New generation, new rules. I don't think you can say that because they used prerendered cutscenes in the past, they'd use it again, especially with all this new hardware grunt. I hope they start using real-time cutscenes this time.
Confirmation that ND is made from Naughty Gods.![]()
Still trying to digest this.
I think they almost need to go with pure real-time for the actual game because of storage limitations.
As much as i love Uncharted and ND with their impressive tech wizardry...
Didnt they also say the same about the UC3 reveal? I mean there was an actual in-engine cinematic in there, and the bits in the lettering at the end was even in-game.
But nothing in the game, be it gameplay or cinematic looked as good as this:
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I really hope thats not the case here.
How it looked better? There is not a single real-time scene in U3 that looked better than cutscenes.Eh. It looked better.
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And have a gif
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Lawd almighty. I hope they hit that target.
I was thinking the same. I don't know how they are going to fit all that DLC on TLOU HD.
Sad if is true. I was hoping for a 24-30fps cinematic experience.
"Diminishing Returns"
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lol, drake in uncharted 3 looked so cartoonish
I can't get over how good this looks. I need it now.
Imagine what ND can pull out in 24-30 fps? My mind is not yet ready for that.Sad if is true. I was hoping for a 24-30fps cinematic experience.
Bah, if this is not the graphic i'm getting for a 2nd year 1st party game on next gen by a tech wizard studio like ND, i would be a little disappointend to be honest.
I'm surpised by the 60fps tentative.Really unexpected.
I think that when Sony Santa Monica will show their game eyes will meld.
And when we got this, at launch, on inferior hardware.
http://i3.minus.com/ifwGl5audiQmn.png[IMG][/QUOTE]
That was a pre-rendered cutscene, though. The screen went black shortly before and after that scene (and the other cutscenes).
I think they will explore Nathan Drake's perpetual selfishness. At always getting his friends involved in these adventures, knowing the risk of life and limb. Sully practically left Nathan alone in uncharted 2 after he saw how serious things were getting. And yet Nathan is dragging him back!
On top of that, the tone of the trailer to me is suggesting something happens, Sully is probably in some sense removed from the picture, and Nate is either out for revenge or to save him.
I'd like if they explored Nathan Drake's extreme insensitivity to those around him when he gets obsessed with some treasure.
As I posted in the other thread:
"In game" does not mean "gameplay".
As with all of ND's PS3 games, it looks like this is a cutscene rendered in-engine with higher quality assets. It may or may not be prerendered. But the actual gameplay models have never matched the ones seen in cutscenes.
I'd like to be proven wrong, but there's no reason to believe that this is any different than their standard operating procedure.
Optimization this good with dev kits for the system only being out for around 2 years?
Hopefully it is not "targeting 60fps" like Infamous, where it just ends up stuttering like crazy every two seconds.
Notice the carefully worded "captured from a PS4". Yes it looks great, but is it in-game? The cinematics in previous titles were in-engine rendered video... "Captured from a PS4" is a bit meaningless.
Sucker Punch never said they were targeting 60 fps, in fact they said the opposite pre-release.
I'd rather see them target a solid 30 with no dips with the visual fidelity of the teaser piece. I'm not going to believe any of what I saw, before I see it. But I will say that I like the look of the older Nate.