Awful team. Thor needs a strong horizontal assist that lets him tridash in and achieve pressure. He can't do anything off of a hard knockdown.
How do you do Nova's Jump H loop?
Also, I think I want to use Spider-Man. I'm so ashamed.
Thor's beam is extremely "meh".Yeah, my current team is Nova(Centurian Rush)/Doom (Beam) /Strider (Vajra) but wanted to insert someone new. Thought Thor's beam would work as well as Doom's.
To compensate for that low durability, it's not a true blockstring so in a way it's better for mixups.
Why? Isn't he the hardest character to learn execution wise?
Yea I'm in training mode screwing with it now. I don't really like it, its not terribly threatening and barely takes up any space. Pendulum covers a lot of area that people like to play at (above other characters, etc.)
To me, the hardest character to learn would be anyone with super-mobile airdashes and flight.
Hey Sasa,
Tell me about running X-23 on anchor. I liked the Tatsu assist, but I'm still open to exploring other options, and Dark Harmonizer + Silent Kill sounds pretty tasty. How often do you get opened up? What's your "escape route" plan?
I'm still hoping to hear back from Solune about what he thought about the team, especially the value of the Tatsu assist. I was a bit frustrated in the matches against Chris/Dante/Strider because I didn't have an anti-Chris assist, and Chris is already a difficult matchup for Dormammu.
But then I think: "Does an assist even exist that helps against Chris?"
How do you do Nova's Jump H loop?
Also, I think I want to use Spider-Man. I'm so ashamed.
LOL. Poor God's Beard. Someone comes across this every few months and he has to go through the anguish once more.This is kinda not Marvel related but I stumbled across this topic and thought it was pretty funny. I just wanna say thanks for the laugh God's Beard!
http://www.neogaf.com/forum/showthread.php?t=316249
Thanks for the X-23 advice. What do you do when she comes in to escape mix-ups?X-23 on anchor is decent. Far from super solid, but very volatile and can turn around a match if you're crafty and/or opponent is sleeping. Major weakness is that she only converts off front air throw by herself, and not well from super jump range. Her command throw would make up for it if it was able to be used more than once every few matches to keep people honest -- it's too visible.
She's an absolute demon in XFactor though. Lots of easy infinites, kills fast, and Dirt Nap makes life easy. Always one good guard cancel from getting two characters for basically free.
If the opponent can't fly, I like her chances 1-on-1 without XF; it's not always even but you can make something happen. Have to pick your spots, like an assassin would. Assists make this trickier, of course. Far from easy.
To me, she's another take on Felicia anchor -- less balance without XF, somewhat cheaper with it due to Dirt Nap. I'd put her around there, somewhat below due to her lacking throw game and difficult time (esp. for Marvel) converting from SJ range :/ Still, I'm a bet-it-all kinda guy, or else I'd be running Felicia or Deadpool anchor: both probably provide better balance overall with XF, toolset, and non-XF all considered, but if I'm in a dire situation where I need XF3, I want someone who can turn it around pretty much instantaneously if I make the right decisions. Something I've not been doing well with X-23 anchor recently.
Assist that helps against Chris: something to keep him busy. High durability projectile. Even if he starts shooting the assist, he's not getting you. Also, anything that comes from the top. He really doesn't do much against things that are above him.
LOL. Poor God's Beard. Someone comes across this every few months and he has to go through the anguish once more.
I figured it out last night. My recent advice:How do you do Nova's Jump H loop?
I still can only do them in the corner. I'm not sure how people do it midscreen, although I've done it randomly a couple of times.
Trick is qcb+S immediately after j.H, and wait a half a second before the next H. That way you don't accidentally get H rocket punch.
this is a travesty! i'm gonna pm a mod and ask them to permanently edit the op with an updated pic as well....and now he's deleted the OP text! "Suck my dick, Italian foooooood!"
:-O That's a classic GAF thread! God's Beard, embrace your past!...and now he's deleted the OP text! "Suck my dick, Italian foooooood!"
YES!this is a travesty! i'm gonna pm a mod and ask them to permanently edit the op with an updated pic as well.
