Frantic, as much as you've proposed the most sane and understandable list for Dante yet, for the love of God, don't take Grapple shenanigans away from me! :lol
Can't you just raw tag out of grapple resets? I thought it wasn't a sure thing.
Ultimate Marvel vs. Capcom 3 Ultimate Exhibition Vol. 3
Finally done after working on it off and on for some time. Hope you all enjoy
Haha, I like that you put your avatar in the video to prevent stuff from getting stolen now. Did anything come of that?
How many tries did it take to do the Haggar/She-Hulk/Hsien-ko combo? I mean because of Hsien-ko's randomized items.
The Hawkeye combo was really, really cool.
Two Wright level 3s in one combo! So good!
So I take it that you couldn't find any synergy between my characters? :-(
How many hits is Phoenix activation's explosion? Because couldnt you use Chi with Iron Fist for the invincibility moment and then hyper cancel in lvl 3 or pillar for the kill?
Or just do this with anyone.
Phoenix's explosion is +14 on block IIRC and has 0 frames of recovery. So it always has to be something invincible going through the blast to catch her just as the hyper ends. That's why I don't think the Wesker setup actually works.
As a Phoenix Wright main I have to say the notion of buffing him by getting rid of bad evidence is a bad idea. Totally against it. Yea bad evidence sucks but it's part of the character's gimmick. If you get rid of it, it removes the whole investigations aspect and uniqueness of the character. There's not enough variety of good evidence to make it into a 3 specials customized/situational character angle.
They could expand the good evidence to have more effects. I think him having to gather the evidence at all is a big deal. In fact, it just occurred to me that there's another character very similar to Wright in this situation, and that's Dormammu. Dark Spells are basically evidence in terms of how much game time they take to collect. If you consider the Dark Spells Dormammu gets for his time, I think it's fair to say that the value of Wright's evidence is low compared to Dormammu's offerings. In addition, Wright has to land Objection to go into Turnabout, and that's hard as hell with his moveset and mobility options. I have to disagree with you and say that making all of his evidence collection good is very fair to the metagame.
B: The better trade IMO but I can see some disagreeing with is double or triple Tournabout time. It's still to easy to out-time Tournabout. Lvl 5 Frank gets to keep his super form. At least Dark Phoenix has low health and needs to burn X-Factor. Wright is stuck with a bad starting form and a timed power up mode. Tournabout Wright alone and without X-Factor is far from impossible to defeat. He still has a hard time opening people up. I always debate whether infinite Tournabout would be better but when thinking about it, I think it's a little unfair. Then again there's infinite lvl5 Frank, DP, Vergil, 80k Spencer, X-Factor 4 Wesker and Zero bullshit. Maybe it would be fair, but I could settle for triple the time.
I definitely disagree with this thought. Level 5 Frank gets to keep his super form, but he's also nowhere as good as Turnabout Wright. If I had to rank all of the game's metastates, here's how good they are:
1) Dark Phoenix
2) Turnabout Wright
3) Frank West Level 5
4) Dark Spells
5) Levels of Understanding
6) Graces of Hoggoth
Here's how hard they are to obtain (1 is hardest):
1) Dark Phoenix
2) Turnabout Wright
3) Frank West Level 5
4) Levels of Understanding
5) Dark Spells
6) Graces of Hoggoth
So, it seems pretty even to me. Frank West Level 5 doesn't even ToD like Wright does, and Wright gains ridiculous zoning as well as vicious length on his attacks and double-ish movement speed.
I do think that Turnabout could use a little more juice to open people up, though. In our tournament matches I had the easiest time dealing with Turnabout Wright yet because I learned to stop blocking low against you. I think if his c.H hit low in Turnabout the mode would be well-balanced, or if he had some way to mix people up without an assist from mid-screen.
Edit: Actually when thinking about his old invincible assists, where they really abused that much. I mean you still had to work to get them. They aren't godlike on their on right, only because they were invincible. I understand why they were removed, but it's not like people were bitching in droves saying Wright to too fucking cheap. HK still has no hit stun pendulum assist at the very least they could have made it like that. There you go that's a good buff.
Invincible assists are always a bad idea. I'd be cool with a hit of super armor or something, but the big issue to me is that once you get Turnabout, there's no reason to not tag Wright out to the anchor position to abuse the invincible assists and get a godly XF3 comeback opportunity. It basically gives him the assist power of Hsien-ko with the comeback power of Dark Phoenix. That does not sound like a good idea to me.
You know what this board could use? A monthly challenge.
How about we use a randomizer to generate a list of names and then we have to take the first three names it gives and come up with tech for the team? That or play as them or something here against folks.
Chrisis actually started something like this on SRK:
http://shoryuken.com/forum/index.ph...elopment-cycle-1-taskmaster-doom-ammy.174215/
Maybe the folks here who are interested in doing this could pool together with SRK?