DenchDeckard
Moderated wildly
I've heard great things about this game and will deffo pick it up. There's jist too many amazing games in my wheelhouse that I'm playing.
Sargon's design was probably a large contributor, but I feel a lot of problems for this game originated from that god awful "modern times" reveal trailer. This was shown on one of the showcases and damn, it didn't landed. If you ever played previous games everything in this trailer was just terrible. If this was supposed to build your excitement for the game, nah, it did the exact oppositeAgreed 100%
I never understood why The Lost Crown got a "Woke" designation, is it because the main character? The game has fuck all to do with any of that stuff and it's a pretty interesting story and cool cast of characters. When games like this don't sell well or do better, you begin to get more uncreative, uninspired slop thrown at us and then wonder where is all the creativity gone.
Just frustrating all around. Hope the people of Ubisoft Montpellier can pick themselves up from this and find work elsewhere, seriously talented people and I appreciate them trying to tackle genres like Platformers, Metroidvania etc. and doing a great job with them.
PS3 quality graphics didnt help. If you are going to make a 2D game in 2023, and charge $50 for it, it cant look worse than most indie games.
Also, try and make 2D games more interesting. there is a reason why they died out. People found more freedom in 3D games. You can still make one but it has to be industry leading with new innovative mechanics and gameplay not possible in 3D games. Making a simple 2d sidescroller with awful graphics is not going to sell. especially at $50.
Put in more effort next time.
Good. I am happy they are going down. Any company that continue the same wokness and LGPTQ crap being forced into gaming will lose business and staff gets fired .
We don’t need this in gaming and it’s already showing . So good riddance
Sad the game was decent. But when you have a company with shitty and force this shit on us, normal gamers will fight back. And the results are people telling Ubisoft to fuck u and ur game. Even if it’s actually good.
Good bye Ubicrap
Agreed 100%
I never understood why The Lost Crown got a "Woke" designation, is it because the main character?
You have a thread about a game that is by all accounts good and well made failing to be successful(this is a bad thing) and you still someone manage to make it a whine session about gay people.
Good games should be rewarded for being good games, not used as notches in a culture war crusade that has no end.
With Ubisoft's overhead and many departments struggling and therefore management's unwillingness to subsidize deficient projects they, unfortunately, need to sell millions. Which game/project achieves that is almost irrelevant, but since Assassin's Creed ain't pulling the necessary numbers as well... well, they have little to show for. There are too big, expanded too quickly so they can't really go for innovation either. I'm going to ramble and I apologize for my long-winded remarks in advance.What more do you want, not everything is going to sell 3 million copies.
Prince of Persia is exactly that kind of game. Same with Mario and Rabbids series. The ignorance from gamers is maddening. You guys complain about the industry but go around spreading misinformation and have all of these contradictions. I no longer just blame publishers.I'm not surprised, and I'm not surprised to see Ubisoft failing so hard.
I have been playing the latest Dragonball game a lot recently, and it has been a while since I played game that felt complete and made with love. There are no micro transactions, battle passes or lootboxes. You just play to unlock everything. Its feels like I'm back in the 2000's again, when games were made for the gamers and not for a profit alone.
When was the last time Ubisoft made such a game? Prince of Persia? Nah.
It went down to like $30 though. It has a much bigger production value than most Metroidvanias, despite what people think of the art style. It also has a ton of content. It is on the same level as Metroid Dread.That price tag is just wrong. Probably the reason why the game failed.
I think that complaint makes more sense.It's a game that tried to appeal to everyone and in turn ended up appealing to no one.
They thought the fact it's POP would attract older fans and the "modern" visual design and style would appeal to younger people.
In the end though zoomers didn't show up because they don't care about metroidvanias or PoP
And older fans didn't show up because they were put off by the visual design and style.
And the pricing probably didn't help with either group.
We can beat around the bush but it's less about the fact that the character doesn't have the title of prince and more about the fact the character looks like a Fortnite coded Killmonger instead of what you'd expect from Prince Of Persia.
It's a game that tried to appeal to everyone and in turn ended up appealing to no one.
They thought the fact it's POP would attract older fans and the "modern" visual design and style would appeal to younger people.
In the end though zoomers didn't show up because they don't care about metroidvanias or PoP
And older fans didn't show up because they were put off by the visual design and style.
And the pricing probably didn't help with either group.
We can beat around the bush but it's less about the fact that the character doesn't have the title of prince and more about the fact the character looks like a Fortnite coded Killmonger instead of what you'd expect from Prince Of Persia.
