 5v5 was very fast and fun, contained action with lots of action and breaches from all sides, above and below. Not a lot of cover in that house (walls and doors blow easily and frags come quickly (no like "I'm stunned give me a moment to catch my breath" stuff). I did a lot of watching team members try to clean up the mayhem while I talked shit on headset.

SUPER fun.

I think I want this game.

Speaking of headsets, do you ever get recognized?
 
Why did you hate New Vegas?

Just curious.

I felt it was too repetitive, that it didn't have the same sense of humor or complexity that F3 did. It was fun, but there was just something too familiar about it in comparison to F3. Not as many layers, not as many cool off-campaign NPC encounters and side missions. I loved how melancholy and robust F3 was and how much you could do off-campaign in that game. New Vegas just didn't feel as... well, big.
 
OOH!!!! I won't do this well at all, but here goes. Defenders have defensive (!) tools -- barbed wire, metal shields and you can seal doors and windows with special field barricades. You can set prox mines and your arsenal is generally defensive. You can also monitor the breach with interior security cams (which can be shot out by the infiltration team). Weaponry is varied but generally you are equipped with tools that enable you to fortify and defend both the structure and the hostage.

Attackers have tiny roving drones which can move into the structure and see what defensive elements have been set up, they're small but definitely detectible and destroyable by the defensive teams. Various breach charges, and of course you can rappel and breach from a variety of angles. Flash bang and some of the weapons you remember from the last R6.

In multiplayer both teams get a bit of time to either fortify or recon before the match starts, which is fun because no one really has the upper hand here. Everyone is watching what everyone else is doing and formulating a strategy (or crying softly to themselves.).

Action on multiplayer 5v5 was very fast and fun, contained action with lots of action and breaches from all sides, above and below. Not a lot of cover in that house (walls and doors blow easily and frags come quickly (no like "I'm stunned give me a moment to catch my breath" stuff). I did a lot of watching team members try to clean up the mayhem while I talked shit on headset.

SUPER fun.

lol you sound fun to play with.

Game sounds great too, looking forward to it.
 
I felt it was too repetitive, that it didn't have the same sense of humor or complexity that F3 did. It was fun, but there was just something too familiar about it in comparison to F3. Not as many layers, not as many cool off-campaign NPC encounters and side missions. I loved how melancholy and robust F3 was and how much you could do off-campaign in that game. New Vegas just didn't feel as... well, big.

we're not friends anymore
 
Aisha, How'd you get involved with hosting the Ubisoft conference? Just curious.

PS: What do you think of the Venture Bros.?
PSS: I flove Archer.

Ubi called me.
I have never watched The Venture Brothers. I am sure this makes me a terrible person.
I "flove" Archer too.
 
Are you a Metal Gear fan ? Did you know Kiefer Sutherland is voicing Snake in the next game ? What do you think of that ?

Keifer Sutherland is a god among men.

I worked with him on 24 and seriously, he is a superlative person.

This is excellent.

I also like it when you shoot a snake and it turns into a can of food. I would like this to happen in my real life. Someone please write an algorithm for that.
 
Any thoughts on action games like Bayonetta or DMC? I know you're into the shootbang, but character action isn't exactly cute-kart either
 
OOH!!!! I won't do this well at all, but here goes. Defenders have defensive (!) tools -- barbed wire, metal shields and you can seal doors and windows with special field barricades. You can set prox mines and your arsenal is generally defensive. You can also monitor the breach with interior security cams (which can be shot out by the infiltration team). Weaponry is varied but generally you are equipped with tools that enable you to fortify and defend both the structure and the hostage.

Attackers have tiny roving drones which can move into the structure and see what defensive elements have been set up, they're small but definitely detectible and destroyable by the defensive teams. Various breach charges, and of course you can rappel and breach from a variety of angles. Flash bang and some of the weapons you remember from the last R6.

In multiplayer both teams get a bit of time to either fortify or recon before the match starts, which is fun because no one really has the upper hand here. Everyone is watching what everyone else is doing and formulating a strategy (or crying softly to themselves.).

