Just farmed Hornet like 8 times with a 4P group and still didn't get any HEs. I need to raise my scavenging stat.
I have no idea what to do in this game now. I just hit 50 in the DZ. There isn't anything that I want to buy that beats my iLevel 31 FAL or iLevel 31 ACR for weapons. Already have full high end gear. I was hoping to get that vector blueprint, but didn't realize it reset already! What should I do.. hm.
Quoting for a new page. My group and I are all sitting here not knowing what else to do.
Just tried to pug the RC challenge 4 times and failed miserably. Half the time the mission wouldn't even start either.
Sigh.
Do named elites have a spawn timer? Anyone know how long?
What is the benefit to going rogue and killing players who have nothing? Is there a massive DZXP jackpot or something? Just had one guy and his 2 friends, all DZ level 70+ roam around killing everyone in DZ02-DZ04. I know going Rogue is part of the game, but what is gained from killing someone with no loot to take?
They don't respawn in PvE but it's fairly quick in the DZ.
What is the benefit to going rogue and killing players who have nothing? Is there a massive DZXP jackpot or something? Just had one guy and his 2 friends, all DZ level 70+ roam around killing everyone in DZ02-DZ04. I know going Rogue is part of the game, but what is gained from killing someone with no loot to take?
Do named elites have a spawn timer? Anyone know how long?
What is the benefit to going rogue and killing players who have nothing? Is there a massive DZXP jackpot or something? Just had one guy and his 2 friends, all DZ level 70+ roam around killing everyone in DZ02-DZ04. I know going Rogue is part of the game, but what is gained from killing someone with no loot to take?
Yea, I mean in DZ. Any idea how long it takes?
What is the benefit to going rogue and killing players who have nothing? Is there a massive DZXP jackpot or something? Just had one guy and his 2 friends, all DZ level 70+ roam around killing everyone in DZ02-DZ04. I know going Rogue is part of the game, but what is gained from killing someone with no loot to take?
What is the benefit to going rogue and killing players who have nothing? Is there a massive DZXP jackpot or something? Just had one guy and his 2 friends, all DZ level 70+ roam around killing everyone in DZ02-DZ04. I know going Rogue is part of the game, but what is gained from killing someone with no loot to take?
Named bosses should drop HE blueprints.just have players drop DT, it would be hilarious
Named bosses should drop HE blueprints.
Named bosses should drop HE blueprints.
Do named elites have a spawn timer? Anyone know how long?
Named bosses should just dropped named weapons.
Named drops named. It makes sense.
Tonight when Wes, Tawp and I were on a manhunt I shot a player with my M44 + explosive rounds.
I think I deleted their Xbox.
No clip? For shame.Tonight when Wes, Tawp and I were on a manhunt I shot a player with my M44 + explosive rounds.
I think I deleted their Xbox.
This game needs a Treasure Goblin stacked with division tech. A Tech Hoarder if you like.
Which M44 variant are you using: classic, custom or hunting?
I have a HE custom with 45k weapon damage and 168% headshot damage, it does more damage than my HE classic with 55k weapon damage and 155% headshot damage. Don't have a HE hunting one yet.
No clip? For shame.
It needs interesting loot is the most important thing. The named loot sucks, it pulls from the same talent pool as every other weapon. Give me something unique and super super rare. A gun that shoots all explosive rounds at the cost of a lower base damage. Give me gloves that increase reload speed by 200% at the cost of armor. A backpack that regenerates consumables... Just anything. Shit give me armor that detonates when I'm downed for some revenge against meleeing rogues.
It took a while for Diablo to figure out "fun" loot and a way to make it fun without breaking the game, Destiny started to get there but took another step back, hopefully the division figures it out. The best loot in Diablo 3 were the ones that spawned treasure goblins, left a trail of fire in your wake, chained lightning, etc.
I was using the Hunting variant. Managed to get the Custom blueprint tonight, but this was before that. My hunting was at 55k damage, and the explosive round itself was hitting for 80k. It was even downing people around corners from the blast.
My new custom is at 58k dmg with 169% headshot.
Custom can go as high as 58k, or is that due to your firearms score and gloves with marksman dmg? Haven't found a single custom m44 that goes over 50k wpn dmg.
Custom can go as high as 58k, or is that due to your firearms score and gloves with marksman dmg? Haven't found a single custom m44 that goes over 50k wpn dmg.
What kind of mods are you using with it? I stacked headshot + crit chance on scope, mag size + crit dmg on mag, stability on under-barrel and accuracy + crit dmg on the muzzle.
For bolt actions it goes:
Weapon damage -> Brutal Talent -> headshot damage -> crit chance -> crit damage
FTFY.
Just referring to mods, but yeah Brutal is...brutal.
Well TBH, a bolt action that doesn't roll Brutal is trash. Especially considering that Brutal is a multiplier and not just additive to headshot damage that some people seem to think.
K.
I'll be over here still one shoting players without brutal.
K.
I'll be over here still one shoting players without brutal.
Do named elites have a spawn timer? Anyone know how long?
Go for raw weapon damage on the magazine. Always for snipers as they don't trigger crits that often. I have a 101% mag size + 13% weapon damage on my M44.
Should I spent the credits and buy a Superior level 30 weapon for the initial DPS boost?
Sort of lost on how to go about it. The blueprints I have for level 30 are all blue.
Should I spent the credits and buy a Superior level 30 weapon for the initial DPS boost?
Sort of lost on how to go about it. The blueprints I have for level 30 are all blue.
I literally stated my ideas for improving it. You're allowed to disagree with them, but not to pretend they didn't exist.Not sure what you're trying to say. It's not like when you go rogue you immediately are rewarded. You have to actually survive to get the rewards. Also, are you saying that there should be some kind of visual indicator as to what a person is carrying in their backpack? That's half the fun about killing someone with loot. Do you risk going rogue for the chance at some high end gear, only to realize that the person was only carrying blue and green items?
People keep complaining about the DZ, saying that it's not perfect, or it needs work, etc etc, yet they give no idea or thoughts about what to do to improve it.
The Dark Zone's design is working as intended. The changes from the first patch improved it significantly, and it's exactly where it needs to be imo.