Call me shallow but I just couldn't bring myself to buy a game with the main character with that stupid fucking haircut.
Even IGN of all places called it out
When a company has a shitty name and public image, good games will suffer at one point.You have a thread about a game that is by all accounts good and well made failing to be successful(this is a bad thing) and you still someone manage to make it a whine session about gay people.
Good games should be rewarded for being good games, not used as notches in a culture war crusade that has no end.
Literally everyone here who buys a Nintendo system does.would you support a local store when you know the owners are shit people even though they have good products ? Or would you buy from a different store ?
I don’t see a Nintendo a shitty company or has an agenda movement behind their action .Literally everyone here who buys a Nintendo system does.
Well you'd be dead wrong. Nintendo has been down to shady and terrible practices since the NES. They aren't a very good company, but like Disney they hide the shittiness with a family friendly persona.I don’t see a Nintendo a shitty company or has an agenda movement behind their action.
I honestly don’t know what are u talking about aside from their fighting for their IPs rights very hard on all fronts.Well you'd be dead wrong. Nintendo has been down to shady and terrible practices since the NES. They aren't a very good company, but like Disney they hide the shittiness with a family friendly persona.
They patent troll, shut down everything they feel can show them in a bad light (see copyright strikes against YT content), but they only ever go against small players. They haven't done anything against Switch piracy on the Steam Deck, because they know it's not a surefire victory. Even Tim Sweeney's crusade against mobile phone storefronts is more righteous that whatever the fuck Nintendo does. They just hide it really well.I honestly don’t know what are u talking about aside from their fighting for their IPs rights very hard on all fronts.
Racist grifter who didn't play one of the best games of the year:
Racist grifter who didn't play one of the best games of the year:
Racist grifter who didn't play one of the best games of the year:
I used to love playing Splinter Cell on the PS2. The games felt and looked ahead of their time IMO.The future for Ubisoft is bleak. They used to be so good too.
- Rayman Legends / Origins
- Splinter Cell
- The Division
- Ass Creed 2 trilogy
Sad what they are now.
Nah. Younger dudes rock dreads but they don't do the shaved head thing. Older guys are bald or have a fade.I'm not American, is that a super popular hairstyle in the States?
With Ubisoft's overhead and many departments struggling and therefore management's unwillingness to subsidize deficient projects they, unfortunately, need to sell millions. Which game/project achieves that is almost irrelevant, but since Assassin's Creed ain't pulling the necessary numbers as well... well, they have little to show for. There are too big, expanded too quickly so they can't really go for innovation either. I'm going to ramble and I apologize for my long-winded remarks in advance.
All in all management was too short-sighted, thought they could ride the train they were riding for over a decade now forever and people would buy it. They couldn't foresee inflation and global crisises but you could foresee that Covid will vanish somewhen and everything goes back to normal. Now they have to deal with the consequences, too high overhead costs whether they do something or not. So it's either firing people and shrink or put out a banger every year – or better yet, twice or thrice a year – that sells million after million. The latter won't happen for various and probably known reasons.
It's a shame that smaller (Ubisoft) teams are thrown under the bus because of short-sighted management. And the worst: management is usually the one getting away with it. Let's say Ubisoft is being sold, they will still earn a shitload of money and find something new because labour market isn't particual flooded with those people, contrary to like hundreds or thousands of programmers, the way they keep going with it.
Best way is to shrink in size, reduce yearly costs and ambitions (to squeeze every penny out of people). If you're forced to release games every year or even every other month nothing good will come from it. Make high quality games (not in terms of production values, but fun and good games) with innovations. Respect players' time and income, especially the former becoming a bigger problem with the rise of GaaS games. You want people to stick to your GaaS games that are manipulative and riddled with dark patterns and at the same time you want them to buy your newest shit. This is not going to work forever. Even if you put out a real good game and even if people had the money (usually those with a stable income but less time for gaming) they still need time for that game. And gamers becoming more and more patient it's not particular hard to wait on sales if you put your game on sale three months after release. And with limited time (and, in some cases, limited income) there's little room for mediocrity, so of course players' expectations are high. This is a homemade problem by these companies, though.
Racist grifter who didn't play one of the best games of the year:
Yes but you need ROI the risk is greater than an sp500 etf so you gotta deliver probably 50% profit to justify the riskIt's a good game, well made. What more do you want, not everything is going to sell 3 million copies.
Can I get this game at a discount now?