Complistic
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Ubisoft, LOL x 30
To me thatās biggest issue with current gaming industry. Every game needs to do crazy high sales or they go bust which god damn insane.It's a good game, well made. What more do you want, not everything is going to sell 3 million copies.
And you think this can be tied to the game not performing to expectations?
The worst part is I thought we were past that mindest, remember when Square considered Tomb Raider 2013 to be a flop despite selling over 3 million as it expected 5 at at time where even Uncharted 2 didn't even get thatTo me thatās biggest issue with current gaming industry. Every game needs to do crazy high sales or they go bust which god damn insane.
It makes devs hesitate to try something new because if those games donāt sale based on publishers stupid high expectations then they will lose their jobs.
The fact is some games no matter how good they are never going to have high sales numbers because they simply nicheā¦..does mean only āmass appealā games should be made? Fuck no! That would make game industry so boring.
Not launching the game on the most popular PC platform probably had an effect, and decreased potential sales. There are statements in this thread about not buying it because it wasn't on Steam.
I mean in the OG Prince of Persia...the prince was a white guy with blonde hair, who was described as traveler from far lands.I think you're exactly right, they made a Prince of Persia game where the MC didn't look remotely Persian in appearance.
Just look into steam forum for every Ubi game....and you will see it matters for a lot of people. It is definitely an annoyance and a reason to say "Okay, thanks....I play something else". I cannot say if thats a huge factor, as a lot of Ubi games sold pretty well even with this annoyance. But now where times seems to be a bit harsher...all this anti-consumer behavior doesnt help at all, but make things only worse.Most PCMR gamers harbor the delusion that Steam release will save games, while extolling the virtues of cheap key sites and deep sales as a major benefit over consoles. They will never accept the fact for some games Steam simultaneous release is of zero benefit.
Niche games usually have a hardcore audience, who buy the niche games no matter what. And usually these devs/studios have way more realistic budgets and expectations and there is way more communication between the players and devs....they are doing pretty well imho.The fact is some games no matter how good they are never going to have high sales numbers because they simply nicheā¦..does that mean only āmass appealā games should be made? Fuck no! That would make game industry so boring.
We just saw recent examples of games selling 65+ percent on PS5 and as little as 25 percent across PC...it came to Steam people still didn't buy it. What is the excuse for Silent Hill performing so much worse on PC?
Dont expect small game like that, which still costs 50$ to sell in milions, bro. Its publisher's fault to not budget properly and have overinflated sales expectations.If we gamers don't buy games that are so highly rated by critics, it's our fault. I'm also afraid that AA suffers a lot from all these subscription services.
I'm not talking about Silent Hill. I said it probably had an effect on this game. Do you agree?
To me thatās biggest issue with current gaming industry. Every game needs to do crazy high sales or they go bust which god damn insane.
It makes devs hesitate to try something new because if those games donāt sale based on publishers stupid high expectations then they will lose their jobs.
The fact is some games no matter how good they are never going to have high sales numbers because they simply nicheā¦..does that mean only āmass appealā games should be made? Fuck no! That would make game industry so boring.
The issue is that the game had sold like 300k copies only according to Insider Gaming months ago, Ubisoft didn't help with their greedy insistence of not releasing on Steam. It also doesn't help that the price tag for a Metroidvania is too high, only Nintendo gets away with their exceptionalism.It's a good game, well made. What more do you want, not everything is going to sell 3 million copies.
But you look at games like Unicorn Overlord which is Ogre battle style SRPG which super niche, its a new IP while releasing close to FFVIIRibirth and has no PC release.The issue is that the game had sold like 300k copies only according to Insider Gaming months ago, Ubisoft didn't help with their greedy insistence of not releasing on Steam. It also doesn't help that the price tag for a Metroidvania is too high, only Nintendo gets away with their exceptionalism.
I've looked at how many sales the game has had and it seems to have sold 2 million copies, which at ā¬50 is quite a lot for an AA. Hmm maybe you're partly right and it's a problem of expectations on UBi's part.Dont expect small game like that, which still costs 50$ to sell in milions, bro. Its publisher's fault to not budget properly and have overinflated sales expectations.
Same way wilderbeast woman at 300lbs cant expect to get wifed up by high status guy(say doctor or a lawyer), but she will be lucky if even avg (5'9, 50k usd yearly salary) guy decides to commit to her, usually even that isnt the case, even if she has good personality that avg broke dude will just smash and dash if its slow tuesday
TLDR: Even if game is solid its still niche af, it has to be properly budgeted or it will flop even with decent sales.
Same, and I am not buying it new because I don't want Ubisoft to see another dime of my money.I'm not paying that much for a Metroidvania. I always planned on getting it when it drops down to 20 bucks or under.
Never really understood this complaint. Why does it matter if the character has the title of "Prince" or not? He'd be the same character either way.Hot take: The main character of Prince of Persia should be the Prince.
Because Vanillaware built a great reputation over the years with the public, imagine that a good chunk of these sales came from people who bought their previous games, and they could have easily sold even more with a PC release.But you look at games like Unicorn Overlord which is Ogre battle style SRPG which super nice, its a new IP while releasing close to FFVIIRibirth and has no PC release.
And yet...
Also this game almost hand no marketing, most of it comes from word of mouth when demo came out.
The design would be different, it would look like a the Prince and not a... I dunno how to describe the protagonist. DEI committee design.Never really understood this complaint. Why does it matter if the character has the title of "Prince" or not? He'd be the same character either way.
Princes often become kings eventually, the protagonist from the lost crown being named Sargon is probably not an accident. Its poetic that theyve made a protagonist inspired by a king in the end.The design would be different, it would look like a the Prince and not a... I dunno how to describe the protagonist. DEI committee design.
Doesn't matter, it's how they showed the game, if they clued you in he's actually the prince (haven't played it but it's possible), than it would make more sense. Again, his design was off putting from the reveal.Princes often become kings eventually, the protagonist from the lost crown being named Sargon is probably not an accident.
I got a physical copy for $20 months ago...Can I get this game at a discount now?
PS3 quality graphics didnt help. If you are going to make a 2D game in 2023, and charge $50 for it, it cant look worse than most indie games.
Also, try and make 2D games more interesting. there is a reason why they died out. People found more freedom in 3D games. You can still make one but it has to be industry leading with new innovative mechanics and gameplay not possible in 3D games. Making a simple 2d sidescroller with awful graphics is not going to sell. especially at $50.
Put in more effort next time.
The combat does look way too complex. Character Action level combat is the last thing I want in a metroidvania.My favorite Metroidvania is Aria of Sorrow. I also love Metroid Dread and Hollow Knight. If you mixed in the most complicated and difficult elements from all 3, added some systems on top and made the combat similar to DMC at its most complex, you have this incredible game right here. Aria of Sorrow(remember my fav) on the other hand is a super simple game about farming souls and abilities that can be beat in a few hours.
Even Metroid doesn't sell well compared to other Nintendo series, it's a genre that's not popular. Add in the complex combat and the tricky platforming and you've got two turn offs for your already unpopular game. The "hardcore" didn't show up for it and the masses didn't either.
Never really understood this complaint. Why does it matter if the character has the title of "Prince" or not? He'd be the same character either way.