Seems like there's a lot of negativity towards Ninja Theory. What's the reasoning behind this? Was it just because they aren't Capcom and they made a DMC game?
Seems like there's a lot of negativity towards Ninja Theory. What's the reasoning behind this? Was it just because they aren't Capcom and they made a DMC game?
Ninja Theory had never really made a good game prior to DMC, certainly not a good action game. So when they were assigned to DmC there was a lot of skepticism but their arrogance made things worse. The game plus its PR had a lot of issues that I don't care to list now. DmC is NT's best game yet though.. it's just not a great DMC game.Seems like there's a lot of negativity towards Ninja Theory. What's the reasoning behind this? Was it just because they aren't Capcom and they made a DMC game?
What's wrong with playing the updated DMC3?You should've gotten the expansion version though. DD is definitely rough around the edges though no lie.
You should one day find the original DMC3 version and try to play it. On the SE version you can replicate that version if you enter the code to unlock all difficulties and start on Hard with Yellow orbs.
I don't frown on MH but it's just not for me. It has depth and it does require skill... but the depth and skill it requires is not inherently fun for me.
Did you play Monster Hunter Tri? The hitboxes are all really reasonable.The hit boxes in MH are definitely absurd. Not in the "moves hit behind them" way but more like the area of effect is way larger than animated. This has never been a problem in a DMC game and it's generally not a problem in a Souls game either. Last action game I played where this was a problem was Darksiders 2 and that was against one boss whose one move had a ridiculous hit box (but easy to counter if you knew about it).
So...why not play the SE edition?I have only played Monster Hunter Freedom (both, mostly Freedom 2) on PSP. So if they fixed the hit boxes afterwards then ignore the comments.
There isn't anything wrong with the updated DMC3 (Special Edition), its the definitive version. The original version had Normal mode as the Hard mode of SE and it only defaulted to Yellow checkpoint system (which meant limited lives). There was no real choice to make the game easier in the orginal version but in SE you can start off as easy as you want or as hard as you want. People have SSS ranked DMD mode starting with a scratch Dante which is considered the height of skill level in a DMC game only comparable to beating DMD in DMC1 with just your starting two weapons.
So...why not play the SE edition?
I said you CAN play the SE version but if you want to experience what us day 1 folks experienced with DMC3 you would have to enter the code to unlock all difficulties and start with Hard + Yellow orbs. It's considered the authentic DMC3 experience.
They aren't even the same genre - lol.I prefer Phantasy Star Portable to MH. Much more fun, and much better controls.
And how about day Capcom All-Stars, eh? Just like you all wanted!
Damn been forever since I booted up SE without a full save. Maybe you are right about that.I'm fairly certain the SE gives you access to Hard right away.
They make bad games.
I prefer Phantasy Star Portable to MH. Much more fun, and much better controls.
And how about day Capcom All-Stars, eh? Just like you all wanted!
I personally loved Enslaved. Sure some of the gameplay (mainly combat) was a bit repetitive, but the narrative was great. As for the new DMC I actually liked it quite a bit as well.
Pretty much.So where are we at with the patch? God's Beard isn't responding to the health buff and the vote is already 4/5 on that, looks like that change is going to get passed unless he makes a stellar argument to counter it.
We should instead start talking about super jump assists.
Seems like there's a lot of negativity towards Ninja Theory. What's the reasoning behind this? Was it just because they aren't Capcom and they made a DMC game?
And you're entitled to your opinion. You asked why people don't like NT. For most people, NT makes mechanically subpar games, and their pretentiously obtuse storytelling does not justify the poor gameplay.
DMC is the most offensive thing I have ever felt from a game. Ninja Theory went to great lengths to make original devil may cry fans feel like shit and shit on everything that was special about the original series. That original coke head art of New Dante just encompasses everything the game was going to be. Sloppy, unoriginal, messy and disgraceful to everything Devil May Cry. Not to mention Ninja Theory can't program anything to save their life.
Pretty much.
I made my case for the super jump assist change; I haven't seen anyone counter it.
LOL. GB, you should try and convince me to take you seriously. You can barely fight without Hot Drinks when they are needed.
How will Log Trap be annoying? It leads to a soft knockdown, so you're not calling assists after it hits you anyway.Log trap will be annoying as balls. Other than that, sure why not.
Your pity makes it hurt more.I just heard about Breath of Fire 6.
I'm so sorry BoF fans. You have my deepest condolences.
It's been awhile since I played the game but I'm not sure I can recall any particularly pretentious or obtuse portions of storytelling. Any examples?
