wesleyshark
Banned
Don't see any reason why notIs it confirmed that you can wear two sets at the same time and get partial bonuses from each (like (4) bonus plus (2) bonus from the other)?
Don't see any reason why notIs it confirmed that you can wear two sets at the same time and get partial bonuses from each (like (4) bonus plus (2) bonus from the other)?
How they set it up its like Diablo.
4 set unlock the set ulti.
2 unlock first, 3 unlock next, 4 unlocks main talent
Out of 6 slots that leaves 2 at the end.
Don't see any reason why not
Reddit pointed out that in the stream they had all slots filled with set gear.
This image shows all Striker gear.
"Due to a bug with the gear sets, we're not rolling them out until 1.2."
Reddit pointed out that in the stream they had all slots filled with set gear.
This image shows all Striker gear.
Reddit pointed out that in the stream they had all slots filled with set gear.
This image shows all Striker gear.
Masks are hanging at their sides. Holsters equipped.There aren't any masks there - so that would only leave 5 pieces max anyway.
I would assume it is 4 per set - so each set has knee pads, gloves, body armour and maybe holster.
Here they are without text overlay so you can see the gear models
Reddit pointed out that in the stream they had all slots filled with set gear.
This image shows all Striker gear.
Hope they have ilvl 32 set gear that has better stats! Those are some low numbers...
Nomad > Tact > Striker > Sentry looks wise
I think the striker one looks really boss
Both striker and sentry looks like everything else in this game, colorless.
They might want you to mix and match more. Gives you more variety. Besides the lvl 4 bonus is huge anyway.Good point - doesn't it seem really weird that there would be no bonus for equipping a full set though?
I wouldn't mind if they weren't great stat-wise and if HEs were better. That way you are giving something up by equipping the sets in exchange for the bonuses. Otherwise, everyone will just rock the sets and what's the point of all the HE gear we've got dropping?
They might want you to mix and match more. Gives you more variety. Besides the lvl 4 bonus is huge anyway.
Assuming rehab glitch won't be fixed, people will still want the high end mask.
Wut?
It's full on white and black, son.
Haha I had an 84 slot last night without even having a Backpack equipped.Give me a 500 slots backpack!
Yeah like everything else >,>
Nomad > Tact > Striker > Sentry looks wise
Also tactician got the Valkyria on his back
Looks like a MP5
Is the new HE named SMG coming with the Tuesday update gonna be good?
Is that even possible180K DPS & 100K Health
This is my goal, but it seems so hard to reach. Half of my gear is optimized for Firearms, but the other half wasn't crafted, it was looted. The other night I crafted the HE Stamina Mod, hoping to raise my health a bit, but it was pretty useless.
I'm currently at 147K DPS & 61K Health. I'm almost there, but damn. I can also bring my DPS up 155K, but that reduces my health to 47K. I decided to take the health instead.
Any tips for reaching my goal? I still need to buy blueprints for my vest, gloves and holster. My original plan was to craft firearms-centric gear with health benefits, and then add stamina mods to it.
I also need to upgrade most of my gun attachments, too. They're all purples. Is there a high-end 12x or 15x scope out there?
Hope they have ilvl 32 set gear that has better stats! Those are some low numbers...
From datamine:
Valkyria Weapon Talents
Determined: Killing a target reduces your skill cooldowns by {0}%.
Competent: Whenever you use a skill, your weapon damage is increased by {0}% for {1} seconds.
Responsive: When closer than {0} meters from your target, your damage is increased by {1}%.
You have the one for the new AR?From datamine:
Valkyria Weapon Talents
Determined: Killing a target reduces your skill cooldowns by {0}%.
Competent: Whenever you use a skill, your weapon damage is increased by {0}% for {1} seconds.
Responsive: When closer than {0} meters from your target, your damage is increased by {1}%.
From datamine:
Valkyria Weapon Talents
Determined: Killing a target reduces your skill cooldowns by {0}%.
Competent: Whenever you use a skill, your weapon damage is increased by {0}% for {1} seconds.
Responsive: When closer than {0} meters from your target, your damage is increased by {1}%.
You have the one for the new AR?
Is that even possible
Named weapons sounding real underwhelming. Was hoping unique names come with unique talents
Named weapons sounding real underwhelming. Was hoping unique names come with unique talents
Warlord Weapon Talents
Capable: Using a skill improves the handling of the weapon for {0} seconds.
Ferocious: +{0}% Bonus damage to Elite and Named enemies.
Unforgiving: Damage increases based on your missing health: 1 missing segment +{0}%; 2 missing segments +{1}%
I didn't think it was, but I saw some random video on YouTube yesterday and the guy had those stats. It's pretty insane, but for me it's sort of my ultimate end goal. I really just hate being taken out in 2 sniper shots from a 32 elite.
Meh. Ferocious is cool but others aren't my favorite. I still love auto AR's so I'll be searching for it regardless ;-)
Speaking of, still don't have the damn Cadeceus I think it's the only named I'm missing in the current build. Not enough BK farming I guess..