Somebody help me! I have a list of shit I can't deal with and would appreciate any thoughts on these matters. Stuff I know I don't have a great gameplan for with my Doom/Dante/Strider team:
Rocket Raccoon: For a long time I thought that Rocket Raccoon vs. point Doom would be terrible for RR due to his inability to do anything to Doom at SJ height where he can just chuck finger lasers for days. Playing against good raccoons has shown that not to be the case at all. As he can burrow under you, he can mess up inputs and go for cross-up/fake cross-up log traps and such as I come down from the sky. Dante's box jump stuff is hard to land because the character is so small and his normals are slow as hell if Raccoon manages to get in. I suspect the answer to Raccoon is rushing him down, so I need to practice safer ways to get in and do that.
Point Vergil: I say point Vergil specifically because I have plans against Vergil down in the order, but when he's first, I find it quite difficult. You can't keep him away and if you go for rushdown you're one helm breaker away from losing the match. At least when he's second or third, if you're doing well, you can engage him with momentum on your side.
Log Trap assist: a separate but related issue to point Raccoon is assist Raccoon. Log trap is a pain to deal with in general.
Point Strange: He seems very underrated and it feels like a terrible match for Doom. Dante has better tools to deal with him, so I suspect point Dante is the way to go in this match-up.
Rocket Raccoon: For a long time I thought that Rocket Raccoon vs. point Doom would be terrible for RR due to his inability to do anything to Doom at SJ height where he can just chuck finger lasers for days. Playing against good raccoons has shown that not to be the case at all. As he can burrow under you, he can mess up inputs and go for cross-up/fake cross-up log traps and such as I come down from the sky. Dante's box jump stuff is hard to land because the character is so small and his normals are slow as hell if Raccoon manages to get in. I suspect the answer to Raccoon is rushing him down, so I need to practice safer ways to get in and do that.
Point Vergil: I say point Vergil specifically because I have plans against Vergil down in the order, but when he's first, I find it quite difficult. You can't keep him away and if you go for rushdown you're one helm breaker away from losing the match. At least when he's second or third, if you're doing well, you can engage him with momentum on your side.
Log Trap assist: a separate but related issue to point Raccoon is assist Raccoon. Log trap is a pain to deal with in general.
Point Strange: He seems very underrated and it feels like a terrible match for Doom. Dante has better tools to deal with him, so I suspect point Dante is the way to go in this match-up.