Karsticles
Member
Only a handful of characters can DHC from Morrigan's Finishing Shower. She's really hard to DHC from.if spending a 2nd bar would mean a kill, i'd take the guaranteed kill.
Only a handful of characters can DHC from Morrigan's Finishing Shower. She's really hard to DHC from.if spending a 2nd bar would mean a kill, i'd take the guaranteed kill.
she can regular s into her otg hyper.Only a handful of characters can DHC from Morrigan's Finishing Shower. She's really hard to DHC from.
What team are you running?
Anyone else here a Viper player? I'm running Viper/Dante and not sure who I want to do as a third. I just want to play who I like but at least fit somewhat well. Really love playing as them 2. I switch teams so damn much.
Mark my words, GAF. If Phoenix Wright gets the Nerf Hammer before Wesker in this stupid game on the next patch, I'm dropping this shit. KOFXIII and my ever-growing Steam backlog (150+) will welcome me with open arms.
/notsaltyatall
Remember the Sentinel emergency patch? :3 We're talking about Capcom here... and I still need to see why it's actually considered a bug in the first place...
But is a bug really something that someone like SKill kept mentioning as one of the strengths of the character before the game came out? If they take it out and claim it's a bug it'll be complete BS because they've always been aware of it :/
What if Wesker's bonuses were a glitch that were supposed to be debuffs he gets? And It was all inverted? Granted this probably isn't the case, whatever you rationalize these fixes as being, they ultimately affect balance and that's what matters.
Anyone else here a Viper player? I'm running Viper/Dante and not sure who I want to do as a third. I just want to play who I like but at least fit somewhat well. Really love playing as them 2. I switch teams so damn much.
I want to kick every single person who misquotes what Capcom said about this patch in the nuts every time I hear something like this. The quote was "We started working on the patch pre-release", not "we submitted it before release", and not "all of the changes made were decided on pre-release".The patch that was submitted for approval before the game was released? Yeah, i remember it.
headexplode.gifWhat if girls had balls? I don't get your point. What does that have to do with people saying "why are they nerfing PW but not Wesker?" Because the point of the patch is not to fix balance, but to remove glitches and bugs. Even if they effect balance, balance is not the point of the patch. Do people not get that the game is exactly one month old, and it often takes a month+ to get a patch approved and distributed to MS/Sony?
Man the overreactions to rumors is insane, We don't know what it's going to change if anything but I think we should wait and see before saying stuff like this.Capcom is going to destroy themselves and continuing shoot their own feet for dumb balances.
Maybe the change was decided after release maybe it wasn't, it's not really know it's all speculation.I want to kick every single person who misquotes what Capcom said about this patch in the nuts every time I hear something like this. The quote was "We started working on the patch pre-release", not "we submitted it before release", and not "all of the changes made were decided on pre-release".
Why do you care more about the intentions of the patch than the outcome? I don't follow your logic. Who gives a shit if you "characterize it" as a balance patch or a bugfix patch. Either way, it affects balance, and thus the implications of such should be considered. It goes back to the whole Storm calling assists while in float or Spiderman with his UWT glitch. Yeah, technically glitches, but their removal had pretty predominant effects on balancing regardless of original intentions. In the grand scheme of things, balancing Wesker is of more grave importance to the game as a whole than fixing a purported PW bug. Everyone agrees on this, that's why people are upset when more time is spent on X than Y.What if girls had balls? I don't get your point. What does that have to do with people saying "why are they nerfing PW but not Wesker?" Because the point of the patch is not to fix balance, but to remove glitches and bugs. Even if they effect balance, balance is not the point of the patch. Do people not get that the game is exactly one month old, and it often takes a month+ to get a patch approved and distributed to MS/Sony?
This is a corner combo, so j.S into Shadow Servant will do like 80K damage. You're better off linking a second Shadow Blade H.she can regular s into her otg hyper.
Again, Niitsuma specifically said that he wanted the patch to demonstrate that he was listening to the concerns of Marvel fans. The only "concern" at that time was Sentinel's health. You really have to be a half-wit to think Capcom looked at the whole of MvC3 upon release, and thought the only balance change that needed to happen was a 400K health nerf to Sentinel.Maybe the change was decided after release maybe it wasn't, it's not really know it's all speculation.
