BennyBlanco
aka IMurRIVAL69
Feels like not that long ago Ubi was pretty good. Rayman Origins + Legends. Ass Creed 2 trilogy. Mario Xcom. Even Ass Creed Odyssey was very good IMO.
Consumers only buy open world games and known IP in large numbers for the last decade. That's the truth.
Wow, can't believe this was actually addressed. Will be interesting to see what they'll actually do, but I'm glad it wasn't just hand waved off as bad faith discourse
Feels like not that long ago Ubi was pretty good. Rayman Origins + Legends. Ass Creed 2 trilogy. Mario Xcom. Even Ass Creed Odyssey was very good IMO.
Ubisoft were always the fast food games maker of the world to me. Something to play when I am hearing a podcast.So... what happened?
This can be read as either taking the L for DEI or doubling-down in search of “modern audience”.We'll see. Actions not words are needed now.
UBI are absolutely saveable.I'll always respect the fact that they actually released a game like Valiant hearts - what a beautiful, beautiful game...
We will also use the extra time to complement the experience with a few high-impact secondary quests that will bring even more memorable...
With the amount of workforce they have. I don't see it. You would need to cut a huge amount.RIP their share price. They'll be completely under value Vs their potential and would be a good time to acquire them.
The sad truth is they will bounce back and make something great, and then no one will buy it. Like Prince of Persia this year.It’s going to be interesting to see what happens in the next few games.
I don’t see Outlaws sales recovering and Ubi will need to heavily discount ($30 BF?) and AC Shadows is too far into development to make any changes.
I suspect it will underperform as well, but still will sell decently since it’s Open World AC in Japan.
What’s really going to be fascinating to watch if they learn from their mistakes during next batch of releases. My gut feeling says NO, but going to be popcorn time either way.
This.UBI are absolutely saveable.
They release some template, fetch quest nonsense, but they also gave us Rayman, Phoenix Rises, Mario Rabbids, Prince of Persia remake, even stuff like Battle for Atlus or whatever the starfox game was killed.
There is a core of individuals there that love games and they have beautiful art direction. They’ve just been infected by the no-talent Commie fatsos that fuck up everything they touch, as they’re ugly boring cunts.
I'm playing Rider's Republic now and it's pretty awesome. New IP, definitely a large scale game.This.
Their low budget games are incredible, it’s just their major IPs that suffer from brain rot.
They'll downsize long before bankruptcy becomes a thing and smaller ubi games can work. Valhalla could have been a third of the size and still worked.With the amount of workforce they have. I don't see it. You would need to cut a huge amount.
I would wait till bankruptcy to get the IPs.
The sad truth is they will bounce back and make something great, and then no one will buy it. Like Prince of Persia this year.
yep. slowly coming to understand that this nonsensical quest to be open to the 'broadest possible audience' has, in actuality, always been about specifically catering to a much narrower one..."Finally, let me address some of the polarized comments around Ubisoft lately. I want to reaffirm that we are an entertainment-first company, creating games for the broadest possible audience, and our goal is not to push any specific agenda. We remain committed to creating games for fans and players that everyone can enjoy.”
This is fascinating. If the CEO of Ubisoft *himself* had to address the comments surrounding their games and their perceived agenda, it means their DEI push has effectively harmed their sales numbers (and this also makes all the Resetera reazoning about an all-mighty bug forcing them to delay the game even more hilarious).
Apparently PoP had the same art director as Rayman Origins/Legends but I wouldn’t have known it from the bland mediocrity frequently on display in The Lost Crown demo and videos. Too much time in tedious combat instead of pure platforming challenges which do at least make a brief appearance in the demo.The sad truth is they will bounce back and make something great, and then no one will buy it. Like Prince of Persia this year.
we acknowledge the need for greater efficiency while delighting players
I fell off with Valhalla. AC was about assassinating people. I don't just want to be a normal Viking and the combat in their games sucks for any sort of game like that.I enjoyed AC up to Unity, then they tried to go too large with the worlds with Origins onwards and I fell off it. I mostly loved Far Cry 5 but then New Dawn was a trashfire with the mtx/GaaS bullshit which continued into FC6, which was also far too big like AC: Origins onwards.
Also changed the combat for the worse with Origins onwards imo*, then tried to make it some hybrid of the old and new from Odyssey onwards that was just as rote as the old combat but now it looked like shit blending wise cause they didn't want to pay for as much motion capture and also tried to make it less rigid... but somehow it ended up just as rigid AND looked worse.
*I understand the combat from 1 to Unity was boring for some since it was a lite version of arkham combat and far too easy, but at least it didn't look like shit, they could've expanded it. I wish they'd just copied more things from Arkham combat to add difficulty and variety, that combat system isn't perfect and it gets old too once you've seen all the animations 100x but you had a lot more options than Unity.