BONKERS
Member
The PSP's TV-out is so mindblowingly bad that there's literally not a single good solution.
Vita TV's not a huge help, considering that a lot of games aren't available digitally.
It's hardly bad for offering 1:1 pixel scaling within a 480p window. A lot of TVs have zoom features these days, people have made custom PSP zoom profiles for the XRGB, and there are custom scalers for it.
Hmmmm... how does it look on a CRT? Better?
I never owned a PSP. My first Sony handheld was an OG Vita.
Unless you can do 480p, it will flicker and have typical interlacing issues. It has a deflicker filter, but I didn't care for it.
Playing PS1 games on the other hand will output at 240p and look great.
It looks bad on everything.
XRGB-3 boasted a feature to make it look better, too, but I think it was just referring to an ability to stretch the picture to fill the screen.
As much as I prefer to play games on a TV vs. a portable (ie: always), the PSP is a system that I just play on the system itself. It really is that bad.
The PSVita TV isn't really different that much. It just line doubles it first and then does non-integer scaling to 720p. Which isn't exactly all that great, which is then being scaled 2.25x more in each direction to 1080p.
Recent Sony TVs have a special setting in them for scaling PSP output IIRC too. 2014 models onward I think.
Though I don't know how good it is.
Also,16x scaling for the PSP is 1920x1088, something is always going to go wrong with that. And PSP games upscaled are going to look only marginally better than PS1 games.
PPSSPP for 3D games is your best bet really if you have a decent PC and don't mind some minor issues or need precise button timing.(Project Diva.)