Collateral22
Member
My matchmaking experience is fucking horrible. Every Challenge mission I go into has at least 1 guy idle/ not in the mission area. All have the IQ of a peanut too. It's horrible.
My matchmaking experience is fucking horrible. Every Challenge mission I go into has at least 1 guy idle/ not in the mission area. All have the IQ of a peanut too. It's horrible.
Gear Score based matchmaking needs to be used for everything. I hope they do. From the DZ to Challenge Mode. It would all benefit from it.
I am confused of that that would help against idle people and the IQ thing.
I don't get it...last night I was in the DZ with a party and we ran into a group of rogues who were all around level 50-60 (vs us all around level 35-40). My armor is at 54% with pretty decent gear that I know can hold it's own in a firefight. My guns didn't even put a dent on these guys and they could one-shot me. I'm not saying "I don't get it" in a salty way either, I'm just genuinely curious what their stats were and how they were invincible. Like at one point there were 6 of us agents and they just destroyed us fast.
Shitty players who do that and are generally idiots don't get very far in endgames like this. So it will do plenty.
So what all is I Level 31? Blueprints and Items sold by the PC vendors? Are all drops and CM rewards iLvL 30?
So damage mitigation via armor stats caps at 65% and that is roughly all your armor at stats adding up to 2500?
Is this correct?
Man, think I ran into the first guy I can safely say was hacking. Literally six agents all putting entire Vector and MP5 clips into this guy and he's at full health with an overheal, constantly getting his super. That's frustrating.
Plus his mic was always on and with the worst sound quality ever.
it is boring. It's only there to troll and gank players.The DZ currently is a massive waste of space. There is literally nothing to do but make farm routes for Division Tech/Named Bosses/Enemies for XP.
It's incredibly boring and I have no idea why they thought that was enough to sustain the entire PvP portion of the game. It's the emergent gameplay going or hunting rogues that makes it remotely interesting.
If you haven't played with a team do that first to give it one more chance. Otherwise your logic is sound, since one daily assignment of finding 3 Division Tech gave 8000 experience in the videos they showed in the stream. So it will help move things along.
Supply drops will make it more interesting, but no missions your team can take on and have rogues get into it is a huge missed opportunity.
PS4. Never seen it beforePC? We had a guy just like that last night on XB1. All we can imagie is some purpose lagging going on.
NegativityLemurBoooooring
Any non-firearm damageAnyone here maybe knows what exotic damage resilience is for?
That is RNG for you.
it is boring. It's only there to troll and gank players.
This was such a blast. Great instance of players.Just hanging out with the community, aka the whole instance. NYPD cares.
http://xboxdvr.com/gamer/Tawpgun/video/16247221
STOP RESISTING. Good teamwork kill
http://xboxdvr.com/gamer/Tawpgun/video/16247223
I love prox chat in this game. Guys we were runing with were good sports and playing along.
So I just crafted my first DZ 50 Level 31 item. A Vest, and it had worse perks and brings down my stats. My bedt is my only Level 30 item.
What the fuck is the point?
The crafting in this game is awful. I'm glad I grinder and farmed for armor worse than what had already dropped.
Boooooring
Just hanging out with the community, aka the whole instance. NYPD cares.
http://xboxdvr.com/gamer/Tawpgun/video/16247221
STOP RESISTING. Good teamwork kill
http://xboxdvr.com/gamer/Tawpgun/video/16247223
I love prox chat in this game. Guys we were runing with were good sports and playing along.
This was such a blast. Great instance of players.
The NYPD is here for you, citizens.
"I don't want to play as much as other people do therefore it's only fair that they get held back so that I can keep up with them."
Man most challenge mode I join ends up failing. One wipe and people drop group. Seriously killing my interest for this game. Also anyone know where can I get yellow gloves and chest armor? The vendor in my base doesn't sell a pattern for it.
If someone wants to play it 4x as much as you, why shouldn't they get more stuff?
This kind of 'I can't have it, they shouldn't have it either' stuff...I just don't get it. They have the time to put into the game, more power to them. Wish I could do the same, but that doesn't mean they should be punished for it.
Let me know when you want to level an alt to 30. I'll join youI can't tell if your responding to me with this but what I advocated for is that nobody gets held back by weekly lockouts in terms of gear progression. Same as how CM daily currently works.
Let me know when you want to level an alt to 30. I'll join you
Any PS4 players want to do any dz stuff? Psn is PaulKersey.
If they were one-shotting you and it wasn't with M44 headshots, given your gear, they were almost certainly cheaters.
Because the game doesn't work like that.
Someone could spend a day getting something that someone else might take weeks or a month or not at all to get. Time does not always give greater reward in division, which is the brunt of the hard work.
I'm realising I can't stand games like this when you don't get what you need after ages and your friends you play with, in the same instance, the same amount played, hell you did 1-30 and more with them and they've got more.
I'm the friend that got all the good stuff, my other friends are still struggling to get anything worthwhile. I haven't played in two weeks now, don't need to. Getting the most perfect gear from now on is a slog and why bother when better gear is around the corner in an update. (or so we assume).
Let's not play make believe that time rewards people, it can waste peoples time too.
PS4. Never seen it before
The Division is the dumbest idea for a unit I've ever heard.
To me it makes absolutely no sense to have a unit like this.
First, a unit's primary strength is going to be in training together and experience, none of which you can really imagine "sleeper" agents going through normal lives holding normal jobs to really have. They're pretty much limited to National Guard or Reservist level training so that they can keep up their appearance of just being normal day traders and shit. And what of all their fancy toys, they just keep this shit at home?
Second, why embed them with the population at all if they need to be activated and sent somewhere like any normal force? I mean, if they were like Air Marshals and meant to thwart random acts of violence or terrorism in places they just happen to be in the civilian world, well, that's probably a wasteful approach but it at least makes sense. But what they do in this game makes no sense.
The whole thing's stupid as fuck.
This isn't even touching on the amount of Division soldiers that must exist, New York's of course a large place and as such would likely have a lot of these sleeper agents but once you start thinking about all the other large cities around the US now you're suddenly struck by this "secret" Division's probably being larger than all of the current Special Ops forces combined.
Swaggflu or similarWas his name Goggles something?
I've seen someone doing something similar. Full Vector clips, barely any life lost.
This game is pretty much dropping 5-6k players a day on steam and is sinking like a rock on the stats page.
These are so many terrible design decisions in this game it should be a case study. How the hell do you spend years developing this and still only have the same 3 mission types for %70 of the PvE map, no dedicated PvP modes and a DZ that rewards people who grind and exploit and severely punishes the casual player who doesn't have the time to sink hours into the game.