It's a solid gun. That's not even up for debate lol. The Navy mp5 outclasses it because of the larger clip and its bullet hose rpm, but unless you're dz50 then the vector is a handy little monster to have.Since when is a cover shooter about getting in close?
I use it as my secondary when running hard mode but on CM I use something with decent range. Plus the Vector perks can be very meh. I feel it's way overrated bc the dps number in game goes so high since it's RPM is so high.
Nami, picture of inventory screen ASAP pls!
I'm sitting at 170K DPS, 62K Stam, and a lowly 10K Electronics
Since when is a cover shooter about getting in close?
It's a solid gun. That's not even up for debate lol. The Navy mp5 outclasses it because of the larger clip and its bullet hose rpm, but unless you're dz50 then the vector is a handy little monster to have.
I'm at work right now haha. I'll be on in the evening to test.How's your high health/armor working out?
Still no yellows in the dz, lost track of how many hours but it is above 50.
My friend did get 2 yellows though so i think I am just the unluckiest person ever.
Because they have not seen the glory that is MP5.Vector has shit range, don't know why people like it so much.
Yeah simple program and you can see up to 23 people's IP due to peer voice.So this VOIP for voice how does my IP show and where? 2 times last night while being rogue and chased by the same team my network throughout the whole house died and needed 5 minutes to come back online. I wonder if I was DDOS'd.
Because they have not seen the glory that is MP5.
I had a series of just atrocious runs at the CM yesterday. Around 30 minutes of trying to find one that started, then 2 different times being with a team unable to beat the literal last part of the map: once on the valves (we were down a guy) and once at the Embassy.
So I hopped into DZ to cool off. Got in with a duo that were running a small circuit. 30 minutes later, 2 gold drops. 1 was a shotgun (boo) and the other was a firearms mod that also added 130ish armor (fuck yes.)
I like this DZ patch
I find its down to the lack of high end dtec, the vector doesn't have that stupid requirement.
Drop or craftHow do I get a HE Navy MP5?
How do I get a HE Navy MP5?
I should hit 30 in DZ tonight, what should I spend my PC on? I'm at 90k DPS, 40ishk health, and 10-12k skill.
I like this DZ patch
Man.... must have opened 6 DZ chests and killed 5 names guys and not a single HE drop for my team :/
Chests,bosses?
Bosses both times. Chests have been just ugly with drops. We quit stopping for them all together.
This was in DZ03 or maybe 04. I'll have to check. It's the one with the large open middle for an extraction point, where a guy named Torch spawns. He's the one I popped the shotgun off of. The other was a guy named Short Fuse, I believe.
The short run we did took us through 5 or 6 named enemies, looping back on itself. With the increased spawn rates, by the time you got back to the extraction point, Torch would be back.
If only there were a way to extend your Extracted stash. Or to tend to it without leaving the DZ. (Put one in the safehouse, maybe?)
Purple ilvl 32 is the most likely scenarioIs the incursion "set gear" going to be better than anything that we can get from the vendors or drop right now? ilvl 32?
Is the incursion "set gear" going to be better than anything that we can get from the vendors or drop right now? ilvl 32?
Is the incursion "set gear" going to be better than anything that we can get from the vendors or drop right now? ilvl 32?
Since when is a cover shooter about getting in close?
Is the incursion "set gear" going to be better than anything that we can get from the vendors or drop right now? ilvl 32?
Bosses both times. Chests have been just ugly with drops. We quit stopping for them all together.
This was in DZ03 or maybe 04. I'll have to check. It's the one with the large open middle for an extraction point, where a guy named Torch spawns. He's the one I popped the shotgun off of. The other was a guy named Short Fuse, I believe.
The short run we did took us through 5 or 6 named enemies, looping back on itself. With the increased spawn rates, by the time you got back to the extraction point, Torch would be back.
If only there were a way to extend your Extracted stash. Or to tend to it without leaving the DZ. (Put one in the safehouse, maybe?)
Everyone is going to start wearing the same exact gear aren't they? :/
Everyone is going to start wearing the same exact gear aren't they? :/
in MMOs that is what happens, except there are like 10 classses so at least there are 10 different sets of gear
Are you running any scavenging mods while farming?I've gotten an HE item each time I've run General Assembly on hard (and enough purples to sent to my mule-alt to get enough blues to turn into yellows to roll a new Vector).
Easy loop. Rolled three Vectors tonight. One was okay-ish. Vicious, Destructive, and the stability trait (forget the name).
Also, that vendor M1A with the accuracy and stability buff shreds all five ilvl 31 MK17s I crafted. What a bummer. The 17 is just weaker all around. Bigger Clip, big whoop.
Since when is a cover shooter about getting in close?
I find that the M1A is the only usable sniper really. The slower firing snipers get a damage boost of maybe 20% over the M1A at the expense of 1/6th the fire rate. Then you have the MK17 that has a large clip but really you're pretty much never going to be allowed to be exposed long enough to fire it all off. One is None Talent more than makes up for it anyway.
I was hoping the heavy snipers would be more like snipers in Mass Effect 3's multiplayer. Small clip, slow rate of fire with heavy damage, that can pierce some cover and maybe has a bonus to breaking armor.
I would pick the Caduceus. 1200+ in damage is going to do you better each time you hit a target. Accuracy is one of the least important things in the game, it falsely bumps the DPS dramatically because the devs calculate you will hit targets more, but you won't, or at least not significantly.
how do people get past 100k DPS ? I can't find any yellow mods
I don't mind the difficulty of Challenge mode. Actually I like it. And with a full good team it's mostly easy and fun, when you have the right strategy down.
But it's boring to run the same two CM missions over and over again. And it's a problem when two of the CM missions are much easier than the other two.
Why don't we have more CM missions to choose from?
Seems like the CM missions were designed with the same ideas in mind. But Warrengate has the timer part, and Russian consulate has all the rushing shotgunners in close quarters combat in small corridors plus the healers and the armored tanks.
The more wider open spaces in Lexington and Lincoln Tunnel (especially where most of sections where you can shoot from high up cover) make them much easer by comparison (especially to complete with MM).
May patch will add more challenge missions
May is so far away though.
There's also used to be different tiers of gear between difficulties. At least back in the days when WoW was actually good. So there was a normal set and high end set that looked and performed markedly different. Like you said though a big issue is lack of classes to make gear specific to classes for interesting and unique builds. That also kind of applies to the lack of enemy variation actually require anything other than just high DPS and some tankyness too. They need to add mechanics on bosses and even normal enemies that require specific weapon types or abilities etc.
I really have no idea how Massive is going to tackle alot of these issues given the extremely limiting scope of a Tom Clancy game. So many issues from diversity to mechanics stem from the setting.