ixix said:oh my god they turned selvaria into an rmvb this sin must not stand.
Hey I can't find subbed 720p goodness don't blame me~
ixix said:oh my god they turned selvaria into an rmvb this sin must not stand.
Shadow780 said:Hey I can't find subbed 720p goodness don't blame me~
image is broken D:Shadow780 said:
Lain said:Well you're lucky, someone just put it out.
Are there more info about the new announced DLC?
BlazingDarkness said:Batlle Challenge
There is a challenge mission for each unit type and one for the Edelweiss. Not sure what Edy has to do with it, but Japan loves her so i'm not surprised. Given the price it's definitely mini-game style
Sniper Challenge - discover and shoot small targets in the map
Scout Challenge - sneak into the enemy base without being discovered
Lancer Challenge (not sure)
Shocktrooper Challenge (not sure)
Engineer Challenge - repair a division of Gallian tanks while they are under fire
Edelweiss Challenge (not sure)
300 yen releases next week
ianp622 said:Dang, I was hoping for multiplayer.
CO_Andy said:Selvaria's like obese in the anime. Too much of that home cookin' i guess.
ianp622 said:I can dream can't I?
Darkpen said:$3 per challenge? What?? I hope they sell the entire thing as a bundle at a lower price :/
This is very true. Especially when you start getting into the more complex boss fight missions.Adam Prime said:... I hope I'm making sense. This game really seems to have a lot of trial and error gameplay.
epmode said:This is very true. Especially when you start getting into the more complex boss fight missions.
Darkpen said:okay, seriously? I just watched the episode, and I came away with zero impression that she got larger tits or whatever that now-broken image supposedly implied.
What the hell are you guys talking about?
Adam Prime said:Holy fuck I've been playing the same mission for over 45 mins, and I'm still saving and reloading once I figure out a proper strategy. This is starting to piss me off, I may not make it through this game if this keeps up. I'm officially fucking frustrated. I hate it when my snipers miss shots or everyone else just misses shots when they are close, ugh. And I hate how absolutely fucking slow some units are, and in a big battlefield they become useless because they can't keep up with the battle.
It's becoming super annoying to make a move, then save the game, then make a move, then save the game. Then if battle goes wrong reload save from three moves ago.
Ugh, I am not having a good time here.
Shadow780 said:
Adam Prime said:Okay so I'm still very early on in the game, like mission 5. And I'm having some frustrations with this game so far. It's become apparent to me that the best way to proceed through every mission is to first "scout" the first couple of moves to see what type of soldiers you are going to need and then restart the mission. Otherwise there is no way to know what type of soldiers you are going to need before a battle actually happens. That's kind of annoying.
Adam Prime said:Another annoyance along the same lines is the issues with capturing enemy camps and getting reinforcements. I've had a few missions now where I would star the mission, then capture an enemy camp during the first turn with a scout, and I just left about three other soldiers behind. Then it seems wiser that I should just simply capture the base on the first turn, and then send for reinforcements with that new base, instead of wasting turns trying to advance all the soldiers to the new point in the battle. Those slower moving guys get left behind so fast and easily. It seems that the smartest thing to do at times is not fill up your squads during the pre-battle stage, so that when you capture an enemy base you can simply call them up to the base and save time advancing them up to that point. It also pisses me off that lancers are so fucking slow they're almost worthless because it takes so many turns to bring them up into the battle where they can be useful.
Adam Prime said:... I hope I'm making sense. This game really seems to have a lot of trial and error gameplay. Since you have no idea what each battle is going to be like before it happens this is becoming a game of Saving/Loading every few minutes so I can see what's ahead and prepare sufficiently because you really have no way of knowing what type of soldiers you are going to need before the battle actually happens.
Adam Prime said:I am just doing a lot of saving after every move, and then reloading and trying something else if it doesn't work. I like the game a lot, but I mean it gets tedious to constantly have to reload and save because "oh snap, how was I supposed to know that I would need this unit here?".
Also am I using a good strategy of not deploying the max number of units before a mission and instead capturing a base first and then calling for reinforcements to fill up my units? It seems like that's a better idea because some units move so damn slow I feel like I would just be wasting turns getting them to "catch up" to the battle.
