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Ubisoft opened a public bug reporter for Outlaws

Ywap

Member
I play on PC and so far i haven't encountered many bugs. In fact, it have felt like one of the most polished titles i've played the last couple of years.

I started playing on Title Update 1.2 👍
 

Dazraell

Member
Can't wait when they will be flooded with reports about protagonist's face model being ugly and that's a "bug" lol
 

RCX

Member
Also Ubisoft: "big thanks to day 1 players for paying full price for our unfinished game. Your sacrifice will be long remembered but never monetarily compensated"
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
Also Ubisoft: "big thanks to day 1 players for paying full price for our unfinished game. Your sacrifice will be long remembered but never monetarily compensated"
They even let you spend even more money to play it a few days early, and IIRC they broke the saves for those that played early with a patch.

Truly amazing.
 
The game is an absolute shitshow on windows 11 24/h2 it just crashes to desktop randomly, I have not been able to play for more than an hour without this happening, I have 2 PCs and this happens on both.
Just go take a look at their discord if you want to see how bad this is.
 
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Clear

CliffyB's Cock Holster
It is, testers are hired to do just that.

As a paid job yeah.

Noone expects anyone to do it unpaid as a full-time thing.

BUT.
Voluntarily jotting an occasional report on an online form in the hopes that it'll make the experience better for yourself and others down the line isn't a big deal.

Every game, hell, every piece of software in existence having a public bug-tracker would not be a bad thing, in fact it'd be a net benefit to everybody if reports were followed up and actioned on.
 
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Saber

Member
What would make the game better would be testing the game before the game was launched.
But who needs this when you can put the blame and work elsewhere?
 

Miles708

Member
As a paid job yeah.

Noone expects anyone to do it unpaid as a full-time thing.

BUT.
Voluntarily jotting an occasional report on an online form in the hopes that it'll make the experience better for yourself and others down the line isn't a big deal.

Every game, hell, every piece of software in existence having a public bug-tracker would not be a bad thing, in fact it'd be a net benefit to everybody if reports were followed up and actioned on.

Yeah let's give em more fuel to release even buggier software.
 

blastprocessor

The Amiga Brotherhood
It was a bug free experience completing the game 🤷 l got lucky l guess didn't have 24H2 at the time.
 
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CliffyB's Cock Holster
Yeah let's give em more fuel to release even buggier software.

Yeah, because if you actually didn't care, the first thing you'd do is create a thing to draw attention to it /facepalm

Don't shit on actual good ideas just because you want to give the thing its attached to a good kicking. Its dumb.

Post-release support is a good thing.
Transparency in terms of support post-release is even better.

Its impossible to test every configuration, and ultimately its always a moving target because the software environment (OS, drivers, etc) are constantly being updated generating new bugs and unexpected behaviours. So especially if you value stuff in the long haul, there is no downside and a huge amount of upside this sort of thing -particularly on PC.
 

Trilobit

Member
Ubisoft is probably also going to include a code editor that players can use to fix their problems. And a free subscription of Adobe InDesign so that the customers can produce the marketing material for the game. Genius move!
 
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StreetsofBeige

Gold Member
Digital world. Get used it to gamers.

For all the times I read in the past at console gamers laughing at PC gamers who got patches, when console gamers needed no patch, or had hardly any when online was standard (360/PS3 era), now you know what it's like.

And going beyond being a glorified beta tester, notice how the patches become more frequent and huge in size? Thats because console gamers all have 1TB drives, so lots of space to add that giant patch #1, #2, hot fix 2.4, #3, hot fix 3.1, etc....

For those of you who have only gamed recently, back then as a 360/PS3 gamer, you had tiny HDD, and patches were tiny in size. And you had less people hooked up online. So the game maker had to ensure the game out of the box on disc was in good shape.
 
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Miles708

Member
Yeah, because if you actually didn't care, the first thing you'd do is create a thing to draw attention to it /facepalm

Don't shit on actual good ideas just because you want to give the thing its attached to a good kicking. Its dumb.

Post-release support is a good thing.
Transparency in terms of support post-release is even better.

Its impossible to test every configuration, and ultimately its always a moving target because the software environment (OS, drivers, etc) are constantly being updated generating new bugs and unexpected behaviours. So especially if you value stuff in the long haul, there is no downside and a huge amount of upside this sort of thing -particularly on PC.

Nah sorry consider me a jaded old asshole but I'm way over the good faith phase.

They are just scrambling and panicking.

QA teams are not stupid, developers are not stupid, but they are constricted by time and money.

If management cared about quality they would have fixed it before release when the dedicated teams certainly warned them, and only now they're realising they won't be able to get away with it this time.

And given this context I'm NOT ok in normalizing and helping this unethical behaviour.
 
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