UMVC3: Phoenix Wright and Nova Revealed!

Sometimes the lack of mash isn't a big deal when you are in a match that you control, but other times I just need those two seconds to rest my brain while I think of what to do next. Having to mash and then DHC while thinking about my next move in the middle of a stressful match is just going to make this game more mind bending than before.
Tizoc said:
So I take it there was request for mashable supers to return? I thought those weren't liked much?
No one asked for it.
Grecco said:
seth killiam made it sounds like mashing dealt more damage than they do normally in vanilla at that tournament with haunts and horsehead and jared
You are absolutely correct. Hypers do more damage than full vanilla hypers when you mash.
 
Tizoc said:
lol, I just mash one button and it gets the job done for me.
I do, too.

I probably didn't express myself properly.

If that's all one has to do with the new mash-able moves, I'm cool with it, since you don't even have to mash that hard.
 
SolarPowered said:
Sometimes the lack of mash isn't a big deal when you are in a match that you control, but other times I just need those two seconds to rest my brain while I think of what to do next. Having to mash and then DHC while thinking about my next move in the middle of a stressful match is just going to make this game more mind bending than before

Exactly.

Fuck mashing, so tedious.
 
You are absolutely correct. Hypers do more damage than full vanilla hypers when you mash.
That's not completely true. Most of the hypers were checked, some had pretty much the same damage as before. It appears that hypers that needed a damage buff got increased damage with mashing overall whereas those that didn't stayed the same.

Wolverine's Berserker Barrage hyper does the same damage as before which is slightly less than 1/3rd damage of Morrigan's health when used raw. Something like Doom's Photon Array does more which did shit damage before.
 
the most mashing this game will get out of me is a three finger piano thingy. I'm not sliding the hand arcade style. What a stupid addition
 
I like how Max squeezed in that Wesker buff in that video. :D

Palm Strike is now special teleport cancellable like Ghost Butterfly (add Att to teleport).
 
Dahbomb said:
That's not completely true. Most of the hypers were checked, some had pretty much the same damage as before. It appears that hypers that needed a damage buff got increased damage with mashing overall whereas those that didn't stayed the same.

Wolverine's Berserker Barrage hyper does the same damage as before which is slightly less than 1/3rd damage of Morrigan's health when used raw. Something like Doom's Photon Array does more which did shit damage before.
I stand corrected.
 
Dahbomb said:
I like how Max squeezed in that Wesker buff in that video. :D

Palm Strike is now special teleport cancellable like Ghost Butterfly (add Att to teleport).

Huh. Can you followup with Samurai Edge after the teleport, then? Or is it just to make it safe?
 
Dahbomb said:
Seth's twitter.

So Chun Li might have an OTG after all!!!

Thank GOD. She needed one really badly. Like REALLY badly. She has fun stuff to do for combos and she works great with most teams, but the problem was her damage was so low she didn't get very far...especially given that she was having to do combos without a self OTG option and since had to use an OTG assist for her stuff to really make any progress at all. With an OTG she can use other assists that'll allow for easier extensions and resets for her. It'd be cool if she did a turnaround like Cap did with this. Unlikely due to her damage issues but it'll go a LONG way towards making her a real option.
 
Dahbomb said:
I am thinking you didn't see the Max video. :D

Guilty as charged! I'll have to wait until I get home to watch it. That's an interesting buff. It just makes his extended combo easier to perform, I guess, so that's nice.
 
SolarPowered said:
The final build(with RR and Frank) could be the one they haven't shown to the public yet. Maybe that is where her OTG lies.
The hint implies that she already had it in the NYCC build but people didn't experiment with her enough to find it out.

OTG means + to Chun Li's over damage, lowered execution requirement for full combos, easier finishing of combos into hypers after a launcher and much superior air throw game if she can follow up air throw with OTG. She needed it more than Captain America.
 
I agree with the general sentiment that mashing is just plain stupid. The idiot who thought it was a good idea to to bring that back should have his balls mashed.
 
Dahbomb said:
http://www.youtube.com/watch?v=1NJ69scGqOw&feature=related

Iron Fist does a ton of block damage on his rekkas. And this is without Red Chi.

Also DAT Iron Fist crumple assist beating out Haggar's hyper.


O_O MANLY PICTURE TIME EXTREEEEEME EDITION!

2s7sy36.jpg
 
LeMaximilian said:
Dr. Strange looks AWESOME. That relaunch combo with the teleports was beautiful. I know for certain I'll be putting some labtime in with him, haha.

I love you for the ending. You're the best, Max. THE BEST.

