If anyone actually feels this way, maybe they should. I definitely dont feel this way.
They already did. In the days before 1.1 update I had over 100 ppl on my FL playing. After its like under ten.
If anyone actually feels this way, maybe they should. I definitely dont feel this way.
If anyone actually feels this way, maybe they should. I definitely dont feel this way.
Strikers set is insane. I only have three pieces to it, can't imagine how hard it will hit when I get the fourth.
I need to recalibrate burn resistance on this gear set. When wearing this set I drop like a fly when enemies use fire.
Just need Larae or Finch to drop those gloves and I'm set.
The Striker bonus is only worth it on an LMG with a big clip. But why would anyone ever want to use an LMG?I feel 4 isn't worth it. The talent has a drop off on misses, which will probably be sort of hard to maintain on console.
Game isn't perfect, but I'm enjoying it just as much as I was when it first launched. The crafting nerf and exploits dont bother me enough to bitch and complain every 5 mintues.If you feel there is nothing wrong then you have been living under a very large rock.
The Striker bonus is only worth it on an LMG with a big clip. But why would anyone ever want to use an LMG?
4 strikers for tanks, 4 sentry for everything else (particularly in groups). 3/3 is workable for SMGs if you have a high crit chance.So what's the consesus for the best combination of gear sets? I'm guessing 4 Sentrys Call and 2 Strikers?
Yeah, pretty much. SMG's with a natural crit chance and Snipers with the headshot damage make it so that there's no reason to use much of anything else.I enjoy using the Pakhan in CM now and then. I hope they'll buff LMG somehow. Same goes for shotguns. Its mainly SMG and Sniper, and Assault Rifles do a good job. Sort of boring.
Actually all the try hards are in the lower bracket now since most of them are exploiting to get matched in 161- lolHaven't played since Tuesday, boot it up and the game is placing me in the 161+ DZ every time even though my gear is in the 150s. Not trying to be one shotted by try hards. Why does Massive not want people to play their game?
What's this I hear about Massive looking into punishing people using the Incursion exploit? That's some extreme bs.
Actually all the try hards are in the lower bracket now since most of them are exploiting to get matched in 161- lol
Do you have any higher scored gear in your stash? Game seems to be taking that into account now.
I un-installed this today. The final straw was having a very high leveled 8 man team of Rouge's kill my friends and I for no reason (we had no loot) before sitting outside the DZ spawn point all clapping before killing us again....and again.
If this is the vision Massive had for the end game then i want no more part of it.
A seemingly terrible community and bizarre design choices have made this game more annoying than fun for casuals.
They really should have tested their updates more and created more to do for players that aren't willing to poop sock their way to indestructible levels.
Overall, Ive had a blast with the game, and the co-op campaign was lots of fun. I may look back in a couple of months but I'm done for now.
Man, never heard the term poop socked before this thread. Love it LOL
Anyone crafted a 204 Vector yet? Wondering how much of a difference in stats it is, from the 182
Edit: ahh I see it now. ThanksYou can see the allowable range of the stats on both BPs.
4 strikers for tanks, 4 sentry for everything else (particularly in groups). 3/3 is workable for SMGs if you have a high crit chance.
I've been running this setup stacking as much Damage to Elites as I can get (at +55% atm) and it's pretty damn insane. Elites in DZ06 and Challenging absolutely melt with my Vector and my +RoF mag.I run mostly solo, so I think I'll run 3 Strikers and 3 Sentry. Think that will work best for my play style. Thanks!
What's this I hear about Massive looking into punishing people using the Incursion exploit? That's some extreme bs.
I've been running this setup stacking as much Damage to Elites as I can get (at +55% atm) and it's pretty damn insane. Elites in DZ06 and Challenging absolutely melt with my Vector and my +RoF mag.
Yeah I use an Navy MP5 and when I hit 75 I'm getting an AUG (I would like to use a M249 or another LMG, but then I'm toast in the DZ) so I guess this is the gear I'm going for.
I run mostly solo, so I think I'll run 3 Strikers and 3 Sentry. Think that will work best for my play style. Thanks!
I crit so much with capped crit chance and pulse that I'd rather keep the +50% crit dmg than go for the Sentry's talent. Plus my ability to always get headshots with a controller is pretty terrible it seems. The +20% armor dmg is also nothing to scoff at but like all things, people enjoy different setups. Glad there's a good bit of variety here and not an easy FotM that everyone will follow.TBH, 4pc Sentry + Savage Gloves >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 3/3 for solo.
