Marty-esque
Member
Thanks.Just bring up a list online and comparing yours to it, sadly. And, no, weapons/kills trophies will still unlock. They did in the original games.
Thanks.Just bring up a list online and comparing yours to it, sadly. And, no, weapons/kills trophies will still unlock. They did in the original games.
Thanks, I will start UC3 later today I think. So far I'd give both UC1 and UC2 8/10, even though UC2 is better, simply because UC1 was fun throughout without any moments that made me want to stop playing. Hoping that UC3 will hit the sweet spot for me.
The final boss of U2 is a joke to be honest, I remember that well. I played 2/3 closer to launch so I'm probably a bit more generous than you, my only real gripe with Drake's Fortune (the only one I hadn't played) was the climbing which was a bit stupid.
i was under the impression that they streamlined all the experiences of the 3 games? if what people saying here is true, then they didnt really do that
Funnily enough I beat the boss first try, it was just a few areas that felt really overtunned.
Finish for the first time UC1, a good game, really love the characters, the plot was great until I saw the monster Spanish thing, very strange and not really in the ton of the game, it's the only thing I really dislike about it, hope the sequels won't have stupid fantastic event on them.
Finish for the first time UC1, a good game, really love the characters, the plot was great until I saw the monster Spanish thing, very strange and not really in the ton of the game, it's the only thing I really dislike about it, hope the sequels won't have stupid fantastic event on them.
I agree! That was the one thing that hit a sour note for me in The first game. Your in for a real treat with Uncharted 2!
Finish for the first time UC1, a good game, really love the characters, the plot was great until I saw the monster Spanish thing, very strange and not really in the ton of the game, it's the only thing I really dislike about it, hope the sequels won't have stupid fantastic event on them.
The games mirror Indiana Jones, soFinish for the first time UC1, a good game, really love the characters, the plot was great until I saw the monster Spanish thing, very strange and not really in the ton of the game, it's the only thing I really dislike about it, hope the sequels won't have stupid fantastic event on them.
The final boss is Running In Circles: The Game. Honestly I really enjoyed that fight because it reminded me of a Crash Bandicoot boss fight.Really? I found it to be a huge struggle.
I assume you mean the guys with crossbows?
I beat UC1 on crushing just now. Still don't understand the bullet sponge complaints.
Enemies die to one headshot, or two if they are armored.
That said, my opinion of UC1 remains largely unchanged. Medicore. UC2/3 are such huge step ups from it, I can't wait to get started on them.
I can't believe people still claim that UC has bullet-sponge enemies. Just replayed UC1 and it takes 3 shots from the starter pistol to kill an enemy from mid-range and 1 shot to the head. In what way are these bullet-sponges?
So anyone else who had trouble with Crushing on PS3 breezing through them on PS4? Combination of experience, improved frame rate, and improved aiming? Uncharted 2 particularly though I was able to stealth past many sections or brings power weapons from previous sections fully loaded for the next section.
Again, depends on range. Close up and justa few taps to the chest will suffice, but at further range and you can easilly plug 7-8 bullets into them from the same gun which looks comical and can really annoy.
Uncharted is way more fluid than the Last of Us although your limited movement options there are intentional. In Uncharted you can constantly roll, blindfire, climb around, and so on to avoid enemies.I'm actually, believe it or not, having more trouble this time around. I've become accustomed to the fluidity of TLoU controls that going back to the uncharted series, it feels a bit wonky to me, and I'm having a hard time clearing out enemies.
Again, depends on range. Close up and justa few taps to the chest will suffice, but at further range and you can easilly plug 7-8 bullets into them from the same gun which looks comical and can really annoy.
Why didn't the pulse elites get the audio profile?
Wtf is with Sony not supporting their own headsets with a profile? Elites
Uncharted is way more fluid than the Last of Us although your limited movement options there are intentional. In Uncharted you can constantly roll, blindfire, climb around, and so on to avoid enemies.
Default sensitivity is too low, easy fix though.
So looks like the game ended up with an 87 metascore. I think that is fair.
http://www.metacritic.com/game/playstation-4/uncharted-the-nathan-drake-collection
So looks like the game ended up with an 87 metascore. I think that is fair.
http://www.metacritic.com/game/playstation-4/uncharted-the-nathan-drake-collection
I disagree, TLoU doesn't have sticky cover, which is better when you need to move to a different spot, in uncharted I'm lucky if I successfully get into cover without being spotted.
Then again, it's being 3+ years since I last played any of the uncharted, it'll take some getting used to again.