Tizoc said:
Well reading from this-
http://www.eventhubs.com/news/2011/oct/18/mashable-hypers-were-added-umvc3-because-fan-requests/
It seems like the fans requested it, lol.
I personally could without them too, though if they're in the extra damage should max out at 50,000 additional points of damage.
I never asked for this.
 
SolarPowered said:
Sometimes the lack of mash isn't a big deal when you are in a match that you control, but other times I just need those two seconds to rest my brain while I think of what to do next. Having to mash and then DHC while thinking about my next move in the middle of a stressful match is just going to make this game more mind bending than before.

This, really. Why did they give mashables to everyone? And it's annoying knowing I'm not getting full damage unless I mash. Not to mention you'd have to think about how much you scale after the hyper, if you wanna continue the combo after it.

Haggar's punch special was really hard to get to level 3 status. Even when using turbo I couldn't get it.
 
They said for Ultimate they wanted the game to be based more on strategy. Mindless mashing is high level strategy alright. Well done, Capcom.

I also don't buy that mashable hypers were clamoured for, first time that I'm hearing this. Sounds like BS to me.
 
Bombard Seth, see if he has a better answer as to why it's back.

Anecdotally, it seems like it's reviled.

Which is irrelevant, but it's fun to bug Seth.
 
2&2 said:
I have never ever seen/heard a request for mashable supers. I do not believe it was heavily requested, if at all.
Probably the three guys in Japan that play MvC3 that were begging or something.

I wonder if UMvC3 will do any better in Japan or if it will carry the Vs. Curse.
 
2&2 said:
I have never ever seen/heard a request for mashable supers. I do not believe it was heavily requested, if at all.

Mashing supers is a fan request, just like how Mega Man doesn't have much fan support.

trollface.jpg
 
Kaijima said:
Are we really upset about returning mashable hypers to the game?
I think it's dumb and it annoys me, but if the mashing required is the same that's required for Hulk's command throw, it won't bother me.

If it's something some people would need a turbo button to get the most out of, it's ridiculous.
 
I don't see what UMVC3 brings to the table that appeals to the Japanese outside of Vergil and Phoenix Wright.. at least over MVC3. Players like Tokido will probably still play MVC3 if they feel they can get some money off of it but I don't think the general public or even the FG community at large in Japan is into MVC3 as much.

I will say that worldwide speaking.. MVC3 has reached out to more people than previous VS games. People in Europe get hyped for some Mahvel action.


Are we really upset about returning mashable hypers to the game?
I think people are upset over Capcom blatantly putting out a lie to justify a questionable addition to the game.
 
Dahbomb said:
I don't see what UMVC3 brings to the table that appeals to the Japanese outside of Vergil and Phoenix Wright.. at least over MVC3. Players like Tokido will probably still play MVC3 if they feel they can get some money off of it but I don't think the general public or even the FG community at large in Japan is into MVC3 as much.

I will say that worldwide speaking.. MVC3 has reached out to more people than previous VS games. People in Europe get hyped for some Mahvel action.

Japan gets bodied at MvC3, probably why they don't want to play it.
 
Dahbomb said:
I think people are upset over Capcom blatantly putting out a lie to justify a questionable addition to the game.

How do we know its a lie?


kingslunk said:
Japan gets bodied at MvC3, probably why they don't want to play it.

I think it would be more popular with an arcade release
 
About 45% of the roster they could care less about or just simply don't even have the slightest idea who they are.

And a lot of the FG players of Japan just don't take Mahvel seriously... they think it's a broken/unbalanced game. They would much rather play their refined and balanced AE.
 
Khal_B said:
I also don't buy that mashable hypers were clamoured for, first time that I'm hearing this. Sounds like BS to me.

so you think they just added some extra programming/testing time for the hell of it?
 
I just realized that some of moves would drain nova's red healths. At first, I thought it would be his hyper beam, but there are more moves. Normal beam and Aegis shield would drain his red healths as well, so I was not sure if anyone noticed or not.
 
Khal_B said:
They said for Ultimate they wanted the game to be based more on strategy. Mindless mashing is high level strategy alright. Well done, Capcom.

I also don't buy that mashable hypers were clamoured for, first time that I'm hearing this. Sounds like BS to me.
Pretty sure this is one of those magic "FOR THE CASUAL FANS, NOT YOU HARDCORE PLAYERS" changes they like to throw in from time to time.
 
IntelliHeath said:
I just realized that some of moves would drain nova's red healths. At first, I thought it would be his hyper beam, but there are more moves. Normal beam and Aegis shield would drain his red healths as well, so I was not sure if anyone noticed or not.

Yeah that's kind of a big turnoff for me. Not nearly as lame as evidence gathering, but not liking that mechanic.
 
Top Bottom