Ayato Kanzaki
Member
I wonder if the recent rebound of sales will convince third-party developpers to rethink their position about Wii U versions for their AAA titles.
I wonder if the recent rebound of sales will convince third-party developpers to rethink their position about Wii U versions for their AAA titles.
#7 must be a joke. You cant take the wii u tablet controller to your basement to play games and for sure not out the house. Ps vita kills the wii u there
Yep. If there's one thing the biggest major hardware flop in the company's history has proven, it's that they don't need third parties.
I wonder if the recent rebound of sales will convince third-party developpers to rethink their position about Wii U versions for their AAA titles.
The biggest problem with third-party developers on the Wii U is that hardcore third-party games sell really, really poorly on it.
They're not going to make games for the Wii U if the install-base only buys Mario + Mario Kart + Super Smash Bros.
Yeah I'm wondering why so many are deriding this. I think it's fairly impressive what the machine can do within it's fairly constrained limits. People talk about Sony being wizards with what they've done with the ps4, yet shit on Nintendo's achievements with the Wii u.The article as a whole is pretty worthless but I'm not sure what people find so funny about #9 ("Relative to the PlayStation 4 (137 watts) and Xbox One (112 watts), the Wii U sips just 34 watts of power on average when playing games, according to a report by the Natural Resources Defense Council."). That's a legit point Wii U has over PS4 and XBONE. Just because you don't care about it doesn't mean it's the same for everyone. As a whole we should aim towards less power hungry devices.
I wonder if the recent rebound of sales will convince third-party developpers to rethink their position about Wii U versions for their AAA titles.
The biggest problem with third-party developers on the Wii U is that hardcore third-party games sell really, really poorly on it.
I like how he writes off the PS4/Xbox One remasters as "recycling bin material" and then lists Wind Waker HD as one of the Wii U's standouts.
I wonder if the recent rebound of sales will convince third-party developpers to rethink their position about Wii U versions for their AAA titles.
Actually ZombiU - the most hardcore game last + current gen (yes, I said that, ZombiU is more hardcore than Demon's/Dark Souls) - was the best selling 3rd party game, wasn't it?
Late + shit ports don't sell well. And I consider that a good thing.
Uhh okay? Because?Actually ZombiU - the most hardcore game last + current gen (yes, I said that, ZombiU is more hardcore than Demon's/Dark Souls) - was the best selling 3rd party game, wasn't it?
Late + shit ports don't sell well. And I consider that a good thing.
ZombiU only sold 49K launch month in the USA.
It's still much lower than where it needs to be...aka. the reason why ZombiU 2 was cancelled.
Still, I'd take the Vita over all 3 consoles, and I probably couldn't give thirteen reasons why.
It sold way more in the meantime.
And of course it sold badly back then. First of all because it's extremely hardcore and it's a new IP. Demon's Souls only sold that well over time because of word of mouth. Second: back then ZombiU had all sorts of glitches including game breaking ones. For such a hardcore game, that is simply unacceptable. And it was also a launch title. Even if I would have bought a Wii U at launch and even if I would have known that ZombiU was such a great game, I wouldn't have bought it simply because I would have heard of all those glitches.
Ubisoft would be insane to just judge it on launch month. And in fact they didn't. They just expected it to sell even more, which is insane on Ubisoft's part, because like I said - it's extremely hardcore. The audience for that is limited in any case. That's like FROM expecting Dark Souls to sell 10 million copies.
The article makes some decent points. And if your looking for exclusive games with quality, Nintendo is a great choice.
But for many its nowhere near as simple as that. Its not that Nintendo doesn't "need" third party, they have no chance of having third party, and have no choice but to live off of their own output. If your not a person who liks Nintendo games as objectively high quality as they are, then obviously that being the whole appeal of the console falls apart.
And if that falls apart, everything else like it being cheaper, more power efficient and "portable' all fall apart as well.
The Wii U lives and dies by its software library implicitly of which there are only one kind of game. So, if you don't care about Nintendo games, the Wii U irrelevant to your choice of console.
Of course, the other two 8th gen consoles have their own issues as well, an anemic exclusive and third party library in 2014 with little to differentiate between the two makes them also irrelevant if you have a PC.