Adam Prime said:Holy fuck I've been playing the same mission for over 45 mins, and I'm still saving and reloading once I figure out a proper strategy. This is starting to piss me off, I may not make it through this game if this keeps up. I'm officially fucking frustrated. I hate it when my snipers miss shots or everyone else just misses shots when they are close, ugh. And I hate how absolutely fucking slow some units are, and in a big battlefield they become useless because they can't keep up with the battle.
It's becoming super annoying to make a move, then save the game, then make a move, then save the game. Then if battle goes wrong reload save from three moves ago.
Ugh, I am not having a good time here.
Adam Prime said:Okay so I'm still very early on in the game, like mission 5. And I'm having some frustrations with this game so far. It's become apparent to me that the best way to proceed through every mission is to first "scout" the first couple of moves to see what type of soldiers you are going to need and then restart the mission. Otherwise there is no way to know what type of soldiers you are going to need before a battle actually happens. That's kind of annoying.
Another annoyance along the same lines is the issues with capturing enemy camps and getting reinforcements. I've had a few missions now where I would star the mission, then capture an enemy camp during the first turn with a scout, and I just left about three other soldiers behind. Then it seems wiser that I should just simply capture the base on the first turn, and then send for reinforcements with that new base, instead of wasting turns trying to advance all the soldiers to the new point in the battle. Those slower moving guys get left behind so fast and easily. It seems that the smartest thing to do at times is not fill up your squads during the pre-battle stage, so that when you capture an enemy base you can simply call them up to the base and save time advancing them up to that point. It also pisses me off that lancers are so fucking slow they're almost worthless because it takes so many turns to bring them up into the battle where they can be useful.
... I hope I'm making sense. This game really seems to have a lot of trial and error gameplay. Since you have no idea what each battle is going to be like before it happens this is becoming a game of Saving/Loading every few minutes so I can see what's ahead and prepare sufficiently because you really have no way of knowing what type of soldiers you are going to need before the battle actually happens.
Oh, hell yeah. I'd love to see more DLC periodTSA said:Just got up to Episode 12 in the anime. I have to say I am pleased they incorporated the DLC into the anime (Selvaria's missions), but I really, really want that part whereturned into a new DLC mission. I like how we're seeing more of the Empire's side in the anime, especially about Central and Maximillian's brother.Oswald, Jaegr, and Selvaria race to help out Maximillian from those cloak-and-dagger assassins sent by Central
wait, what? I don't remember seeing that.Defuser said:lol they killedVyse
A1 pictures got balls to pull that off.
http://randomc.maximum7.net/image/Valkyria Chronicles/Valkyria Chronicles - 13 - Large 12.jpgDarkpen said:Oh, hell yeah. I'd love to see more DLC period
wait, what? I don't remember seeing that.
Defuser said:
:lol :lol :lolDefuser said:
The game isn't very hard. You shouldn't need one.Dedication Through Light said:Ive finally bought the game from Amazon (New direct). Should I get the strategy guide for it too
-Winnie- said:Just started the game, and I'm loving it.
Finish the game first. The anime changes alot of stuff.Adam Prime said:So should I finish the game first before watching the anime, or are they pretty separate from each other like the Persona anime?
Defuser said:Finish the game first. The anime changes alot of stuff.
Adam Prime said:Holy fuck I've been playing the same mission for over 45 mins, and I'm still saving and reloading once I figure out a proper strategy. This is starting to piss me off, I may not make it through this game if this keeps up. I'm officially fucking frustrated. I hate it when my snipers miss shots or everyone else just misses shots when they are close, ugh. And I hate how absolutely fucking slow some units are, and in a big battlefield they become useless because they can't keep up with the battle.
It's becoming super annoying to make a move, then save the game, then make a move, then save the game. Then if battle goes wrong reload save from three moves ago.
Ugh, I am not having a good time here.
Quixzlizx said:You could always... not save and reload. It's like claiming that the difficulty level of a 2D platformer is frustrating and jamming the save state key every second while playing it.
Edit: Scrolling down, apparently you've decided to join us in the non-reload team. Glad you're enjoying your experience more, now.
Adam Prime said:The only thing that sucks about them is that they're slow, so they can lag behind in the battle if you don't keep them moving. Also they can't defend themselves, so you have to leave a shock trooper or someone with them or else the enemy can run up to their face and cap them.