So given that retro_console_accesories isn't making, (nor has any plans to make a PS2 RGB cable), is there any specific scart cable I should try and nab?
So given that retro_console_accesories isn't making, (nor has any plans to make a PS2 RGB cable), is there any specific scart cable I should try and nab?
At a thrift store and they have a surprising amount of nice looking CRTs. Want to get a small one for portable Melee but with the options I might get a big one and replace the one I have.
The main options being a Sony KV30HS420 and a KV32.
Also a couple Phillips and Sharp TVs with component inputs.
Phillips 32PT9005D
Phillips 27PT543S37A
Sharp 32F641
Sharp 32C230
Couple more brands like Dynex but I dunno. Thoughts?
Aren't 32 inch CRTs like crazy heavy? I remember lugging around a 20 inch TV when I was a teenager and it was not fun.
We're all lovers of scanlines in here. Just wanted to share the title logo on this French Videodrome poster, drawn up in scanlined glory. It's one of the few times I've seen graphic design taking cues from the CRT aesthetic.
Talking two TVs. I already have a portable one picked out. Really thinking about one of those Sonys though. They apparently support 720p? I'm just concerned about input lag since I'll be playing a ton of Melee and PM on it.
that's more reasonable. I wouldn't expect input lag to be an issue with CRTs. I don't think I've ever heard of it being an issue, anyway.
I feel like I'm going in circles trying to find details on input lag for these two TVs. "It lags," "it's doesn't," "it lags under some situations," "it doesn't seem to have any at all"
It seems like it might only have "noticeable" (measurements, anyone?!?!) input lag on 240p and 480i signals? But I don't know. Nobody is ever specific on this stuff. I'd be fine if that were the case since the only thing I'm really concerned about input lag on is Smash, and both Melee and PM support 480p - which might not have lag? Or maybe it does?
Almost seems like I'm going to have to hook up a DVD player to a couple TVs in there and test, because I'm not having much luck looking around. And even if I can return the TV (not sure about the return policy) I don't want to lug a near-200lb TV home, find out I don't want it, then take it back. (edit: no returns, so yeah.)
Correct me if I'm wrong, but I don't think you'd be able to accurately measure the input lag with just a DVD player. I think you'd be better off using 240p Test Suite with a Dreamcast or Wii, on-premises if possible. Is this an option for you?
just impulse bought a bvm20f1u. Non local and I had to get it shipped. Now I need to get the scart to bnc connectors. Any advice for a new bvm owner?
Then again, Melee is 4/3-480p isn't it?.you should play Brawl anyway
+1.Disgusting spoiler
This guy sells various ones that are pretty good. Make sure you are getting SCART, not JP21 (He may also have it labeled "RGB21") as I think he makes them for both.
yup, I got a JP21 version. Thanks
My personal opinion is that taking a 4/3 480p TV for this generation would be wasting. All Wii games are widescreen, and for PS2 and GC games all those who have a 480p option are probably also widescreen. The rest would be 480i/ 4/3 and so a 480p TV would make them look (slightly) less good. I feel a 480p 4/3 TV is the worse of both world: 480p instead of 4/3-480i and 4/3 instead of widescreen-480p.
Then again, Melee is 4/3-480p isn't it?you should play Brawl anyway
A good way to test how you feel is the Striped sprite test in the suite. moving the sprite up and down against the various background should give you a good idea of what the TV does to the scanlines (ideally the sprite pattern shouldn't change or flicker). Make sure to test the various video modes (the last line in the main menu). Maybe a 4/3 HDTV doesn't upscale SD sources?
One default I have on my TV, and I have just noticed it, is that there is a very faint black horizontal shadow line scrolling slowly downwards, like I'm witnessing the screen refresh in slow motion. What's strange is it's only for upscaled 480i: 240p, 288p and 576i (50Hz) don't have it. It takes 1.3s to go through the whole screen, if someone wants to do some maths and find the link with 60Hz.
don't the 480p CRTs have post-processing that cause input lag? i'd avoid them for that alone.
the sole reason i caved in and got a CRT was 0 input lag.
