PSGames said:
That's pretty interesting how the graphics have changed from UE3. To me the armor and character models look better in this shot but like you stated there isn't as much detail in the textures particularly Baldur's face.
I know it had to suck for SK being forced to develop an entirely new engine in the middle of development.
Right, a "new engine"
I just thought I'd offer my two cents in this thread -- my curiosity got the better of me and I rented the game on the weekend, have it for probably a month if I want, thanks to Blockbuster's "no late fees." Honestly, I'm not that far, but I'm enjoying it more than I enjoyed the demo (only played through it once).
I think it's a fun game so far. For me, these are the main shortcomings:
- Enemy variety
- Cutscenes (they're fine, technically -- maybe a bit surprising, since they were such a big talking point in the official Too Human backlash -- but I'm watching them because they're there, not because I care)
- The cyberworld -- go and push something on the Interweb!
- Some iffy design -- first boss for example, is so straightforward but you get the impression from the setting that you're supposed to do something else... also, getting set on fire.
Reading the blurbs on metacritic, the reviews "sound" fair ... I'd say the Metascore is a bit on the low side, but then I look and see a game like Ticket To Ride sitting at 70, and I think maybe not (I really like TTR)