I'm sorry to read that people really liked the game, but Ubisoft disbands the developer team.
I've played through OG Karateka (multiple times) and then OG Prince Of Persia (same creator, again using rotoscope for animations, but far improved upon), and at the time they were awesome looking and addictive to play -- but really hard to master for me anyway. Never played the sequel to the OG PoP.
I did play through Sands of Time, since again at the time I thought it had really good visuals and very fun gameplay (really liked the time reversing mechanic, kinda hated a few of the platform jumping segments with bad sense of perspective in 3d).
I then bought all the sequels and also the one that... wasn't, but I barely played any of them. Maybe someday (I tell myself).
I also like games of the "Metroidvania" genre, but usually there has to be something else there, visually (certainly) or mechanically (something really feeling innovative/fresh/cool) to hook me in.
Then, comes this. This doesn't feel like it's addressed to me (but does feel that it wants my purchase). Maybe to a younger audience (?). The trailer was meh, I didn't like the art style, gfx, or the look they went for with the protagonist and there was nothing special for me (at least from what was shown) in the gameplay or the mechanics. (I didn't like the choice of music for the trailer either, but presumably it's far from the actual game soundtrack).
The pricing and the timed Ubisoft store exclusivity did not do it any favors either.
I don't mind the return to 2d-ish gameplay, the side-scroller, the platforming, or the change of the protagonist (being someone else other than the OG Stranger/"Prince"). But looking at gameplay it looks like an odd mix of GFX mess with a camera being pulled a bit more back than I'd like. The controls *seem* tight at least -- I wish I had found the time to play the demo, maybe I'd have a more informed view on it.
Given the backlog (in general and of PoP titles specifically) I would have bought this only in support of *seeing* something that liked and wanted more of in the future... But, unfortunately, as I said, I didn't find anything like that.