Hey kids. I just got an NESRGB kit, and I've got this trusty old toploader that's ready to be leveled up. Any recommendations on services/people to send it to? (I'd love to get a stereo audio mod while I'm at it, to go full out, does that require extra hardware?)
don't the 480p CRTs have post-processing that cause input lag? i'd avoid them for that alone.
the sole reason i caved in and got a CRT was 0 input lag.
on a different note, if CRTs kept evolving, would scanlines have disappeared from them eventually or was it part of the tech?
I think most GC and Wii games that support 16:9 only use anamorphic and not native. 4:3 should offer more detail and clarity in most games, aside from the handful that are designed specifically around 16:9 (like Xenoblade, IIRC). Not sure about PS2, but I'd imagine it's similar.
Hey kids. I just got an NESRGB kit, and I've got this trusty old toploader that's ready to be leveled up. Any recommendations on services/people to send it to? (I'd love to get a stereo audio mod while I'm at it, to go full out, does that require extra hardware?)
Output, yes, rendering, no. The highest is lower than 720 lines, vast majority are 480 or even less (446 is common). Mario Galaxy for example is 640x480 no matter what.At least for Wii games, I think anamorphic is only for SD (480i anamorphic), while 480p is really 720x480. We should ask in the Dolphin thread, they probably know better.
Output, yes, rendering, no. The highest is lower than 720 lines, vast majority are 480 or even less (446 is common). Mario Galaxy for example is 640x480 no matter what.
I can definitely do it if you'd like. The only way I install them into a toploader is with the 3D printed SNES back panel which will run you like another $30 or so, but they look basically like a factory part.
The stereo mod is complete shit though. It splits the music and/or sound effects onto different channels, so half is coming out on the left and the rest on the right. It's a truly awful mod.
Let this man into your life and into your NES. Baphomet did mine and it is absolutely glorious. Have him do the power light in the switch too.
Question though Baph: on my AV Famicom, is the stereo sound simply the one channel on both sides? Is that what Nintendo did when they added the multi out to it?
Fair enough. I'll still take the expanded field of view over imperceptible blurriness.
Any reason why you went with JP21? Seems easier to go with scart and scart cables and then just use a single converter cable if you ever need to use them with an upscaler.
Yup, it'll just be doubling the same audio on both channels.
Looks like LUCKY n WILD has some competition for that NEC monitor I mentioned a page ago. Now there's been 3 other bids and it ends by this time tomorrow! Good luck! ^_^
The "scanlines" effect occurs when the width of a scanned line is small compared to the separation between the lines. On typical modes on most CRTs it doesn't really happen. It happens with 240p on SD CRTs because the TVs are designed for 480i; if you only scan the even or the odd lines, you wind up with big dark gaps in between.on a different note, if CRTs kept evolving, would scanlines have disappeared from them eventually or was it part of the tech?
don't the 480p CRTs have post-processing that cause input lag? i'd avoid them for that alone.
the sole reason i caved in and got a CRT was 0 input lag.
on a different note, if CRTs kept evolving, would scanlines have disappeared from them eventually or was it part of the tech?
I actually think scanlines would have gotten thicker and more pronounced over time if CRTs kept evolving.
I don't know, the latest trend in CRTs before they were replaced by LCDs was to upscale SD stuff to 480p. Maybe some hypothetical top grade consumer TV would have gotten some of that VGA technology of horizontal scan rate variation, but I doubt it. High end SD CRTs in europe (most/all the widescreens on the market) went for 100Hz instead to reduce the flickering of interlaced images, thus killing compatibility with light guns. Their image quality was great though.
If CRT were still on the market they would be thinner, with better geometry correction, with a fixed 72kHz horizontal scan rate for 1080p and everything else upscaled accordingly. I don't think we would be in a much better position frankly.
Why would they upscale? Seriously... why? There's no point.
I know some CRTs did this when the technology was on its way out. But it just seems wrong.
I already own JP21 cables for my retro consoles. But yea, had I not, I would definitely go with the euro scart route.