For $28 here at our famous pizza joint, you can get a large pizza with one topping, one cheesesteak, 12 Wings of your choice, cheese fries and a 2 liter bottle of soda. And for what he got, to get the same exact thing would cost less than $10. And it looks better than that. There is stupid and there is....stupid.
i take no responsibility! i asked eatchildren if he could edit the thread. although i did ask evilore to edit the original pic.Good job, smurf. You finally got someone banned from FGC-GAF. >:|
i take no responsibility! i asked eatchildren if he could edit the thread. although i did ask evilore to edit the original pic.
i take no responsibility! i asked eatchildren if he could edit the thread. although i did ask evilore to edit the original pic.
"Take no responsibility," despite having a hand in pushing things forward. Judas. >:|
IT WAS YOU
what do you mean by "edit the original pic."?
GG's Azure. Quick thoughts.
I think you think too much. It's like you were using every strat "agreed" on. MUST kill Zero immediately, snapping in Wesker too much, etc.
ESpecially the X-factoring after starting a combo with Zero. Every time you did, it was like, "Okay, you blew X-factor on 830k Zero, Nova is going to murder him."
Play.....dumber .
I know, it sounds weird.
I don't know if Wesker or Nova was the problem from the 12 matches we played thus far.
Canadian internet is 8.95 etc etc.I felt the latency was a bit high myself. You and Sayah...maybe it's a Canadian thing. Are you on Rogers by chance? I started playing with you right after finishing a 50 match set with someone who it felt like I was playing offline with things were so good (Tron/Hulk/Sentinel player - really good too).
I was too high most of the time, so that's usually because of an early timed j.HAkuma definitely feels better to play as than Vergil. Guh though, I drop his relaunch a lot when I go for the juggle. Too much delay between MMH, I think.
Well since he's probably one of the scariest point characters I thought it apt to make that comparison.It's not a phobia because my fear is clearly rational. I played many, many matches with Dormammu on point in Vanilla and took it up the ass. It's a thoughtful learned behavior, I say! Why mention Zero specifically, though?
Too many comebacks, part of those games I should have won!And hey, we all lose games we feel we should have won. ;-) Especially with a Morrigan anchor online. "I canceled that Soul Fist!" "Why didn't Shadow Servant come out!" "Ugh, where was my j.S?!" She made some hilarious comebacks, though.
Hmm it's hard for me to say it's worth to keep him for the assist only, I only recommend keeping a character if they complete your team... But Akuma fits your play style and his assist was really valueable. Sometimes I'd start the match away from you and call Rising Fang and it would still beat Tatsu, so you just have to adjust some beginnings. Also you killed me quite a few times with Messatsu Gohadou x 2.What did you think of the tatsu assist for Dormammu? Do you think it was good enough for him to keep solely because of the assist? I had some trouble converting off of it because it pops my opponent in an ambiguous zone.
Oddly enough Iron Fist is your character that I fear the most.
Hidden missile assist is irritating me. First I have to play ranked matches where people are mindlessly button-mashing it like crazy and then literally every combo video I'm trying to watch ends up having the assist at some point. So damn annoying. Why didn't Capcom nerf this when it's in clear need of nerfing? Assists shouldn't be able to cancel hypers at the very least. One moment, I'm like "happy b-day " and the next moment, it's like "oh.......:/"
It's a broken assist tagged on with one of the derpiest characters in the game, of course it's going to be in just about every other team.
Is there even an anti missle team in this game?
Doesn't shuma assist get rid of missiles?
Hidden Missiles can be dealt with and has real weaknesses. To use an oddly appropriate analogy, Hidden Missiles is like Sentinel. It has a lot of unique properties that make it difficult to deal with, and you have to learn to play the game differently when Hidden Missiles are being used.Hidden missile assist is irritating me. First I have to play ranked matches where people are mindlessly button-mashing it like crazy and then literally every combo video I'm trying to watch ends up having the assist at some point. So damn annoying. Why didn't Capcom nerf this when it's in clear need of nerfing? Assists shouldn't be able to cancel hypers at the very least. One moment, I'm like "happy b-day " and the next moment, it's like "oh.......:/"
I am 100% free to Hulk/Drones. :-(Played in a online swiss tourney tonight and went 3-2. If there's one character I hate fighting in this game, it's Hulk with Hidden Missiles and/or drones assist. *sigh*
Guess I did okay overall though. Tourney kinda reminded me why I stopped playing Marvel online with randoms at least...
