Started a Weapon/shield Engineer and really felt weak on the offensive side, then I found a new shield with twice the armor ! GAME CHANGER !
Shield bash does more damage than my regular attack.
Seems like the weapons in the early stages really make a difference.
Not really, it really hurts replayability, you never have a reason to restart a character again, and swapping skills isn't really the same thing than starting and theming an entirely new character.
There is a reason why they're still desperately adding out content 5 month after release.