But i would say the Wii U's issues are much more concerning for its long time prospects. Sony and MS(especially Sony) have a great year ahead of them with a decent number of platform exclusives as well as a large stepple of third party games as well.
Nintendo, as usual, can only count on themselves, and YMMV on that.
I wonder if the recent rebound of sales will convince third-party developpers to rethink their position about Wii U versions for their AAA titles.
So I could play Zombi U and then flip it over and play Minecraft when shit got too intense?But what about a Vita taped to a WiiU?
So I could play Zombi U and then flip it over and play Minecraft when shit got too intense?
Yeah, I'd be up for that.
You'd be surprised how important the Wii U's performance in November 2012 + December 2012 + January 2013 + February 2013 really influenced publisher views on it.
A lot of hardcore video game publishers (like EA + Take-Two) looked at the horrible software sales of the Wii U at launch and decided to ditch their plans to support the console right then and there.
Now if Wii U third-party games sold like PS4 third-party games did at launch, that would be a different story.
I guess Wii simply didn't sell well enough.
As if those 3rd party publishers gave a shit back then.
That's nice and all, but you said that hardcore games would sell very very poorly. And that's simply not the case when you look at exactly that game especially nowadays.
EA + Take Two are hardcore publishers? Haha.
What do you consider hardcore?
What did Take-Two back then when the Wii sold gangbusters for years and years? Exactly. Nothing. Oh wait, sure they released hardcore titles like for example "Dora Saves the Crystal Kingdom" and "Dora the Explorer: Dora Saves the Snow Princess". It's a shame. I would really like to get such hardcore titles on Wii U.
Did they at least released a GTA trilogy port on Wii, the engine was already running (Bully)? Nope, of course not. I guess Wii simply didn't sell well enough.
As if those 3rd party publishers gave a shit back then.
And if PS3 would have sold like Wii, then PS3 would have gotten lots and lots of Take-Two titles including GTA and such. Oh wait a moment.
Did they at least release a GTA trilogy port on Wii, the engine was already running (Bully)? Nope, of course not. I guess Wii simply didn't sell well enough.
As if those 3rd party publishers gave a shit back then.
6) Hardcore games STILL sell poorly on the Wii U. That hasn't changed throughout its entire lifespan. It doesn't matter whether or not it's a quality port...the Wii U install-base is oriented towards children and people who buy 1st-party Nintendo games.
Didn't the Wii have a terrible software pick-up rate? Even if it sold gangbuster, it was to a mostly casual crowd for Wii Sports and the occasional Mario title. Other software did less than stellar, no?
1) ZombiU didn't really sell all that well. The CEO of Ubisoft even admitted that the game was a sales failure.
2) EA publishes Dead Space, Dragon Age, Mass Effect, Need for Speed, Battlefield, Madden, and other hardcore franchises.
3) Take-Two publishes GTA, Red Dead Redemption, Borderlands, NBA 2K, and other hardcore franchises.
5) Ubisoft was one of the Wii U's biggest hardcore supporters and inked all sorts of deals with Nintendo. Now they've abandoned the Wii U as well.
Instead of releasing its mature titles on Wii U, Ubisoft will focus on the “types of games” that interest Wii U owners. “What we see is that they are very interested in Just Dance,” said Guillemot, “very interested by other kinds of games.”
6) Hardcore games STILL sell poorly on the Wii U.
It doesn't matter whether or not it's a quality port...
No, it didn't. Wii had almost the same attach rate as PS3+360. Considering that quite a few Wii people bought just the Wii + Wii Sports and nothing else means that the attach rate of everyone else was higher than on PS3+360.
No, it didn't. Wii had almost the same attach rate as PS3+360. Considering that quite a few Wii people bought just the Wii + Wii Sports and nothing else means that the attach rate of everyone else was higher than on PS3+360.
All right man. It feels like you're arguing with me just to argue. So I'm going to make one last point, and then I'm going to stop responding to you, okay?
Wii's high attach rate was for casual games like Carnival Games + 1st-party Nintendo games. Not for hardcore, third-party games like MadWorld and Dead Space Extraction.
Yves Guillemot said that mid 2013. He said that it was not "profitable". I don't know what they expected. Releasing a super hardcore game on Wii U with game breaking bugs and that even at launch. That's as if FROM would have sold Demon's Souls as launch title on PS3 (and not Demon's Souls, but a broken version of Demon's Souls) and then complained about it not being "profitable".