I'm not a fan of MC scores in general, but they are particuarly pointless with remasters/collections. There are too many ways to approach reviewing them to have any kind of meaningful consensus.
Some of the user reviews are so bad, a guy gave it a 0 because it's a lazy cash grab, which couldn't be further from the truth. He obviously hasn't even played it. I guess the critic reviews are a little more accurate. I've just started the third game and overall the collection is a solid 8/10 for me, 3 would need to be Last of Us good to bump up the total score so 87 seems about right.
As someone who never got to play any of the Uncharteds since I owned a 360 last generation, here are my impressions so far:
UC1 [complete]- Fun romp in a tropical island. It felt like a regular film in the Indiana Jones trilogy, more than I expected. I've seen friends play the games and know a lot of the character but this is the first time I've played the game first hand and got to know the characters from start to finish. I won't discuss the story and characters because it's a given it's pretty good. And the game for the most part is great too. My biggest complaint would probably be:
- Just how many encounters with waves of enemies there are. Everytime you enter a wide area you know that you'll have to fight off like 3 or so waves of enemies. In harder difficulties this is a pain because if they don't give you proper cover you'll be redoing it over and over again until you find a pattern you can exploit.
- The sequences with thereminded me too much of Halo 1 when all of a sudden you have to trudge through a decent amount of levels withdemon spaniardsand it was just a pain in the neck imho.The Flood
- This isn't a complaint as much as a comment but when you're doing the same shit over and over again and then the game expects you to know to do something outside of the box when you've been in the same area for a while now it's a bit annoying because I feel most won't immediately realize "Oh I don't have to do the same shit I've been doing for the past 3-4 sections in this level".
- The last area was a pain in the ass. Couldn't even give you like. God I had to redo that so many times due to those fucking cardboard boxes.grenades to take care of the baddies
I'd give Uncharted 1 a solid 8/10. By itself I wouldn't have paid more than 15 for it NOW.
As someone who never got to play any of the Uncharteds since I owned a 360 last generation, here are my impressions so far:
UC1 [complete]- Fun romp in a tropical island. It felt like a regular film in the Indiana Jones trilogy, more than I expected. I've seen friends play the games and know a lot of the character but this is the first time I've played the game first hand and got to know the characters from start to finish. I won't discuss the story and characters because it's a given it's pretty good. And the game for the most part is great too. My biggest complaint would probably be:
- Just how many encounters with waves of enemies there are. Everytime you enter a wide area you know that you'll have to fight off like 3 or so waves of enemies. In harder difficulties this is a pain because if they don't give you proper cover you'll be redoing it over and over again until you find a pattern you can exploit.
- The sequences with thereminded me too much of Halo 1 when all of a sudden you have to trudge through a decent amount of levels withdemon spaniardsand it was just a pain in the neck imho.The Flood
- This isn't a complaint as much as a comment but when you're doing the same shit over and over again and then the game expects you to know to do something outside of the box when you've been in the same area for a while now it's a bit annoying because I feel most won't immediately realize "Oh I don't have to do the same shit I've been doing for the past 3-4 sections in this level".
- The last area was a pain in the ass. Couldn't even give you like. God I had to redo that so many times due to those fucking cardboard boxes.grenades to take care of the baddies
I'd give Uncharted 1 a solid 8/10. By itself I wouldn't have paid more than 15 for it NOW.
In UC2 and 3, the game feels pretty damn fluid. UC1 has moments of transcendence, but many of the early arenas don't really play to the game's strength.
I think UC is more fun. TLoU is more satisfying.Again, can't agree with the controls, but I can agree with the bolded.
One thing I feel I should add for first time players is that the jet ski section was definitely not designed with this control scheme in mind.
I had to switch to shooting with L1/R1 just for those parts because otherwise acceleration is binary. Using the triggers instead it's much easier and more satisfying to stay steady in the currents and line up shots!
On to Chapter 13 now though and it's held up exceptionally well. I always loved Uncharted DF more than most and this collection has only reinforced that.
Drake's Fortune is such a poor game. Naff pacing, boring combat arenas and rubbish gunplay.
Throw in a dozen infuriating camera angles and some really twitchy platform sections and you have the worst game in the series by a country mile.
It's a nice introductory chapter with decent characters but it is painful to go back to now.
Combat is relentless early on and it just feels like a slog.
Coming straight from The Last of Us only serves to highlight its failings.
Still, I bought this collection to relive my love affair with Among Thieves - I've got to power on!