Where did you bring up the arguments for the universal health buff? The stuff you brought up a long time ago is obsolete now because we have fine tuned a ton of the cast in terms of combos, tools and damage.I've brought up all my arguments already and that didn't help. I can't stop you from your silly universal nerfs. Although I thought Zissou was undecided.
It's been awhile since I played the game but I'm not sure I can recall any particularly pretentious or obtuse portions of storytelling. Any examples?
That guy that bought that Italian meal. What's he doing today?
It's all I can offer you, I'm sorry.Your pity makes it hurt more.
Hahahahaha. I remember the last time it got bumped. GB tried to delete the contents so his past would no longer haunt him, and EviLore actually restored them. So GB deleted them again, and then EviLore banned him. Good times.LOL
From the Whatever happened to.....(we beg for updates on various GAFfers and their threads) thread
It's amazing that people still talk about that.
I don't want it!It's all I can offer you, I'm sorry.
It was so weird because even though they actively shit on Devil May Cry fans, all the weird goals that popped up on the screen when you made progress toward them were references and quotes to previous Devil May Cry games. (For those of you who don't know, they were like Achievements or Trophies, but they weren't.) They wanted it both ways.DMC is the most offensive thing I have ever felt from a game. Ninja Theory went to great lengths to make original devil may cry fans feel like shit and shit on everything that was special about the original series. That original coke head art of New Dante just encompasses everything the game was going to be. Sloppy, unoriginal, messy and disgraceful to everything Devil May Cry. Not to mention Ninja Theory can't program anything to save their life.
How will Log Trap be annoying? It leads to a soft knockdown, so you're not calling assists after it hits you anyway.
The ending of Enslaved. The entire social commentary of DmC.
Yeah it did have that pixar-esque, beat you over the head social commentary. But man, I loved beating the hell out of the DMC equivalent of Bill O'reilly.
And as a side note, I loved the Noisia portion of the soundtrack.
The same reason why you get Pandora's Box from Bael in DMC4. Really only DMC3 got this shit right.And why did you get an Angel weapon from Bill O'Reily? It felt slapped together.
The same reason why you get Pandora's Box from Bael in DMC4. Really only DMC3 got this shit right.
A-fucking-men.The same reason why you get Pandora's Box from Bael in DMC4. Really only DMC3 got this shit right.
They were but it made no sense that you got particular weapons from the particular bosses. It made perfect sense in DMC3 for example.. you got the Cerberus weapon from Cerberus the boss which is a 3 pronged ice weapon (like the 3 heads of Cerberus). In DMC4 you get a pair of metalic gauntlets called Gilgamesh from a giant snake lady named Echidna..But I thought the weapons were used as power for the gates in DMC4?
I don't agree. The boss was atrocious. It was pretty, but incredibly shallow. All of the bosses were. And why did you get an Angel weapon from Bill O'Reily? It felt slapped together.
Capcom came right out in an interview and said that Ninja Theory didn't know how to design bosses. The ones that we got were only there because of Capcom's influence.
They were but it made no sense that you got particular weapons from the particular bosses. It made perfect sense in DMC3 for example.. you got the Cerberus weapon from Cerberus the boss which is a 3 pronged ice weapon (like the 3 heads of Cerberus). In DMC4 you get a pair of metalic gauntlets called Gilgamesh from a giant snake lady named Echidna..
Another one goes to the Dumb Side of the Force.
Vergil is ten times the anchor Amaterasu is. No question.
The only question is whether you want Hsien-ko first to try and armor up + tag out, or whether you want Amaterasu first to try and earn the armor through a DHC. That's all personal preference, and I don't think the team is good either way.
Vergil with Cold Shots is meh. If Ammy is second she is sort of just a sacrificial character for Vergil, like Doom is normally only Doom does a lot of damage without XF and assists but Ammy doesn't.
You are better off playing Doom or Magneto than Vergil while keeping Ammy in anchor slot.
Have you considered Skrull for anchor? Personally I think he might be the most fun character to play. Maybe it's the whole risk vs. reward thing. Also he is ridiculous in level 3.
I've tried Skrull, and while he's good, for some reason a player in my scene (Nickcam) really turns me off from using him, haha.
Zissou's posts:What aspects of those are even being contested?
X factor timer, super jump assist? What in throws is being contested?
X factor timer is such a non issue that I can live without it. If they leave the timer as is, even with 20% health we wouldn't have many time outs. I like the idea of X factor stopping time at 0 but people will interpret this as "OMG Pandora" and rage stupidly over it.
Super jump assist call has already been discussed numerous times.
You taught me a valuable lesson today:
"I should pick my shit. regardless of how cool hailstorm DHC seems in my head, I can't play storm to save my life"
Character crisis averted.