$10 says he's an undergrad philosophy major.Why do you care more about the intentions of the patch than the outcome?
Seth Killian: No plans to add replay mode to UMvC3 console
http://www.eventhubs.com/news/2011/dec/15/seth-killian-no-plans-add-replay-mode-umvc3-console/
Just that the development team was told to make something exclusive to the Vita version so it would be special.I can't view the link. Did he say why?
Man the overreactions to rumors is insane, We don't know what it's going to change if anything but I think we should wait and see before saying stuff like this.
Maybe the change was decided after release maybe it wasn't, it's not really know it's all speculation.
Just that the development team was told to make something exclusive to the Vita version so it would be special.
If the *only* reason consoles don't have replay is for Vita..Just that the development team was told to make something exclusive to the Vita version so it would be special.
The thing is, Wright has one of the best assists in the game OUTSIDE of Turnabout mode. Nerfing his invincible assists will just move people to using the other one, and Wright users will probably be better off for it, since he'll actually be useful to the team outside of Turnabout mode.
Wow. That's quite possibly the worst excuse they could have said.
That's the only reason that S-Kill mentioned. It is undoubtedly a terrible one.If the *only* reason consoles don't have replay is for Vita..
That's something I could see justifiably being pissed at.
Yup! I mean...a full screen low attack? Damn! If I had any interest in Wright, I would definitely try Dormammu/Wright/Morrigan. Infinite meter would give Wright tons of time to find evidence, too.Missile, right? That was going to be my main assist for him before we found out about the whole invincibility thing.
Anyone else here a Viper player? I'm running Viper/Dante and not sure who I want to do as a third. I just want to play who I like but at least fit somewhat well. Really love playing as them 2. I switch teams so damn much.
Why do you care more about the intentions of the patch than the outcome?
I don't follow your logic. Who gives a shit if you "characterize it" as a balance patch or a bugfix patch. Either way, it affects balance, and thus the implications of such should be considered. It goes back to the whole Storm calling assists while in float or Spiderman with his UWT glitch. Yeah, technically glitches, but their removal had pretty predominant effects on balancing regardless of original intentions. In the grand scheme of things, balancing Wesker is of more grave importance to the game as a whole than fixing a purported PW bug. Everyone agrees on this, that's why people are upset when more time is spent on X than Y.
And Karst is right, there is ZERO evidence that there was a patch submitted before release. All we know is Dante was being looked at as well.
Anyone else here a Viper player? I'm running Viper/Dante and not sure who I want to do as a third. I just want to play who I like but at least fit somewhat well. Really love playing as them 2. I switch teams so damn much.
There's a hell of a lot more evidence of it than there is evidence that they nerfed Sent's health because of people complaining or whatever nonsense people like to throw out about that. Even if it wasn't done before release, it was done early in the game's life, as the patch hit barely a month after the game came out.
The thing is, Wright has one of the best assists in the game OUTSIDE of Turnabout mode. Nerfing his invincible assists will just move people to using the other one, and Wright users will probably be better off for it, since he'll actually be useful to the team outside of Turnabout mode.
I did come up with the team on my own. I was talking about team Wolverine/Wesker/Akuma, I was using that team before it became popular/used by Noel Brown. It's essentially a mix of 2-3 different teams I had before the time which were partial x-copies. I was also using Wesker + IM before Viscant because I saw Max use the combination and I thought it was genius.oh horseshit, i can find a ton of times in the old mvc threads where you got hatemail for using team BFF and claim you came up with the team on your own
Seth Killian: No plans to add replay mode to UMvC3 console
http://www.eventhubs.com/news/2011/dec/15/seth-killian-no-plans-add-replay-mode-umvc3-console/
Well...dammit.
