DomsPlaying
Member
Incursion would have been more interesting if it had been more dynamic. Such as having to split off into groups of 2 to go to different areas of the plant in order to get the explosives with each room being a different mechanic.
But even if that was too much work, just reworking that room would do wonders. As it stands the best way of beating hard mode at least is to just turtle in that pit in the middle for 14 waves, and then abusing the hell out of survivor link to blow up the apc at the end.
The reason for that is the enemy spawns are insane they literally come in for all 4 corners. I get they want you to move around so they put enemies everywhere but the result is that we just stay put and get pot shots out of the middle.
Needs work. Hopefully Columbus circle is better. Dunno if I'm looking forward to challenge mode
Luckily it's just the first one for now, room for improvement and more raid type mechanics in the future.