Action on multiplayer 5v5 was very fast and fun, contained action with lots of action and breaches from all sides, above and below. Not a lot of cover in that house (walls and doors blow easily and frags come quickly (no like "I'm stunned give me a moment to catch my breath" stuff). I did a lot of watching team members try to clean up the mayhem while I talked shit on headset.

SUPER fun.

my god, give me this game.
 
What up Mother Nature. Did you throw down on Rainbow Six 3 and Black Arrow on the original xbox? Some of the best shit I've ever played for its time on xbox live. Lockdown was trash though.
 
Fan of your work in Archer, so thanks for that.

Gaming:

- Is there any technical or mechanical feature you look for when first playing a new piece of software? What I mean is, I love heavy animations like Dark Souls, or immaculate level/visual design like in a Mario title. What are things that attract you to a game, besides shooting and leveling?

- Have you ever learned something from a game? Be it a new word, ideology, management skills, culture...anything?

Other:

- Do things get to you more easily now than before the fame, or is the opposite the case?
 
I felt it was too repetitive, that it didn't have the same sense of humor or complexity that F3 did. It was fun, but there was just something too familiar about it in comparison to F3. Not as many layers, not as many cool off-campaign NPC encounters and side missions. I loved how melancholy and robust F3 was and how much you could do off-campaign in that game. New Vegas just didn't feel as... well, big.

gEjg7t9.gif
 

Fun fact: the very end of New Vegas on PS3 is severely glitched. The last fifteen minutes of the game took me two hours to get through because the game would freeze up every thirty seconds. I had to take a few steps, save, then walk more until it froze and I had to do a hard reboot.

Most infuriating game ever.
 
It should have already happened, but someone has to have made a "just the tip" joke right?

I don't have anything else to add. Enjoy your stay here and just keep being awesome. Part of that is contingent on more Archer.
 
Aisha,

Thanks for taking the time to answer questions.

Not really a gaming question but what apps/devices are you using daily to manage your hectic career?

Thanks


PS. My wife loves you on The Talk

I have a giant sack full of devices and I check them obsessively. This is not particularly a good thing.

Best app on iPhone for me is Calvetica. My calendar rules my life and I check this many hundreds of times a day.

I have both an Android and an iPhone so that I never have a dead battery.

I still carry an Anker rechargeable in case one phone dies because somehow not having two fully charged phones at all times makes me feel as if the world is folding in on itself.

I record my podcast on an iPad mini which is where I also read scripts and books and play games.

For more on my workflow and productivity, check out the first annual all listener question episode of my podcast, where I talk a lot about it: http://girlonguy.net/podcast/girl-on-guy-75-the-first-annual-awesome-listener-question-show/

I also did an episode of Mac Power Users where we talk extensively about workflow. Sexy. http://www.macpowerusers.com/2013/05/13/mac-power-users-137-workflows-with-aisha-tyler/
 
What do you think of VR? Have you tried Project Morpheus or Oculus Rift?
If yes, did you love it? If not, is it because it's too nerdy and stuff?

As an American, do you feel more close to a console made by Microsoft than the others?

You should watch Rick & Morty, amazing animated show on AW created by the Community fella.

Is it cool or is it cool to have so many people tell you face to face how beautiful you are?
I mean, I'm freakishly GOD-looking and people don't do that with me, I imagine they must feel massively under pressure and intimidated by my looks when meeting me in person, you should teach me your secret to have 'em come at me in the open... I have lots of free time.

I can imagine the answer, being American and all, but do you care about the World Cup?
Forza Italia! :P

Also, this one I dare you not to dodge: :P
You say you despise cutesy funny jumping things with bunnies and shit (obviously a dig at Nintendo's stuff I guess)... then how do you feel when you have to act excited for the next RABBIDS game or the new Just Dance?
 
biggest surprise of E3?

biggest disappointment?

Whee! Rainbow 6.

Boo! No playable Halo 5 or Fallout 4.

And where is the new Gears? Hm? WHERE????

I still have to hit the floor Thurs. Will check out The Order, Enemy Within, The Crew (haptic cab! whee!) and a few other things (Oculus Rift v2). Apparently people on here just freaking LOVE Destiny, so maybe I will give it another chance.
 
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