3 headshots to a target boosts your damage by 45% (so if your headshot does 20k to the target, after 3 shots it jumps to 29k). This buff also affects non-headshot dmg by the way (after you apply the initial 3 headshots). This lets me shred NPCs in DZ way better than 20% armor dmg + 50% crit dmg would.
The only time 4pc Sentry is bad is when you are facing a non-human target like drones/turrets etc.
I've been running this setup stacking as much Damage to Elites as I can get (at +55% atm) and it's pretty damn insane. Elites in DZ06 and Challenging absolutely melt with my Vector and my +RoF mag.
The AUG blueprint has gone though if thats what you meant, been replaced by a FW Vector.
TBH, 4pc Sentry + Savage Gloves >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 3/3 for solo.
3 headshots to a target boosts your damage by 45% (so if your headshot does 20k to the target, after 3 shots it jumps to 29k). This buff also affects non-headshot dmg by the way (after you apply the initial 3 headshots). This lets me shred NPCs in DZ way better than 20% armor dmg + 50% crit dmg would.
The only time 4pc Sentry is bad is when you are facing a non-human target like drones/turrets etc.
I crit so much with capped crit chance and pulse that I'd rather keep the +50% crit dmg than go for the Sentry's talent. Plus my ability to always get headshots with a controller is pretty terrible it seems. The +20% armor dmg is also nothing to scoff at but like all things, people enjoy different setups. Glad there's a good bit of variety here and not an easy FotM that everyone will follow.
95% of people running SMG/M1A is not FOTM? What?I crit so much with capped crit chance and pulse that I'd rather keep the +50% crit dmg than go for the Sentry's talent. Plus my ability to always get headshots with a controller is pretty terrible it seems. The +20% armor dmg is also nothing to scoff at but like all things, people enjoy different setups. Glad there's a good bit of variety here and not an easy FotM that everyone will follow.
Damnit, I forgot they rotated the blueprints haha.
Lol, I don't run that actually. But I was referring more to abilities/talents.95% of people running SMG/M1A is not FOTM? What?
I un-installed this today. The final straw was having a very high leveled 8 man team of Rouge's kill my friends and I for no reason (we had no loot) before sitting outside the DZ spawn point all clapping before killing us again....and again.
If this is the vision Massive had for the end game then i want no more part of it.
A seemingly terrible community and bizarre design choices have made this game more annoying than fun for casuals.
They really should have tested their updates more and created more to do for players that aren't willing to poop sock their way to indestructible levels.
Overall, Ive had a blast with the game, and the co-op campaign was lots of fun. I may look back in a couple of months but I'm done for now.
Game isn't perfect, but I'm enjoying it just as much as I was when it first launched. The crafting nerf and exploits dont bother me enough to bitch and complain every 5 mintues.
And if it ever does get that far, I'd leave it in a heartbeat. Thankfully there's some more content to look forward to, and Massive seems to have the right tools in place to work on the game quickly.
Has anyone else noticed that DX bosses seem a bit harder and mobs too, do the mobs get harder the more your gear score increases? cause I've gone from 176 to 185 and I've noticed I get taken down a bit easier recently
Just spent four hours of my life trying to beat the incursion with some randoms. Mic'd and all, but they kept making stupid fucking mistakes. Not coordinating when turrets were disabled, running out to get the bomb when the bomb carrier wasn't dead, etc. Ugh. Made it to wave 13 at our best.
It's possible your gear is worse, even with a higher gear score. GS don't necessarily mean jack shit, since different ratings can overlap stat ranges.
I un-installed this today. The final straw was having a very high leveled 8 man team of Rouge's kill my friends and I for no reason (we had no loot) before sitting outside the DZ spawn point all clapping before killing us again....and again.
If this is the vision Massive had for the end game then i want no more part of it.
A seemingly terrible community and bizarre design choices have made this game more annoying than fun for casuals.
They really should have tested their updates more and created more to do for players that aren't willing to poop sock their way to indestructible levels.
Overall, Ive had a blast with the game, and the co-op campaign was lots of fun. I may look back in a couple of months but I'm done for now.