You didn't say that, but your clearly getting upset about semantics of intentions and not the outcome of the patch which everyone else cares more about. I think a one month in patch is stupid too, I rallied against it in multiple threads and am too exhausted to get into it again. But now we know we're getting something, and we know that where there is a change, there are implications on balance, minor or major and that's what we are discussing. Now your going off on a tangent about whether the patch is warranted or not, not what you initially said which was the discrepancy between a bugfix and balance patch in the context of PW and Wesker.Who told you that? It sure as hell wasn't me.
Um, no, everybody does not agree with that. Many people think Wesker isn't even that good, and people are just playing and winning with him to such a high degree because he's a good character from MvC3 who didn't change a whole lot, making him easier to adapt to the new game with. And that's ignoring how stupid it would be to patch the balance after 1 month anyway. At this point in MvC2 people still thought Iceman was God. Plus, I think it's a pretty obvious that other glitches and bugs in MvC3 would have been patched out if UMvC3 wasn't on the way. The point is that there is no choice between nerfing Wesker or nerfing Phoenix Wright. It's a false option.
There's a hell of a lot more evidence of it than there is evidence that they nerfed Sent's health because of people complaining or whatever nonsense people like to throw out about that. Even if it wasn't done before release, it was done early in the game's life, as the patch hit barely a month after the game came out.
This is why I proposed the God's Beard vs. Dahbomb match, the put your money where your mouth is match. I'm already shopping it to SmackDVD.surely dahbomb must be godly at this game.
LMAO @ these card effects:
\.
This is why I proposed the God's Beard vs. Dahbomb match, the put your money where your mouth is match. I'm already shopping it to SmackDVD.
From the sound of it GB would be free though.
Your PS3, right?If I ever play anyone online, I would use my troll team of Ghost Rider/Hawkeye/Sentinel. Maybe Wolverine or Wesker if I am feeling dirty.
I would never use my IM/Vergil online. In March or so I will be moving back to the States and will be getting proper Internet connection. Then I will go full into online warrior mode and start challenging people here. If the game is still relevant until then (most likely it will be at least until EVO).
You didn't say that, but your clearly getting upset about semantics of intentions and not the outcome of the patch which everyone else cares more about. I think a one month in patch is stupid too, I rallied against it in multiple threads and am too exhausted to get into it again. But now we know we're getting something, and we know that where there is a change, there are implications on balance, minor or major and that's what we are discussing. Now your going off on a tangent about whether the patch is warranted or not, not what you initially said which was the discrepancy between a bugfix and balance patch in the context of PW and Wesker.
Also, before you go further please direct me towards someone who believe fixing PW is of more importance than fixing Wesker, because I have seen zero evidence anywhere of anyone with those sentiments. No one thinks it was a bug anyways because half of Seth's PR for PW was based around showing his godly invincible assists to try and sell the character, that's why people are skeptical.
And where is this proposed evidence of a patch being put out before release? You provide none of it being done before release, or early in the game's life outside of you assuming cert always takes more than a month, which isn't the universal case with games at all.
lol. Morrigan/Dante/Dr. Doom lets Morrigan combo into Soul Drain three times per combo in corners.
If you have a bar for Astral Vision, I think maybe even 5. Definitely four.
Yup.Your PS3, right?
Oh, I don't even use Dante's assist. And I was mistaken, this works from anywhere.Wow. Jam Session or Weasel Shot? Mind sharing?
LMAO @ these card effects:
Godot
Primary slot: Switch Hyper Combo gauges with your opponent upon activation of X-Factor (LULZ PHOENIX COUNTER)
Secondary slot: When you have only one character remaining and their vitality is 50% or less, HC gauge will refill automatically [Lv 1]
MILES EDGEWORTH
Primary: Gain a fixed amount of HC gauge upon activation of X-Factor [Lv 3]
Secondary: Gain a fixed amount of HC gauge upon activation of X-Factor [Lv 2]
Von Karma
Primary: Attack strength increases as vitality decreases [Lv 3] Increases the duration of X-Factor [Lv 1]
Secondary: Gain super armor when the timer reaches 30 (Uses HC gauge upon hit) [Lv 1]
These effects aren't as broken as I thought they would be. At least these 3 aren't. I like that super armor uses HC.
Mind me asking where these came from?