ZombiU is still the best selling 3rd party game, despite it being the most hardcore 3rd party game on Wii U. That's saying something. Not being profitable makes sense of course. They are selling the game for 5-10pounds for quite some time now. But I'm pretty sure that another title like that, that isn't broken at launch, would sell quite a few copies for full price. I know that I would buy it in that case on release day. Especially because such games are rare nowadays. Everything needs to be auto-win.
No, it doesn't "say something" because Ubisoft put a lot of money into developing and marketing it and it didn't live up to the money put into it.
For their other games, Ubisoft expected PS4-level third-party sales of titles they released on the Wii U like Assassin's Creed III and Splinter Cell: Blacklist.
I don't consider most of those hardcore franchises. If they were, they wouldn't sell that much. Some of those are rated "mature", but that's it. And you shoot things in plenty of them. Those are mainstream casual titles to me. GTA was never hardcore. The PS2 ones were fun of course, but they were easy games.
ZombiU on the other hand needs a focused player. Beating it requires skill and patience. Overcoming the odds against the player. That's old school and hardcore. And it's satisfying. You don't auto-win. Same goes for games like Demon's/Dark Souls.
That's great you don't think they're hardcore, but the world considers those hardcore franchises as opposed to casual franchises like Just Dance.
That's factually wrong. Ubisoft said that they wouldn't release "mature" rated games on Wii U anymore. They never said they wouldn't release any games at all anymore.
http://venturebeat.com/2014/08/19/watch-dogs-is-the-last-mature-game-ubisoft-will-make-for-wii-u/
That's what I meant. Stop nitpicking just for the sake of it.
ZombiU is the most hardcore game last + current generation. And it's the best selling 3rd party game on Wii U. What you are writing makes no sense.
What I'm writing makes perfect sense. And who cares if ZombiU is the best-selling third-party game on Wii U (if that's even the case)? It's one of the few exclusives on the Wii U and it was heavily pushed by Ubisoft at launch. Its sales are still, to this day, not good enough for the amount invested into the title. It did NOT succeed at retail for the money put into it.
The only quality ports, that I can think of - and there aren't many, most of the ports are simply crap, were all late ports and almost all of them received almost no marketing.
Just take a look at Ubisoft's last "mature" game on Wii U - Watch Dogs. Actually a quite impressive port (although gamepad isn't used in a great manner), BUT very very late and literally no marketing. No screenshots. No footage. Nothing. The first real screenshots were created by GAFfers. What the hell does anyone expect such a port to sell? I would expect such a port to sell 0 copies.
Publishers lost faith in marketing Wii U ports after they put time and money into the Wii U launch and all of the hardcore third-party games flopped.
No, it didn't. Wii had almost the same attach rate as PS3+360. Considering that quite a few Wii people bought just the Wii + Wii Sports and nothing else means that the attach rate of everyone else was higher than on PS3+360.
I wonder if the recent rebound of sales will convince third-party developpers to rethink their position about Wii U versions for their AAA titles.
So... If you take the PS4's KWh/y and multiply by the most expensive US state for energy, NYC (18.1 cents per kWh)... You get like $42 a year. I guess some might consider that expensive? I don't.
I don't know why Wii u owners need to justify their purchase so much.
Oh wait I do know
I don't consider most of those hardcore franchises. If they were, they wouldn't sell that much. Some of those are rated "mature", but that's it. And you shoot things in plenty of them. Those are mainstream casual titles to me. GTA was never hardcore. The PS2 ones were fun of course, but they were easy games.
ZombiU on the other hand needs a focused player. Beating it requires skill and patience. Overcoming the odds against the player. That's old school and hardcore. And it's satisfying. You don't auto-win. Same goes for games like Demon's/Dark Souls.
Same reason anyone justifies anything. Immaturity. They buy something they like but see a lot more people buying and enjoying something else. That annoys them. Hence the need to post how awesome the thing they bought is and how everyone else is missing outoh well don't be shy about it. please enlighten us.
It's a great second console and the de-facto platform to own if you already have a gaming PC. But I could never be satisfied with just a Wii U