Thick Thighs Save Lives
NeoGAF's Physical Games Advocate Extraordinaire
Appmagic estimates suggest that Resident Evil 7, the latest console game to arrive as an iOS exclusive, has attracted under 2,000 paying customers.
As we reported a couple of weeks ago, big-name console game ports like Assassin’s Creed Mirage, Resident Evil Village, Resident Evil 4 and Death Stranding have all performed poorly since release. All of these titles have been promoted by Apple in its keynotes as examples of its new iPhones’ technical capabilities.
The latest of those games, Resident Evil 7, was released on July 2. But perhaps unsurprisingly, market estimates suggest it’s the same story for Capcom’s latest iOS port. It has been downloaded just over 83,000 times since it was released on July 2, according to Appmagic.
The same data source suggests Resident Evil 7 has earned Capcom an estimated $28,140, a figure that does not include Apple’s 30% platform cut. Add the 30% and divide that by the $20 fee to unlock the full game and even with some generous rounding up you land at under 2,000 paying customers.
As we’ve reported previously, it seems the only way these console game ports make any sort of business sense is that Apple is paying for the likes of Capcom and Ubisoft to bring them to iOS, but that is unconfirmed.
Resident Evil 7, like most of the other console titles Apple has (presumably) helped bring to iOS, is only playable on iPhone 15 Pro and Pro Max, plus high-end iPads with an M1 chip and above.
The title was first released on console and PC back in January 2017. It is also $20 on Steam, PlayStation and Xbox currently, but is clearly unsuited for native play on Apple’s hardware. The game’s App Store listing strongly suggests using a dedicated game controller. “Using a controller will provide a better experience,” says the listing. “Note: Please check the Apple website for controllers compatible with iPad. Not all controllers will work as intended.”
The game’s 25GB file size also presents a problem when it comes to installing the game. The Resident Evil 7 store page estimates a download time of over six hours based on a connection speed of 10Mbps, with 30-40 minutes expected on a 100Mbps connection and an 8-10 minute install time on 300Mbps.
The product page also states that the installation process “requires that you have at least twice the size of the application in free storage space available”.
There’s an additional warning on the game’s product page that “After purchase, returns (including exchange for other products/services) will not be provided for any reason.”
Under 2,000 people have paid to play Resident Evil 7 on iOS, estimates say - Mobilegamer.biz
Appmagic estimates suggest that, rather unsurprisingly, the latest console game port to come to iOS has also flopped.
mobilegamer.biz