Lain said:
To this day, I still don't see what is wrong with the story of the game or stuff like the pig scene.
It all felt very manga/anime, which I thought was the aim of the game. So I don't see how that can be seen as a glaring fault or making the story shit.
Imagine that you've heard second hand that the game boasts excellent gameplay and a good anime-style story. You like what you see with regards to the art direction, and you've enjoyed the demo you've played. You buy a copy of the game and play immediately. You may have some minor annoyances with the interface at first, but it's not enough to distract from the meat of the game. You've played many JRPGs in your time, have watched many anime, and have read many manga; you hope that the game will be something that you can recommend to your friends who prefer story-driven narratives in games, but have preconceptions about anime stories in general.
As the story unfolds, you willingly lose the ridiculous expectation that the writing will be achieve the calibre of Urasawa's
Monster, because one of the last games that came close to such a feat,
Tactics Ogre: LUCT, was made 14 years ago. The feeling you get from the story so far does remind you of
Happy!, a manga with a completely unrelated theme, but with excellent characterisation, so you're still willing to give it a chance. So what if the characters act as if they're playing war in a park? If you have to experience something as terrible as war, and if you cannot do anything to remind yourself that you're human (like say, baking), there's a good chance that you'll break down.
You start to believe that the story can be considered a humanist take on war, but then... that stupid mascot character enters the picture.
PLANETES is replaced with a mediocre series about "moe" magical girls and talking animal familiars. You want to think that the writers suddenly decided to try and appeal to a completely unrelated demographic, but as you continue through the game, you realise that what the writers really did was pull an
Asura Cryin'; they threw every single anime convention that they could think of into the world and hoped that, somehow, the elements would combine into a compelling story.
To me (I mean, you, if you're still imagining this scenario) Valkyria Chronicles' story is like most of the anime I've seen that I consider to be so-so; an interesting premise that only goes downhill from there. To my friends, to whom I want to recommend the game, this would be the anime equivalent of a rick-roll.