I really doubt that their "fix" will really benefit any of the players that already got left behind. The 1.1 essentially punished the casual and widen the gap between the top and bottom player pools even more due to their philosophy of "players have too much loot" and so far everything they've done is to slow or block progression. "Hotfixes" that came quick when it's concerning with players progressing faster, while gameplay affecting bugs are left in the backburner.
It just seems to me that all they're doing is artificially extending the lifespan via half-hearted Incursion aka waves of 1-shot wonders in 1/2 of a room, locking out the best gears into that room which has a weekly lockout. Nerfing the crafting to death. DarfZone that 90% of the time the Dtech boxes are empty and named enemies are gone due to cheaters teleport farm the server on a rotation bases. While hotboxing the level of players to only 2 levels with an introduction of a pointless GS system that further segregates the players and piling them into a hopelessly outclassed top level players that already benefited from the previous exploits and sitting on a pile of excess crafting materials and currency that they will have no problem getting the new gears whenever they come out and will continue to be at the top with full advantages. Also not to mention that the drops in DZ were awful in my experience. Filled with blues, some purples, and lolgreens. These were in DZ05-06. Not to mention the damages done GS did to matchmaking.
This is coming from someone that just hit 30 and starting to get better gears via challenge modes right when 1.1 landed. Which pretty much had me now stuck and slipped thru the cracks due to them only caring about catering and focusing the people that have everything already. With nobody able to level up their stuff better and fill those gaps in the middle, the game will get abandoned. With no new challengers coming up the top players will get bored eventually regardless and they will leave until next update.
Like that Diablo3 dev said, people will leave regardless, it's up to the developers to decide if they want them to leave happy or frustrated. If they leave frustrated, that's not going to sell those DLC.
I know I must sound like a broken record and probably on a few ignore list because all those points I've brought up before. I absolutely loved the atmosphere and loved all the moment of the main game storyline and leveling during the game. Just really a shame that the PVE world is so neglected and empty now with all the King of the Blocks (named NPC) gone while seeing so many locations that would made some really cool PVE encounters or missions.