I know! Nerf Hulk!Team Armor so ridiculous.
Is that a "yes" to Rogers internet? I played a 50 match set with someone, and I had no sync or disconnection issues. And I realized that I've been having the sync error a ton, and it's all with Canadian players.Canadian internet is 8.95 etc etc.
You mean the j.H after rdp.L~L?I was too high most of the time, so that's usually because of an early timed j.H
I'd like to make him a scary point character...it's just some matchups...I kept trying to pick Ghost Rider vs. your Chris team since you wanted to try it, but you went to the Akuma team.Well since he's probably one of the scariest point characters I thought it apt to make that comparison.
Whenever I make a comeback with Morrigan, I think "holy crap my opponent must be so salty, she's not even a good anchor".Too many comebacks, part of those games I should have won!
Akuma sort of fits my playstyle. I like characters with high execution limits (but not high execution barriers, if you follow me), and Akuma is really low execution. I can see myself getting bored of him eventually, which is worrysome. He definitely beamed the hell out of a lot of characters, though, and it felt like he was contributing.Hmm it's hard for me to say it's worth to keep him for the assist only, I only recommend keeping a character if they complete your team... But Akuma fits your play style and his assist was really valueable. Sometimes I'd start the match away from you and call Rising Fang and it would still beat Tatsu, so you just have to adjust some beginnings. Also you killed me quite a few times with Messatsu Gohadou x 2.
I'm a spacing-minded player. I play the game based on who can control space at any given time. I tend to have trouble with the heavies in this game because their normals outrange mine, and so I feel threatened. I don't play the game on frame data and character vulnerability like a rushdown character does. I value frame data a lot, but I tend to need to play characters that can establish space first and then get an offensive, or characters who can attack while covering themselves.That is strange, what about him is it that scares you?
I'm not afraid to teleport unless you back Chris into a corner, which is actually a good thing against Dormammu, because it means you can easily punish Mass Change M. It's hard to find that moment to teleport when Vajra is around, though. Against Chris alone, I can usually handle him via teleports, but Vajra makes it rough.When fighting Chris, don't be afraid to teleport. Tri-dashers and teleporters are his worst nightmare. As long as his mine isn't out it's really free to tri-dashing. He also has terrible blockstrings, you made good reads in punishing them. My advice would be , don't play the ranged game and switch to an offensive style. The matchup is even as long as you're willing to engage.
I don't laugh at GB for posting what he did. The legacy of the thread as something that, once every few months, someone posts and says "look what I found GB!", is what gets me.I can't laugh at Beard for posting that. Dude had been starving and business sense leaves you in those moments. Yes I just defended Beard and didn't laugh at him over something everyone else did laugh about. It happened.
Any team with a beam assist > any team with Hidden Missiles.It's a broken assist tagged on with one of the derpiest characters in the game, of course it's going to be in just about every other team.
Is there even an anti missle team in this game?
My inclination is to say "Dante", but you might find that one of those others works. He can use X-23's low attack for unblockable setups, which the others can't. Not the most thorough reasoning, but it's a hunch.Currently deciding between Trish/RR/Dante on point. With X-23 and strange in either 2nd/3rd.
Bolts give great overheads, which these 3 have in spades.
RR can raw tag to strange after early oil bomb to build real good meter. Sets up his own unblockables too although it won't work with bolts. Log is a great assist if he's not on point. Mad Hopper is awesome if you can spare the meter.
Dante is Dante.
Trish gives Peekaboo and RH resets/unblockables into a bunch of meter with Strange. RH also DHCs nicely into Silent Kill.
Advice?
Nice! Too bad that team is awful, though...maybe it could work with Wesker on point.Fact: Rocket Raccoon or Taskmaster have the most underrated themes in this game.
Also, me and some friends found some pretty sick DHC synergy:
Jill (Raven Spike): Say Goodbye!
Dormammu: Goodbye.
Wesker: GOODBYE.
...
These are my types of reasons to play this game :lol