radiantdreamer
Member
Lain said:In case anyone cares, I just saw that Amazon UK had the artbook UDON is translating up for preorder.
Oh that's good news!
Hey, does anyone wanna buy my JP version of the first artbook?
Lain said:In case anyone cares, I just saw that Amazon UK had the artbook UDON is translating up for preorder.
Yeah, the first artbook was delayed so many times, I hope they won't do the same for the second artbook, as January is already so far away!_dementia said:Ugh, that UDON book has been delayed so many times it's ridiculous.
With certain weapons from the DLC missions, they can be quite deadly.RatskyWatsky said:Are Engineers ever useful? I haven't used them seriously; just for grinding out character missions.
Ever run over a landmine w/ your tank on accident? Or drive your APC through hostile territory and get it shot up? Or have your lancers need more than 3 shots each (particularly the ones that have Tank Killer-type abilities)? Scouts need another grenade? The uses for Engineers are huge. Not to mention the sheer OP-ness of Medic's ability to ressurrect a unit from range.RatskyWatsky said:Are Engineers ever useful? I haven't used them seriously; just for grinding out character missions.
I can't remember what the exact benefit was in VC2, but it certainly wasn't worthless.RatskyWatsky said:Also, unlike the first game, there doesn't seem to be any reward for leveling classes...?
Giolon said:Ever run over a landmine w/ your tank on accident? Or drive your APC through hostile territory and get it shot up? Or have your lancers need more than 3 shots each (particularly the ones that have Tank Killer-type abilities)? Scouts need another grenade? The uses for Engineers are huge. Not to mention the sheer OP-ness of Medic's ability to ressurrect a unit from range.
I guess you won't need a Medic either with how awesome you are.RatskyWatsky said:Honestly...no. To all of those. I pretty much have the mission completed within 2 turns, so I never really need to heal tanks or restock ammo. Although the resurrect ability with the Medic sounds useful.
Giolon said:I guess you won't need a Medic either with how awesome you are.
Sorry for being maybe too snarky. I'm just curious, how far are you? It's easy to underestimate the power of a 1CP APC w/ Flamethrower on it and an Engineer and a Lancer inside.RatskyWatsky said:Now, now. It's not that I'm awesome. It's just that, so far, the game is far too easy. I used Medics and Engineers plenty in the first game, but in this one there's no need. (so far)
RatskyWatsky said:Now, now. It's not that I'm awesome. It's just that, so far, the game is far too easy. I used Medics and Engineers plenty in the first game, but in this one there's no need. (so far)
Giolon said:Sorry for being maybe too snarky. I'm just curious, how far are you? It's easy to underestimate the power of a 1CP APC w/ Flamethrower on it and an Engineer and a Lancer inside.
RatskyWatsky said:I'm almost done with August. The Flamethrower APC is pretty awesome.
Grinding for credits is so awful. I just need a Marchll X for one character, and after several hours of grinding the same map, nothing! Argh!
radiantdreamer said:I have to agree with RatskyWatsky. I didn't really find engineers/medics all that useful in VC2 either. And I thought they lost the ability to disable land minds - those are for the tech class now, which made more sense, since disabling mines usually means going out to get shot at.
The one benefit of engineers I've found is that they actually have huge firepower. More than Scouts, I believe. The amount of damage they do per shot is quite significant.
Grinding is optional in this game.Giolon said:@RadiantDreamer: You're right on the landmines - repairs though from after driving over them XD Sometimes it's worth it.
This is the thing that truly holds this game back for me. Random assignment of credits necessitating grinding is an inane design decision. I would have enjoyed this game a lot more had it not been for that.
mjemirzian said:Grinding is optional in this game.
If you don't want to be able to use the more advanced classes, sure it's optional, but who goes in and says "nah, you know what? screw all those cool sounding advanced classes like Snipers and Fencers. Base classes are good enough for me!" If you want to use them, you may have to grind depending on your luck.mjemirzian said:Grinding is optional in this game.
Woo-Fu said:The engineer isn't there to disable the landmine, it is there to repair the tank *after* you run over the landmine.
I didn't use medics at all when playing through vc2, I did use engineers as armor support and ammo resupply quite often.
Giolon said:If you don't want to be able to use the more advanced classes, sure it's optional, but who goes in and says "nah, you know what? screw all those cool sounding advanced classes like Snipers and Fencers. Base classes are good enough for me!" If you want to use them, you may have to grind depending on your luck.
Grinding out something deterministic is one thing. If I grind X missions, I will get Y experience - good! I can play this for 30 minutes or an hour and make measurable progress!
Grinding against a random number generator is another. If I grind X missions, I will get a random assortment of Ys and Zs, but what I really want are only Ys and hey look they gave me 4 Zs! Ok I 'll do it again - 2 more Zs. Ok one more time, look 3 more Zs. Where the *@&# are the Ys? - bad! Multiply that out across 18 different credit types and 30-ish different characters and you have one hell of a worthless time sink, even if you're only trying to upgrade a core set of 5-10 chars. You can play for eternity and not get what you need to improve your characters. No amount of skill or actions that the player takes can change that.
Not everybody is a fan of putting their time into something that's a complete gamble.
Giolon said:If you don't want to be able to use the more advanced classes, sure it's optional, but who goes in and says "nah, you know what? screw all those cool sounding advanced classes like Snipers and Fencers. Base classes are good enough for me!" If you want to use them, you may have to grind depending on your luck.
Me too.radiantdreamer said:*sigh* I just want VC3 localized...
Amazon's e-mail said:Hello,
We're writing about the order you placed on August 08, 2011 (Order# 105-5144459-5927438). Unfortunately, the release date for the item(s) listed below has changed, and we need to provide you with a new delivery estimate based on the new release date:
Sega, Raita Honjou "Valkyria Chronicles 2: World Artworks"
New Delivery Estimate: April 16, 2012 - April 20, 2012
A version of VC3 with a bunch of DLC bundled in got published not too terribly long ago, hopefully that version will get localized.
Hella late to the party but I picked up this last week:
http://www.amazon.co.jp/dp/404727738X/
I heard the VC2 artbook will be localized.
There are a few (optional) late game missions where you can only use techs/engineers.I told myself I just wanted to run through the main story but completing all missions and getting good ranks is far more addicting than I needed right now. Currently in July, and the only missions I REALLY dislike doing are the "guiding the APC" ones, ugh. Did anyone even use techs/engineers? I feel like I dominate everyone with my shocktroppers/gunners, along with scouts, lancers and my tank.
Udon announced it months ago and it's been up for pre-order on Amazon since at least Aug 6, which is when I pre-ordered it. It just got delayed (VC1 art book all over again) to April 12 this week.
My copy has finally been dispatched! I'll believe it when I finally have it in my hands though, lord knows its been delayed enough times already...
Wow, dispatched already? I thought it didn't come out until May 6th?
My copy has finally been dispatched! I'll believe it when I finally have it in my hands though, lord knows its been delayed enough times already...