My votes on the next 10. And also, I vote yes on the current Magneto. Is there anyone else I need to revote/vote on?
Rocket Raccoon: N Mr. Flapper(Bear Trap) becoming 15 frame startup is something I'm still not sure of. The move is 27 startup as is, and a 12 frame reduction might be pushing it. It's a good neutral move, and it becoming 15 frames would probably just make it spammable. I'm not opposed to a reduction, but 12 frames is a pretty large reduction. 20-21 frames, and increasing the amount of time you have to OTG and still ground bounce would be a better, more reasonable change.
Ryu: N You need to adjust the fall speed of characters after a Hado-Shoryu. Right now, they start descending extremely slow before they pop out. If they retain that fall speed, Ryu could probably loop Hado-Shoryu indefinitely, as they get propped up pretty damn high in the air.
Sentinel: Y
She-Hulk: Y
Shuma-Gorath: Y
Spencer: N Launcher buff is unnecessary. Also, the faster fall speeds on zip wire may remove some of his midscreen hitconfirms and probably change a lot of his combos. I'll try to come up with something that will remove the infinite, but not remove any hitconfirms/combos.
Spider-Man: Undecided at the moment. Need to give the web zip change more thought.
Storm: N No to the double airdash. Everything else seems fine.
Strider: Y but change it to Slide cancelable into Formation B(Shot). That's what I originally intended for the suggestion, but just forgot to add the 'shot' part.
Super-Skrull: Undecided. I fucking loathe Super-Skrull, so a lot of the changes need some time to digest before I vote. My knee-jerk reaction is 'no', so give me some time.
How do people go from Stinger->Teleport or Prop Shredder->Teleport with Dante, is it similar to jump cancelling Prop Shredder->Acid Rain?
Also, why do I see people doing s.M before going into Beehive?
Prop Shredder > Teleport is similar to jump canceling Prop Shredder > Acid Rain. Down, down, up + S. Stinger > Teleport is trickier. It's a bold cancel rather than a jump cancel. The way I do it is Stinger, hit down, hit A+S as Stinger is connecting, then hit down + S. I rarely, if ever, miss it. There are other ways to do it, naturally, but that's the easiest method for me.
The s.M or s.H before Volcano > Beehive is generally just a style thing. For me, it helps me slow my input down so I don't miss the Volcano. *shrug*